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Luminous Fire - New Crossfire Private Server on Beta !

Discussion on Luminous Fire - New Crossfire Private Server on Beta ! within the CrossFire forum part of the Shooter category.

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Old 09/10/2013, 16:49   #46
 
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Quote:
Originally Posted by BestBlitzcrank View Post
Warum nicht mit VB 10? ^^
weil VB scheiße ist?
C# ist Akzeptabel wird später noch in C++ umgeschrieben
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4 Users
Old 09/10/2013, 17:05   #47
 
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Now cant play on this server?
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Old 09/10/2013, 17:14   #48
 
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i can test/
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Old 09/10/2013, 17:15   #49
 
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Would love to test.
Playing all cf versions since 2k10
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Old 09/10/2013, 17:18   #50
 
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We dont search Tester At the Moment maybe if we enter the Beta!

Wir suchen keine Tester mehr mögl. zu begin der Beta!

P.S
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Old 09/10/2013, 19:42   #51
 
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When we can start playing on this server?
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Old 09/10/2013, 21:27   #52
 
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Quote:
Originally Posted by aaa2211b View Post
When we can start playing on this server?
we will see we are woking on it ! please be patient
__________________________________________________ ____________

######## LOGIN SERVER IS FINISHED !! ########
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Old 09/10/2013, 21:48   #53
 
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Code:
      string[] UserData = DB.runReadRow("SELECT * FROM user WHERE username='" + Username + "'");
            if (UserData.Length > 0)
            {
                int UserID = int.Parse(UserData[0]);
                string Password = UserData[2];
                int Level = int.Parse(UserData[3]);
                int EXP = int.Parse(UserData[4]);
                int GP = int.Parse(UserData[5]); 
                int ZP = int.Parse(UserData[6]);
                int Kills = int.Parse(UserData[7]);
                int Deaths = int.Parse(UserData[8]);

                Client.UserID = UserID;
                Client.Username = Username;
                Client.Password = Password;
                Client.Level = Level;
                Client.EXP = EXP;
                Client.EXPNeed = ((Managers.LevelManager)Program.Managers[1]).getExpForLevel(Client.Level);
                Client.GP = GP;
                Client.ZP = ZP;
                Client.Kills = Kills;
                Client.Deaths = Deaths;

                #region Packet
                 // TADO: Add Packet
                #endregion
            }
Almost Ready for testing with the 10 Testers!
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Old 09/10/2013, 21:52   #54
 
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i like to test it
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Old 09/10/2013, 22:12   #55
 
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-.- wait for the open beta !

Quote:
Originally Posted by Cr!$F!GhT3r View Post
i like to test it
Quote:
Originally Posted by ☃Snowman. View Post
##We are not searching testers anymore !##
__________________________________________________ __

######## Ranks have now XP values !! ########
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Old 09/10/2013, 23:54   #56
 
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Quote:
Originally Posted by ☃Snowman. View Post
we will see we are woking on it ! please be patient
__________________________________________________ ____________

######## LOGIN SERVER IS FINISHED !! ########
ok i patient!! <3 If you need help with anything just call me

I have a question I'm sorry to ask you here, but how long time you create this server?
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Old 09/11/2013, 02:13   #57
 
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Quote:
Originally Posted by aaa2211b View Post
ok i patient!! <3 If you need help with anything just call me

I have a question I'm sorry to ask you here, but how long time you create this server?
this takes days man we create handmade files
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Old 09/11/2013, 04:09   #58
 
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luminous fire new crossfire private server beta download?

PH SORRY
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Old 09/11/2013, 05:37   #59
 
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where is the link please help me

i want to test this server please
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Old 09/11/2013, 07:05   #60
 
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Nur ne Zwischenfrage.
Wo wird der Server gehostet sein + welche IP Restrictions wird es geben ?

Ich für meinen Teil, hätte wenig Interesse daran mit irgendwelchen PH/Turkey oder sonst welchen Leuten zu spielen, die dann mit ~300 Ping übers Feld buggen.

Und ja antesten werd ich ihn, aber nicht im momentanen Status
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