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[RELEASE] DarkOrbit Helper Tool [DOHT] by hoocrax

Discussion on [RELEASE] DarkOrbit Helper Tool [DOHT] by hoocrax within the DarkOrbit forum part of the Browsergames category.

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Old 08/14/2011, 14:24   #76
 
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Originally Posted by hoocrax View Post
Hey, Thanks for the german explanation .
I will be translating bot from AutoIT to VB soon and gahn helping me out in translating as well. The new version will be smaller and more stable and more convinient functions.
you're welcome. you can take my instructions if you want.
i'm waiting for the update!

english:

deutsch:

btw: In DOTH you have written in the settings:
Press ALT + 5 to record Window top left coordinates
Press ALT + 6 to record Window top left coordinates ^^
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Old 08/15/2011, 01:52   #77
 
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Originally Posted by SUPERZETH View Post
nice tool hoocrax
OROSPU COCUĞU
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Old 08/15/2011, 02:05   #78
 
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hey hoorax the aouto looter functoion don´t work for me why?
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Old 08/15/2011, 03:23   #79
 
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try to restart the tool
was my problem too^^
but it helped me to restart
and set the coordinates right
i seted the coordinates on fullscreen ^^:
Game Window top-left coods: 0 0
Game Window bod-right coods: 1920 1080
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Old 08/15/2011, 04:06   #80
 
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no, dont do that. it is not good to set the coordinates in this way! use only the area of the spacemap. otherwise, the script searches from the black area too. It works better if the area is small.

try it again with my instructions a few posts before (spoiler).


@vorposter:
mach das lieber nicht so. das tool braucht sonst viel zu lange um das pixel zu finden...benutz nur den bereich der spacemap oder am besten noch etwas weniger um zu vermeiden dass die buttons am rand (einstellungen, quests, etc.) gedrückt werden. viel wichtiger ist die position deines schiffs! die sollte so mittig wie möglich sein. solange man das fenster dann nicht verschiebt, funktioniert alles wunderbar.
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Old 08/15/2011, 05:03   #81
 
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Thanks for all your support M0nkeyD.Ruffy
I'm almost done with v2.0, got GG spammer working and skylab as well. Just need some time to test.
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Old 08/15/2011, 08:46   #82
 
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Das tool is einfach der hammer!!!

Meinen Respekt

Läuft zu 100%
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Old 08/15/2011, 09:01   #83
 
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There is a cpl of big flaws in this tool.

1. the Au-Circle circles in a down-ward motion so you always end up in the rad zone. With it doing that then you can't get ur circling just right and consequently gets you hit.

2. BoxCol doesn't collect all the boxes, yes I have the boxes simplified and the background turned on/off.

I like the tool's theortical purpose and would love to use it if these issues were resolved.
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Old 08/15/2011, 10:16   #84
 
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Originally Posted by obsidianknight View Post
There is a cpl of big flaws in this tool.

1. the Au-Circle circles in a down-ward motion so you always end up in the rad zone. With it doing that then you can't get ur circling just right and consequently gets you hit.

2. BoxCol doesn't collect all the boxes, yes I have the boxes simplified and the background turned on/off.

I like the tool's theortical purpose and would love to use it if these issues were resolved.
You need to put the ship coordinates exact not even 1 pixel .. it's advanced trigonometry mechanism used so need accurate coordinates of the center of the whole client , then the ship wont go into radiation and circle within the same area.

But, some ppl, it takes ~2mins for a krisso so if u start above portal u wont touch the radiation zone even for 10 mins ( big krisso ).

And the bonux box collector just wokrs fine after simplyfing. for me and many others, it works just fine... I don't know why it isin't working out with you.. Its not vaccum if u think it is, its pixel based.
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Old 08/15/2011, 10:21   #85
 
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Hey,

No, I trust your tool and everything .. Just I can't get it to circle right. I put the mouse over center dot on ship pressed f2 then put it in the top left corner pressed alt 5 and bottom right corner pressed alt 6... its making oval circles.. Perhaps my screen is too wide??
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Old 08/15/2011, 10:43   #86
 
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Originally Posted by hoocrax View Post
Thanks for all your support M0nkeyD.Ruffy
I'm almost done with v2.0, got GG spammer working and skylab as well. Just need some time to test.
i help when i can!
especially at such a great tool
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Old 08/15/2011, 10:47   #87
 
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Originally Posted by M0nkeyD.Ruffy View Post
i help when i can!
especially at such a great tool
Well can you help me lol.. i followed ur instructions but circling is still off
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Old 08/15/2011, 11:06   #88
 
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Quote:
Originally Posted by obsidianknight View Post
Hey,

No, I trust your tool and everything .. Just I can't get it to circle right. I put the mouse over center dot on ship pressed f2 then put it in the top left corner pressed alt 5 and bottom right corner pressed alt 6... its making oval circles.. Perhaps my screen is too wide??
Did u increase radius and speed? and oval !?! nO WAY ! it uses trigonometry so, I know it cant make oval !

EDIT : what is the radius u put ? more than 600 would be a problem even for very high resolution.
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Old 08/15/2011, 17:23   #89
 
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Hey,

I put 200 and speed of 11.. No matter what I do I can't get the blasted settings right.. I run Low display with the 1024 x 576 cuz I can't get the dam thing to stay at the 800 one.
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Old 08/21/2011, 06:47   #90
 
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Open settings window and use hotkeys to increase/decrease radius & speed. Keep doing so till you get the best values

Btw i might release v2.0 today
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darkorbit, farm, fight, helper, tool


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