Seasonal Conquer - 3.0
Seasonal Conquer 3.0 has been in development for quite some time now.
Getting everything to work close to Conquer 3.0 is not a 1 day job.
So as you may expect, it took quite a while to get done.
Seasonal
The reason behind going with a seasonal platform is that so everyone has a chance to be the KING/QUEEN of seasonal conquer!
With retail people lack the motivation to grind for endless hours with very little time to actually PVP whereas with Seasonal Conquer the timeframe is massively lowered!
All Seasons
After a lot of requests we released a second permanent server where the rates are harder so it takes longer to max out. We do however still have a reset, every 3 to 6 months we will reset nobility so even new(er) players have a chance to compete on nobility ranking.
Come in, gear up and enjoy the PvP!
Features
- All classes supported up to the latest ThunderStriker!
- All sub classes fully working
- Questing System, do the quests like TQ created them
- First and Second Rebirth, Reincarnation
- All Items implemented (Dragon Souls, Refineries, Skill Souls, Accessories, Steeds/Mount Armors, Inspire Trojan, Inspire Ninja, All Epic Classes including Skills and Weapons)
- All Maps, Monsters, and Bosses (new Maps, Frozen Grotto, Sea of Death, Dragon Island, Deityland, Level 6 House, etc.)
- Achievements, Mentor System, Offline Training, Flower Ranking, Nobility
- All Clan / Guild Features (including Arsenal, CTF and Clan PK)
- Jiang-Hu Prestige, Tailed Beast, Melting, Anima and Runes
- Lottery, Mail System
- Poker, Roulette, Omaha and VIP Halls
PVP Events
- PK Tournaments
- Team PK
- Skill PK
- Skill Team PK
- Elite PK
- Weekly PK
- Extreme PK
- Class PK
- Arena
- Capture The Flag
- Cross Server Capture the Flag
- Clan War
- Guild War
- Champions Arena
Event/Quests
- All Daily Quests
- Horse Racing
- Battlefield Heroes
- Dis City
- Dragon Island
- Deityland
- Banshee, Nemesis, Terato Dragon, etc.
Links
Website:
Discord: