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Character spawn with health bar under the name.

Discussion on Character spawn with health bar under the name. within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
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Character spawn with health bar under the name.

Hello, i saw in ConquerPS they spawning characters with health bars under their names i waited 2 days for them to make the server online again so i can sniff the packet but they never came online..
and i tried to spawn it as a "Birdman" or any mob name but when i change the name the health bar goes, anyone knows how they done it ?
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Old 12/26/2014, 21:35   #2
 
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Its just about the entity id that they use. Probably wasnt really meant to do that haha.

Monster ID Range: 400001 - 499999
Player ID Range: 1000000 - 1999999999

If you assign a player to a monster id, it will have a health bar, but it will cause other issues.
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Old 12/26/2014, 23:33   #3
 
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Quote:
Originally Posted by x[t]c View Post
Its just about the entity id that they use. Probably wasnt really meant to do that haha.

Monster ID Range: 400001 - 499999
Player ID Range: 1000000 - 1999999999

If you assign a player to a monster id, it will have a health bar, but it will cause other issues.
No, that is not how ConquerPS does it.
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Old 12/27/2014, 04:09   #4
 
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Quote:
Originally Posted by x[t]c View Post
Its just about the entity id that they use. Probably wasnt really meant to do that haha.

Monster ID Range: 400001 - 499999
Player ID Range: 1000000 - 1999999999

If you assign a player to a monster id, it will have a health bar, but it will cause other issues.
I've tried that when i change the name the health bar disappear.. btw thanks for replying
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Old 12/28/2014, 17:46   #5
 
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It's not something you will be able to properly do.

They do heavy client editing to make sure their features are possible and for players to function properly as players but still show health bars is not something the client will normally allow for.
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Old 01/05/2015, 07:18   #6
 
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Imma thinking of Try using their CSV3Config and DLL you can get that correct if Im wrong
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Old 01/05/2015, 16:20   #7
 
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Quote:
Originally Posted by x[t]c View Post
Its just about the entity id that they use. Probably wasnt really meant to do that haha.

Monster ID Range: 400001 - 499999
Player ID Range: 1000000 - 1999999999

If you assign a player to a monster id, it will have a health bar, but it will cause other issues.
I believe CPS modified the memory, rather than actually modifying client files.
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Old 01/05/2015, 18:09   #8
 
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i believe u wont be able to do it :P and there is no packet to sniff :P
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