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Project Throwback - Come check us out.
Discussion on Project Throwback - Come check us out. within the CO2 PServer Archive forum part of the CO2 PServer Advertising category.
08/20/2012, 04:03
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#31
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elite*gold: 0
Join Date: Nov 2010
Posts: 104
Received Thanks: 95
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Quote:
Originally Posted by CrimsonFart
Good server. I like men.
~Abyss.
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Excuse me?
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08/20/2012, 19:23
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#32
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elite*gold: 0
Join Date: Jul 2011
Posts: 218
Received Thanks: 33
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#update
Several new things added and bugs fixed. Just added a point rewards shop integrated with automatic donations. Several bugs fixed as well, check out our website's change log for more details.
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08/20/2012, 21:59
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#33
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elite*gold: 12
Join Date: Jul 2011
Posts: 8,283
Received Thanks: 4,192
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I love the new logo you made. It's so much better in my opinion.
Keep up the quality work.
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08/22/2012, 23:55
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#34
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elite*gold: 0
Join Date: May 2006
Posts: 39
Received Thanks: 6
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Quote:
Originally Posted by Fаng
I love the new logo you made. It's so much better in my opinion.
Keep up the quality work.
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Thanks, Much appreciated. Your project coming along?
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08/23/2012, 13:46
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#35
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elite*gold: 0
Join Date: Jul 2010
Posts: 146
Received Thanks: 82
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Downloading  Hope its worth it
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08/24/2012, 04:02
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#36
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elite*gold: 0
Join Date: Dec 2010
Posts: 28
Received Thanks: 1
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i think thats what we need in co3 but without first reborn
xd
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08/30/2012, 18:15
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#37
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elite*gold: 0
Join Date: Jul 2011
Posts: 218
Received Thanks: 33
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#update
Added new event called Battle arena. Two teams each controlling their own pole. Two bases. Both teams have their own mobs that attempt to raid the other team. Come check it out. Many more to come.
#update 9-16
Cleaned up the forums on the bug reports, no more "known" bugs left.
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09/17/2012, 10:01
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#38
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elite*gold: 0
Join Date: Mar 2008
Posts: 555
Received Thanks: 99
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come check it out its a very awsome server
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09/18/2012, 15:27
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#39
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elite*gold: 0
Join Date: Aug 2006
Posts: 161
Received Thanks: 21
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Currently the best server around, just needs more population.
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09/20/2012, 03:50
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#40
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elite*gold: 0
Join Date: Aug 2009
Posts: 433
Received Thanks: 160
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Best server around wouldn't have a population issue. lol
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09/20/2012, 04:13
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#41
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elite*gold: 0
Join Date: Sep 2012
Posts: 775
Received Thanks: 329
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Quote:
Originally Posted by SkyTearZz
Best server around wouldn't have a population issue. lol
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if best means well coded then population
isn't a gauge or standard
but if best means giving players what they want
then population is the only standard
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09/20/2012, 06:16
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#42
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elite*gold: 0
Join Date: Jul 2011
Posts: 218
Received Thanks: 33
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Quote:
Originally Posted by SkyTearZz
Best server around wouldn't have a population issue. lol
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Sorry that we can do something other then binaries. It was an opinion, deal with it lol. And also, we haven't been around nearly long enough to have a large population yet, especially as a C# server. Sorry we can't just extract and run a server and get players like binaries. Population takes time.
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09/20/2012, 11:20
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#43
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elite*gold: 0
Join Date: Sep 2012
Posts: 6
Received Thanks: 0
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I'm having problems with the zip file. What do I extract it to? Sorry, I'm a bit computer illiterate at times. Thanks.
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09/20/2012, 13:25
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#44
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elite*gold: 0
Join Date: Aug 2012
Posts: 54
Received Thanks: 12
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Attacking other servers isn't gonna help get a population either.
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09/20/2012, 18:33
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#45
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elite*gold: 0
Join Date: Aug 2009
Posts: 433
Received Thanks: 160
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Whether binary or c#/c++, any server takes time with population. But any server that stands out in terms of legitimate features as in new systems and offer a different and/or better playing experience than other servers will gain a good population of players pretty easily. A good example is TrinityCo and AcidEstox from before or AcidCo.
If they are ddosing, I'm going to take a look at the game client. Chances are they probably added in another botnet client in it. Hopefully concealed it better.
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