Chris did it with both, and I did it for spawns. It's easy if you can packet log (pick up the spawn and dialog packets). Regarding a working packet logger, you can always packet log without being detected for as long as you know the cipher algorithms in place. There is a way you can packet log by just sniffing the windows pipeline (no editing the process required). In C#, you would use a raw socket for that, then filter by packet wrapping header.
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