If you search the forum there is already this released, also why not make it yourself?
It is very easy to make and if you really don't know how to do it then I would suggest reading some tuts on c# before you go any further with your server.
case number:
if(charactervariable.Cps > amount to pay&& charactervariable.level > min level && Charactervariable.level < max level)
{
Charactervariable.level++;
Character.variable.cps -= amount to pay;
}
break;
add in some text and you're good to go?
You don't state which source you are using nor anything else (I assume lotf, eewe) but simply fill in the blanks to any generic npc and you're good to go... I honestly can't understand why simple npcs seem beyond many ppl on epvp when there are a billion guides and examples....
case number:
if(charactervariable.Cps > amount to pay&& charactervariable.level > min level && Charactervariable.level < max level)
{
Charactervariable.level++;
Character.variable.cps -= amount to pay;
}
break;
add in some text and you're good to go?
You don't state which source you are using nor anything else (I assume lotf, eewe) but simply fill in the blanks to any generic npc and you're good to go... I honestly can't understand why simple npcs seem beyond many ppl on epvp when there are a billion guides and examples....