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[Help]MOBS

Discussion on [Help]MOBS within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
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[Help]MOBS

ok i got the coemu source up putted got in the game but there werent mobs so i saw i had to put them by my own but i dontknow how to put them i would ask for some help with this it sounds kinda noobish but ohh well better then nothing
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Old 07/04/2009, 17:26   #2
 
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You add them in Sql. The rest is pretty straight forward.
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Old 07/04/2009, 17:28   #3
 
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yeah tryd to add 1 to test it but nothing showd up
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Old 07/04/2009, 17:47   #4
 
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Are you positive you put the right map id?
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Old 07/04/2009, 22:58   #5
 
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yeah just need 1 example of it how to add it right so i can do it right
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Old 07/05/2009, 02:29   #6
 
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Quote:
Originally Posted by GhybrianPOWN View Post
yeah just need 1 example of it how to add it right so i can do it right
I suggest you use the newer base database that has been posted in the original release thread. It has monsters already added.


Under the database go to Mobspawns

UniSpawnId = unique number identifying the spawn
map = map they spawn on
x-start= x coords
y-start= y coords
x-stop= x coords
y-stop = y coords
start-stop = range/box in which the mobs spawn. For example if it covered the entire map they would spawn ANYWHERE on it
NumberToSpawn= Number of mobs to spawn (see how easy this is? lol)
reset_secs= seconds after they are killed until they respawn
numbertospawnf= I think that was how many spawn at a time? I don't remember
ID= monster id (can be found under the monsters database)

Very simple to add them, you must restart the server or use /reload mobspawns/monsters to see them (can't remember if there is a gm command in there already for that, 99 pct sure there is but I don't have my source open atm. It should be either /reload monsters or /reload mobspawns (should be this one, other one is monster stats/name/script etc
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