Quote:
Originally Posted by L1nk1n*P4rK
Okay Here Are Some Reasons Becouse I DONT Like TQ Binary's:
1.You cant create your own quests!
2.You can Develop a new skill!
3.You can make new eveniments like my server have (Capture the flag,Treasure hunt,SpeedCrusher)
You want more reasunts?Becouse I have More.
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wrong! you can add new quest and you can add new skills you can add anything you want within the boundries of what is allready coded in co engine anyone that posts sayin you cannot change binaries are talking out there ***** and haven't even looked at it to understand it.
Unlike other co server sources TQ binary doesn't rely on just the exe's for everything to work that is hard coded unlike sources around epvp that require recompiling exe's everytime ya change something.
TQ binary reads most of it's data/functions via the sql db one can add/change anything they want on the fly if they know the syntax of the commands and variables needed to make a npc do what you want it to do or add skills,Add classes/quests ect.
There is really nothing important that can't be added to binary that can only be added to a full source,The only difference is 99% of everyone running binarys do it because there stupid and want to run a server that involves no work or compiling what so ever of a source on there part so they have NO clue how to add anything else to binaries.
I started messing with the binaries for fun few mnths ago and have had no issues adding whatever i wanted to it that i want yet because i took the time to study the db and learn how it worked.
I have added 130+ items,skills,npcs,drops,spawns ect without any problems at all.