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[Release]TQ's Weapons Mods For all weapons
Discussion on [Release]TQ's Weapons Mods For all weapons within the CO2 Weapon, Armor, Effects & Interface edits forum part of the CO2 Guides & Templates category.
09/08/2011, 20:35
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#16
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Join Date: Jan 2009
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Quote:
Originally Posted by CompacticCo
Hey dude, this is a great idea. Could you please:
Edit the 130 weps to have the new dragonsouls
130 burriedblade to the purple ds
130 club to the blue ds
13 sword to the sword.
make them what they actually look like on req CO.
BIG thanks will be given if done correctly $$
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Could U Show Me Some Pics Of what weapons u want ??
what is the purple ds ?
blue ds?
and which sword u mean?
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09/08/2011, 20:51
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#17
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Yeah sure, I'll pm you.
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09/08/2011, 21:31
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#18
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Quote:
Originally Posted by CompacticCo
Yeah sure, I'll pm you.
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Kings Club To the Blue Grimm Hammer With objects moving around
Buried Blade To the Blade U want
KingOfSword To the 140 Sword
DL >>>>>
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09/08/2011, 21:37
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#19
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Thanks a bunch saved me a ton of time, works no problems! even the icons work! might need more soon
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09/08/2011, 21:41
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#20
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Quote:
Originally Posted by CompacticCo
Thanks a bunch saved me a ton of time, works no problems! even the icons work! might need more soon 
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Under ur service
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09/14/2011, 13:22
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#21
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Join Date: Jun 2011
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about the soul, and 140 lvl blade look, how to get them, and how to do to work ? ..
btw nice job dude : )
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09/14/2011, 14:46
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#22
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Quote:
Originally Posted by Smajli00
about the soul, and 140 lvl blade look, how to get them, and how to do to work ? ..
btw nice job dude : )
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could u explain more
i couldn't get ur point
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09/15/2011, 13:30
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#23
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Join Date: May 2009
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beads bro monk item
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09/15/2011, 14:37
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#24
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Join Date: Apr 2006
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Is it possible to have the level 115 blade, sword, club ?
So it replaces all weapons above lvl 120 (like an old CO version).
Thanks.
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09/15/2011, 14:50
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#25
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Join Date: Nov 2009
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Quote:
Originally Posted by 2slam
hope i could but i will try
Beads textures and modes are hidden by the system
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use the wdf extractor in one of the sticky threads then you should be able to find em
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09/19/2011, 02:47
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#26
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The beads effect for 125+
are hidden
i didn't get gabrol point
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09/19/2011, 08:47
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#27
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Join Date: Sep 2010
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Elite IronWand to Super HawkPoleaxe
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09/19/2011, 17:49
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#28
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Quote:
Originally Posted by dota14
Elite IronWand to Super HawkPoleaxe
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lol ! u can't make an elite wep to a super one !
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09/21/2011, 12:13
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#29
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Join Date: Jul 2011
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Quote:
Originally Posted by 2slam
lol ! u can't make an elite wep to a super one !
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My guess is you actually can, but you probably need to change quite a few stuff.
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09/23/2011, 20:40
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#30
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Join Date: Jun 2011
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its realy Good, i got them all, But i need to ask you something ... ?
can u do some for 131 lvl's blade's to looks like 140 blade's??  )) i will so happy if that will be happen,  )
tnx btw, pm me :P
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Similar Threads
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[Release] New Mods & Weapons/Garments
02/01/2012 - CO2 Weapon, Armor, Effects & Interface edits - 101 Replies
Download Link: (Please press Thanks!)
Mega Upload
working Soul Effects:
http://img69.imageshack.us/img69/465/68554129.jpg
Some Examples of the new Weapons & Garments:
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