Hi everyone, i hope you can help me with this problem.
Well sometime ago i started a "custom source" (using 12Tails's socket system and using impulse's source as reference), i have advanced a little bit like jumping, spawn entitys, but there is a problem wich i still can't figure why it happens:
After receiving the packet 1052, i'm sending the packet 1004 with "ANSWER_OK" for login, then i send the packet 1006 with character's info, here is the problem, the client should send the GeneralData packet, but it isn't sending it so i can't complete the login, what confuses me is that sometimes i can login and others not, i don't get why.
the packets structures are correct, had someone this bug/error w/e it is? or what could be causing this?
thanks