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Conquery - Private Server CMS

Discussion on Conquery - Private Server CMS within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
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Conquery - Private Server CMS

Coming Soon - CONQUERY - Sneak Peek

Hey people my co-founder and I are working hard on Conquery and plan to release very soon. I want to generate some conversation (i understand most of this will be immature gripping) while we put the final touches on this system.

So what is Conquery is the CMS+ this private server community has been long waiting for.



you can now check out and you can login with username: conquery password: demo123 to checkout the front end.

Build:

MVC Framework
PHP
MySQL
Bootstrap 3.0
jQuery
Summer Note WYSIWYG

Separate Databases
Support for Remote Game Database Connection
* Security of knowing only Conquery will be communicating with your game data.
* Encrypted web registration / Un-encrypted game registration (no stolen game passwords from use of our conquery proud of that one)

Features:

Public Static Page Builder
Unlimited static pages / unrestricted html content
6 Modular Container Positions
11 Modules
Module Builder
Multiple Theme / Custom Theme Declaration
Contact Form (real email sending capabilities / admin message view)
Captcha
Forgotten password email for users
Unlimited store items
Unlimited store item attribute groups
Paypal checkout with api account
Successful checkout notification
News System
User profile view includes equips / messages / guild and clan information
Clan / Guild leaders can update from web
More I've forgotten and more to come...
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Old 06/13/2015, 17:46   #2
 
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I really like this idea
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Old 06/13/2015, 21:47   #3
 
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Are you guys implementing everything of PayPal using RESTful services or just IPN.
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Old 06/17/2015, 02:58   #4
 
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We're up and rolling with our demo site and will provide dummy logins for testing soon. Thanks for the support. For now I took the easy way out and did IPN but in a another version I will implement a RESTFUL service. I already have RESTFUL endpoints scaffolded for User, News, and Live Game Content, but the rest would rely on you C# gurus.

Question for C# programmers can you digest any of the following in a Conquer Client:
xml, json, php (array), html (table)? I am prepared to out put any should the project get to that point.
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Old 06/18/2015, 09:59   #5
 
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You should look up hack, since you're into PHP.
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Old 06/18/2015, 13:12   #6
 
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Quote:
Originally Posted by Super Aids View Post
You should look up hack, since you're into PHP.
Php7 will pretty much be like that tho.
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Old 06/18/2015, 21:10   #7
 
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Quote:
Originally Posted by turk55 View Post
Php7 will pretty much be like that tho.
Would still rather rely on something proven to already work; consider Facebook is currently using it.
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Old 06/18/2015, 22:57   #8
 
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Quote:
Originally Posted by Super Aids View Post
Would still rather rely on something proven to already work; consider Facebook is currently using it.


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Old 06/18/2015, 23:41   #9


 
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Quote:
Originally Posted by Super Aids View Post
Would still rather rely on something proven to already work; consider Facebook is currently using it.
That's one of the worst arguments I've ever heard, Facebook has very specific needs, for a simple CMS like that most of their problems do not even come to question, so this is completely irrelevant.
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Old 06/22/2015, 19:56   #10
 
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I'm more of a single page javascript app (*cough* angular) kinda guy so I probably wont but good looks.

We're really close to having this demo up finished the starter theme yesterday so get ready everyone.
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Old 06/25/2015, 05:17   #11
 
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Our demo is up, we are still working out backend details but check it out. Each content section: news, sever status, top players is a module. If you visit the demo site you will see you can place these modules in 7 different areas and you can give them custom css id's and classes for your styling needs.

---

This is pulling game data from an external vps to the actual website by the way
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Old 07/16/2015, 01:04   #12
 
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Alright, we had to scale back a bit of our functionality for now but we are close to launching it will probably be this weekend. Whats new? Well we added a form to map your database's accounts and character fields, this way we can support any type of conquer database structure. I have already tried it with Redux, Albertros, Throne, Snake and a few other releases. You can check out the demo and poke around right now im just using it as a documentation site for the project but it is hooked up to a remote db on another host for the game data.

The registration form and login form are all functioning, however I wont be approving you yet to see the logged in view.

Is anyone slightly interested in using this?
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Old 08/14/2015, 11:10   #13
 
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sadly, your demo is down.
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Old 08/19/2015, 01:38   #14
 
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Demo is back up getconquery.com you can login with admin / admin to see what that will be like. It is unstyled for now please pardon any mistakes as they are being corrected. And please pm me if your interested in using it. You can convert your existing theme in no time flat

---

Epvpers your link back is coming soon I forgot it again :P
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Old 08/19/2015, 02:44   #15

 
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This is pretty amazing. But I really don't like these:

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