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Delete Effect in TwinCity?
Discussion on Delete Effect in TwinCity? within the CO2 Private Server forum part of the Conquer Online 2 category.
05/25/2013, 23:22
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#1
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elite*gold: 130
Join Date: Mar 2013
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Delete Effect in TwinCity?
Hey guys I wanted to ask if someone know how to delete this Fire in the middle of twin city:
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05/25/2013, 23:33
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#2
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elite*gold: 0
Join Date: Jul 2008
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u can use cordinates in searching in program.cs
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05/26/2013, 12:44
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#3
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what about Nps Effect??
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05/26/2013, 13:42
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#4
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Just search for any stringpackets send with either MapEffect or RoleEffect.
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05/26/2013, 14:06
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#5
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the fire is made on your database.
SobNpc, go to database find that name, you will see allot of npcs there find the one that got no name and its in 1002 and delete it.
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05/26/2013, 14:46
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#6
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PHP Code:
#region New Twin Effect foreach (GameState client in Values) { if (client.Entity.MapID == 1002) { if (ServerBase.Kernel.GetDistance(client.Entity.X, client.Entity.Y, 438, 433) < 17 && !client.Effect2) { client.Effect2 = true; if (client.Entity.MapID == 1002) { Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true); floorItem.ItemID = 23;//746 floorItem.MapID = 1002; floorItem.X = 438; floorItem.Y = 433; floorItem.Type = 10; client.Send(floorItem); floorItem.ItemID = 31;//794 floorItem.MapID = 1002; floorItem.X = 438; floorItem.Y = 433; floorItem.Type = 10; client.Send(floorItem); } } else { if (ServerBase.Kernel.GetDistance(client.Entity.X, client.Entity.Y, 438, 433) > 17) { client.Effect2 = false; } } if (ServerBase.Kernel.GetDistance(client.Entity.X, client.Entity.Y, 436, 444) < 17 && !client.Effect3) { client.Effect3 = true; if (client.Entity.MapID == 1002) { Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true); // floorItem.MapObjType = Game.MapObjectType.Item; floorItem.ItemID = 765;//794 floorItem.MapID = 1002; floorItem.X = 436; floorItem.Y = 444; floorItem.Type = Network.GamePackets.FloorItem.Effect;
client.Send(floorItem); } } else { if (ServerBase.Kernel.GetDistance(client.Entity.X, client.Entity.Y, 436, 444) > 17) { client.Effect3 = false; } } } } #endregion
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05/26/2013, 14:48
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#7
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Join Date: Dec 2012
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That is some ugly code.
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