Hey guys.i get login freeze.i have followed n0mansland's guide to change all ips in PacketProcessor.cs or w/e it was called to my hamachi ip and it didnt work.anyone that helps me +thanks
Hey guys.i get login freeze.i have followed n0mansland's guide to change all ips in PacketProcessor.cs or w/e it was called to my hamachi ip and it didnt work.anyone that helps me +thanks
pro4never told me to search (coemu error 31). cant find anything basically when i load the server the black screen shuts down when its finished loading the maps etc. ANd so does the login server. they both close and i dont know what the problem is. secondly ive already asked on another thread but does anyone know why when i load the database and back up database into my sql (navicat) there is no items list under the items tab ?
---CoEmu v2 LoginServer - Starting up!---
This program is a branch
[LoginServer-Init] Starting MasterSocket Thread.
[LoginServer] Init OK.
[Database] Connection OK.
[LoginServer] Press enter to kill the server.
DBPass equals ERROR: ERROR
Console write this when I try loggin, and did not load all Dmaps?
As I sad in the other thread, you are using the wrong password to log in. Do not set one up in the database as that will NOT work (they are encrypted). You just need to enter a user name in the database, the password is set when you first log on.
As I sad in the other thread, you are using the wrong password to log in. Do not set one up in the database as that will NOT work (they are encrypted). You just need to enter a user name in the database, the password is set when you first log on.
randomly half way through the client and server being on ill be attacking monster sor somat then BAM everything freezes ecept my char i can move but say i got cyclone on 30 kills tht freezes too whats wrong with it???
Don't bother, it's full of bugs like that where the server freezes after like 5 minutes.
I'd STRONGLY recommend using the original coemu release and adding features manually (you can always use some examples from other improved sources but it's FAR better to do things all your self)
Yh lol it just seemed to all load tht bit faster and theres a lot of things allready init were quite determind to fix this bug as all the other bugs we found are allready fixed just wonderd if anyone elce has allready fixed it to save us some time :P thank you anyway
#edit Fixed + i havnt found anymore bugs for it so i dont know why you thinks its so full of bugs :P
just a few dialogs missing etc... but it all seems fine tbh just the coding just badly put together :P but just needs cleaning up a little.
If you are determined to use a pre-made coemu source why not use sword co? It has a few less bugs and a few more features added.
It's still far from perfect though. You'll wanna re-work mob spawns/damage completely as well as some other seriously messed up stuff but it does work (my server is based off a combination of the two sources + massive bug fixes and custom additions)
If you are determined to use a pre-made coemu source why not use sword co? It has a few less bugs and a few more features added.
It's still far from perfect though. You'll wanna re-work mob spawns/damage completely as well as some other seriously messed up stuff but it does work (my server is based off a combination of the two sources + massive bug fixes and custom additions)
from what ive seen on this source im useing calculations seem spot on for now ive still got a lot to test but the only bugs ive found is things like hitting monsters from top of walls etc... little things like that. you would be supprised. i fixed the stupid random disconnect bug. so its a good start :P
[HELP]Errors on coemu <-- easy 10/27/2009 - CO2 Private Server - 1 Replies Hello guys, im completely new with coemu and have encountered 13 errors, i had 47 i fixed most but stuck with last 13, ill list them.
Error 1 'CoEmu_v2_GameServer.Nano' does not contain a definition for 'Lotto' C:\Documents and Settings\Ebonie\Desktop\Source (Version 5095)\coemu\CoEmu v2 GameServer\Handlers\NpcTalk.cs 4420 69 CoEmu v2 GameServer
Error 2 'CoEmu_v2_GameServer.Nano' does not contain a definition for 'Lotto' C:\Documents and Settings\Ebonie\Desktop\Source (Version...
5bot errors and Problems. 06/19/2009 - Conquer Online 2 - 1 Replies Being unable to access the CID site i thought i'd post the info here since both Syntax and CID have accounts on the forums. While Botting with my Tro i get Disconnected after 3-20 minutes with the error (insert Character name Here) disconnected. Reason:Server disconnected (-8)
I don't know if its specific but would like to know if theres a way i can fix this. The files are all in the right place and its not an install problem since the bot works fine sometimes for a few hours. Now for my...
a couple of errors/problems 10/05/2008 - CO2 Private Server - 0 Replies ok i got a couple of problem with the console (i mean the server) here they are :
System.NullReferenceException: Object reference not set to an instance of an object.
at COServer_Project.Character.AddItem(String ItemInfo, Byte ToPos, UInt32 UID) in D:\CoServer\Steals Server Pack\Source\PowerSource CO\COServerProject1\COServerProject\Character.cs:l ine 3835
at COServer_Project.Client.GetPacket(Byte data) in D:\CoServer\Steals Server Pack\Source\PowerSource...
CoEMU errors 07/31/2007 - Conquer Online 2 - 2 Replies After I downloaded CoEMU sources at SVN site via TortoiseSVN, I fixed and compiled it. After I launched the server, I got an errors from debugging screen and just stucked at Selector. I suppose to choose my char(s) that near a Selector but my char(s) doesnt appears.
Can someone give me a fixed codes?