Maybe as you guys know, I'm making an exactly (for the moment offline) game like darkorbit was before...
Now I wanna make the high maps to...
I changed the code so it should have to work, but when I jump to 4-4 (created map) It only plays the anymation and wont change the map...
Here is a piece of the teleporting code:
Code:
case lv4_1: //PVP
{teleport1=instance_create(1024,5000,teleport);
teleport1.map1=lv1_4;
teleport1.map2=lv4_1;
teleport2=instance_create(14960,1024,teleport);
teleport2.map1=lv4_2;
teleport2.map2=lv4_1;
teleport3=instance_create(14960,8960,teleport);
teleport3.map1=lv4_3;
teleport3.map2=lv4_1;
teleport4=instance_create(8000,5000,teleport);
teleport4.working=true;
teleport4.map2=lv4_4; break;} // ->HERE<-, I think this should need to work, anyway... Where can I find the right coordinates and how do I make it work?
case lv4_2:
{teleport1=instance_create(8000,1024,teleport);
teleport1.map1=lv2_4;
teleport1.map2=lv4_2;
teleport2=instance_create(8000,5000,teleport);
teleport2.working=false;
teleport2.map2=lv4_4;
teleport3=instance_create(1024,8960,teleport);
teleport3.map1=lv4_2;
teleport3.map2=lv4_1;
teleport4=instance_create(14960,8960,teleport);
teleport4.map1=lv4_3;
teleport4.map2=lv4_2; break;}
case lv4_3:
{teleport1=instance_create(14960,5000,teleport);
teleport1.map1=lv3_4;
teleport1.map2=lv4_3;
teleport2=instance_create(8000,5000,teleport);
teleport2.working=false;
teleport2.map2=lv4_4;
teleport3=instance_create(512,512,teleport);
teleport3.map1=lv4_3;
teleport3.map2=lv4_2;
teleport4=instance_create(512,9488,teleport);
teleport4.map1=lv4_3;
teleport4.map2=lv4_1; break;}
PS: if you have any old darkorbit files, you can send them
I think teleport2.working=true;
?
Anyway, I'll try...
If u want to add other maps you should add rooms like 1-2 oe 1-3 ect. (just duplicate them) and add portals (on 4-4, 1-5, 1-6 ect) on adequate coords like in pvp or other mas cases.
About portals to 4-4 ---> Of course, all of them should have true value !
EDIT: Can you tell me, what object have code with portals coords 'coz i can't find it ? Thank ya
If u want to add other maps you should add rooms like 1-2 oe 1-3 ect. (just duplicate them) and add portals (on 4-4, 1-5, 1-6 ect) on adequate coords like in pvp or other mas cases.
About portals to 4-4 ---> Of course, all of them should have true value !
EDIT: Can you tell me, what object have code with portals coords ? Thank ya
Found it!
If you want the good code, here it is anyway, thanks for your help!
Code:
case lv4_1: // case + map where you are
{teleport1=instance_create(1024,5000,teleport); // portal create on coordinates
teleport1.map1=lv1_4; // map1= the map where you go to when you jumped
teleport1.map2=lv4_1; // map2= the map where you are at the moment you jump
Found it!
If you want the good code, here it is anyway, thanks for your help!
Code:
case lv4_1: // case + map where you are
{teleport1=instance_create(1024,5000,teleport); // portal create on coordinates
teleport1.map1=lv1_4; // map1= the map where you go to when you jumped
teleport1.map2=lv4_1; // map2= the map where you are at the moment you jump
#Closerequest
No, no, no, if u can tell me what object have this code
Maybe as you guys know, I'm making an exactly (for the moment offline) game like darkorbit was before...
Now I wanna make the high maps to...
I changed the code so it should have to work, but when I jump to 4-4 (created map) It only plays the anymation and wont change the map...
Here is a piece of the teleporting code:
PS: if you have any old darkorbit files, you can send them
The reason it won't "change" map, is because IIRC there is no 4-4 background/minimap image in v2.3.2. If you added the room 4-4 it will actually change map, but since there is no 4-4 background it will keep the background of the map you came from.
The reason it won't "change" map, is because IIRC there is no 4-4 background/minimap image in v2.3.2. If you added the room 4-4 it will actually change map, but since there is no 4-4 background it will keep the background of the map you came from.
We just need to add backgrounds of all maps and minimaps ;D
teleporting 08/13/2008 - Dekaron - 14 Replies hi,
can i make that when ill go to north morte 0:5 i telleport to aquarius?
if yes what values do i need to change in the warp/location/skyteleporting .csv or somthing else
thx alot
Ben.
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hey i would like to do some teleporting and have q 05/05/2006 - World of Warcraft - 1 Replies hey i would like to do some teleporting and have question
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Any info would be welcome!
thx!