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how do i lower this exp rate to medium rate

Discussion on how do i lower this exp rate to medium rate within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
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how do i lower this exp rate to medium rate

hello guys how to change this exp rate to medium rate or lower rate

Code:
static ulong[] levelExperience = new ulong[144] { 120, 180, 240, 360, 600, 960, 1200, 2400, 3600, 8400,
            120, 180, 240, 360, 600, 960, 1200, 2400, 3600, 8400,
            120, 180, 240, 360, 600, 960, 1200, 2400, 3600, 8400,
            120, 180, 240, 360, 600, 960, 1200, 2400, 3600, 8400,
            120, 180, 240, 360, 600, 960, 1200, 2400, 3600, 8400,
            120, 180, 240, 360, 600, 960, 1200, 2400, 3600, 8400,
            120, 180, 240, 360, 600, 960, 1200, 2400, 3600, 8400,
            120, 180, 240, 360, 600, 960, 1200, 2400, 3600, 8400,
            120, 180, 240, 360, 600, 960, 1200, 2400, 3600, 8400,
            120, 180, 240, 360, 600, 960, 1200, 2400, 3600, 8400,
            120, 180, 240, 360, 600, 960, 1200, 2400, 3600, 8400,
            120, 180, 240, 360, 600, 960, 1200, 2400, 3600, 8400,
            120, 180, 240, 360, 600, 960, 1200, 2400, 3600,  600, 960, 1200, 2400, 2400,  
            2400, 25767403764, 77302211292, 231906633876, 347859950814, 447859950814, 547859950814, 1174030000000, 1761040000000, 2641550000000 };
thank in advance
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Old 05/20/2013, 18:55   #2
 
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You posed this to the wrong section.
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Old 05/20/2013, 19:09   #3
 
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**** i did it again im very sorry sir....kindly move it to correct section very very sorry sir i would not do it again T_T
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Old 05/20/2013, 19:50   #4
 
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Quote:
Originally Posted by exorcismman View Post
**** i did it again im very sorry sir....kindly move it to correct section very very sorry sir i would not do it again T_T
I don't have the authority to move the thread. I have notified a moderator though, so it should be moved soon.
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Old 05/21/2013, 04:03   #5
 
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fang do u know what is the normal rate of lvl exp in version 5700+ like i show in the first post if its ok coz i missed up i already change the navicat but rates but nothing happen still the same they got lvlup so fast
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Old 05/21/2013, 06:28   #6
 
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Quote:
Originally Posted by exorcismman View Post
fang do u know what is the normal rate of lvl exp in version 5700+ like i show in the first post if its ok coz i missed up i already change the navicat but rates but nothing happen still the same they got lvlup so fast
I don't use public sources at all, but from what I remember when reading Alex's source privately, it might be in your configuration table or some configuration file (like the server's configuration file). It certainly wouldn't be the experience required to level up (what you posted, so don't mess with that).
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Old 05/21/2013, 12:46   #7
 
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those numbers were edited before he would get his hands on the source, those were the problem from what i have talk with him.
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Old 05/23/2013, 01:23   #8
 
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Then he should take them from any public source, or decrypt the levelexp.dat file in the client to get the accurate values.
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Old 05/23/2013, 02:42   #9
 
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Quote:
Originally Posted by pro4never View Post
Then he should take them from any public source, or decrypt the levelexp.dat file in the client to get the accurate values.
and how he decrypt lt
i tryed itemtypy decrypt , but not work
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Old 05/23/2013, 20:31   #10
 
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Search. Datcryptor should work just fine on it.
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Old 06/06/2013, 14:02   #11
 
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Quote:
private static ulong[] levelExperience = new ulong[] {
120L, 180L, 240L, 360L, 600L, 960L, 0x4b0L, 0x960L, 0xe10L, 0x20d0L, 0x2ee0L, 0x3840L, 0x4650L, 0x5460L, 0x5876L, 0x7dcbL,
0x9239L, 0xb9c4L, 0xdd21L, 0x10ca4L, 0x11373L, 0x128a0L, 0x17dc5L, 0x1c094L, 0x1d815L, 0x1e44dL, 0x1ef00L, 0x239d6L, 0x2a57cL, 0x3040eL, 0x316d3L, 0x33cc0L,
0x3b9deL, 0x45c7fL, 0x4ab42L, 0x4c620L, 0x4f380L, 0x59658L, 0x69f27L, 0x7072eL, 0x7bb72L, 0x8b28aL, 0xb1dcfL, 0xcfb8dL, 0xdfbffL, 0xe44ceL, 0xe5b00L, 0x106d71L,
0x136bccL, 0x14b8aaL, 0x15219dL, 0x168f00L, 0x18e8b6L, 0x1d0a00L, 0x1f867aL, 0x201e5cL, 0x1d503dL, 0x24e232L, 0x2b8a56L, 0x2e9beeL, 0x2f7931L, 0x313800L, 0x3a2692L, 0x43b788L,
0x4a78ddL, 0x4bd9d2L, 0x4dee00L, 0x564026L, 0x6463daL, 0x68f327L, 0x6c591cL, 0x6d3799L, 0x8af5acL, 0xa1b02eL, 0xab3645L, 0xae1728L, 0xae5100L, 0xc49408L, 0xe784c7L, 0xf2919eL,
0xf6a3d7L, 0x1005900L, 0x1256e48L, 0x1554418L, 0x16b7430L, 0x1718f88L, 0x17b6500L, 0x19f0a4dL, 0x1e8c98dL, 0x2029599L, 0x20b3e75L, 0x2153400L, 0x25a2a63L, 0x2bc0d27L, 0x2ea864cL, 0x2f6cec4L,
0x30b4c00L, 0x353917bL, 0x3ddd6aaL, 0x41393fbL, 0x4250d02L, 0x48e1f38L, 0x5c75a05L, 0x6b74f93L, 0x7286f72L, 0x7427e88L, 0x79c3e00L, 0x83145e7L, 0xb8bdf02L, 0x185e4896L, 0x1b19c8fdL, 0x1b7c38fdL,
0x1bf744fdL, 0x1c7250fdL, 0x1ca388fdL, 0x1ced5cfdL, 0x1d6868fdL, 0x229af2ceL, 0x2ac3095bL, 0x10d3290aL, 0x143097a6L, 0x183a4f94L, 0x1d12c5e4L, 0x22e353dfL, 0x29dd97d8L, 0x323d1c9dL, 0x3c495589L, 0x3fffffffL,
0x3fffffffL, 0x3fffffffL, 0x3fffffffL, 0x3fffffffL, 0x3fffffffL, 0x3fffffffL, 0x3fffffffL, 0x3fffffffL, 0x3fffffffL, 0x3fffffffL, 0x3fffffffL
};

Here is the Solution of your problem
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Old 06/06/2013, 15:02   #12
 
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^and why the hell do you store it all in hex.
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Old 06/06/2013, 15:49   #13
 
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and i still dont see point using hex on conquer online, maybe coz i dont understand them well but does it matter if its in hex or normal.
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Old 06/06/2013, 18:18   #14
 
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There are usually no benefits of using HEX in C#. The compiler automatically converts all numbers to hex when building the project. The only benefit would be using it for packet logging byte streams. It makes combining bytes into shorts and ints a lot easier to do. People who use HEX extensively in C# really don't care about reusability and readability.
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Old 06/07/2013, 05:45   #15
 
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they are in hex as the result of an reflector used to get the source project from the .exe, something like that...
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