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Bringing back CO1

Discussion on Bringing back CO1 within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
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Bringing back CO1

Why, if you guys are such good coders, wont you combine your powers, and anal rape TQ and remake CO1?. Just every good coder or maybe a few of them, could easially bring back CO1. Code, make it then TQ would be screwed. NO lottery NO cps everything from the old days.

The question is WHY don't you try it?. Didn't you thought about it.? This could be a really big succes. Just the normal rates, but CO1, no other shit. I know it would be very hard to code. But if you combine your powers, you could make it a big succes.

About me: I'm not a coder. I don't want to be called a coder. I am still learning HOW to code, so I don't even deserve to be called a coder. I'm someone that wants CO1 back, and make TQ see updates are useless and pissing everyone off.

If you want to give it a try just PM me or respond on this thread.

TQ must die. ConquerV1 must live.


We have a forum, it's not that good but atleast we have one. We will get a better one in time:


LET THE FLAMING BEGIN WHOOHOOO

The (maybe) join list
NubCake~
EmmeTheCoder

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Progress so far:

[x]Getting client
[x]Getting server to respond on client
[x]Getting character to see what account/character logging on

Emme
--------------------------------------------------------------------------------------
New Progress:

Rewrote spawnentity
NPC Names now shows
Other characters name shows
Reduced lag (Was sending npc,mob and char mesh at same time,when only one was needed)
Rewritten some of the chat packet

Next:
Make commands work properly
Rewrite some char and mob packets
Code character creation
-------------------------------------------------------------------------------------------------
Client:


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We need more support. Please if you are willing to help DO IT
Just say what you can do.
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Old 02/10/2009, 10:15   #2
 
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Haha nice, that video is from my server; Honor->UglyDuckling, and one of my character are on that video (~rage~ ) now a highlevel archer.

Anyways, about the server, there have been alot of project whos goal was to make a successful ConquerOnline 1.0 server. The only one I know that have succeed is Qonquer, which are a great privateserver but unfortenatly they are using too bad rates and now becoming like TQ Digital, sad..

I could start up a Conquer 1.0 server, if I had a team, I started alot of projects but hasn't got enough support that a team needs. As far as I know, theres no major changes between Conquer1.0 and Conquer2.0 in coding (correct me if im wrong), maybe just some packet differences, I think the cryptographer is the same though.

Meh, if I get enough support, I'll be the one that bring Conquer 1.0 back, I really miss it!
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Old 02/10/2009, 10:26   #3
 
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Quote:
Originally Posted by EmmeTheCoder View Post
Haha nice, that video is from my server; Honor->UglyDuckling, and one of my character are on that video (~rage~ ) now a highlevel archer.

Anyways, about the server, there have been alot of project whos goal was to make a successful ConquerOnline 1.0 server. The only one I know that have succeed is Qonquer, which are a great privateserver but unfortenatly they are using too bad rates and now becoming like TQ Digital, sad..

I could start up a Conquer 1.0 server, if I had a team, I started alot of projects but hasn't got enough support that a team needs. As far as I know, theres no major changes between Conquer1.0 and Conquer2.0 in coding (correct me if im wrong), maybe just some packet differences, I think the cryptographer is the same though.

Meh, if I get enough support, I'll be the one that bring Conquer 1.0 back, I really miss it!
Keep trying we will succeed. BELIEVE and Qonquer isn't COV1 in my opinion. -.- COV1 is +5 super 2soc INCREDIBLE OMG full super +3 or 4 is like full +8 now if you know what I mean. Maybe a little over-acted but Idc. Really if we want this back we could succeed.
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Old 02/10/2009, 10:30   #4
 
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Add my msn,

To you others ; Is Qonquer using patch 4356 / 4346? Are they using the CO1 client?
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Old 02/10/2009, 10:41   #5
 
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They are using 4356
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Old 02/10/2009, 13:08   #6
 
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WOW, i always wondered about CO1. For as long as i have been playing Conquer, i've only known CO2. I really want to know what Co1 is like. I dont know if i can help, but you have my support.
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Old 02/10/2009, 13:45   #7
 
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Progress so far:

[x]Getting client
[x]Getting server to respond on client
[x]Getting character to see what account/character logging on


The logging in isnt quite done yet, only responds and sends out an error message to client. My question to you who know goes ; Is there any changes in the cryptographer/packets/sockets from 4351 > 5017? If so, what? I tried downloading Futures source to see, but link is broken. Anyone got his source to send me(his old old old one) , its released on epvp long time ago.

Emme
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Old 02/10/2009, 15:58   #8
 
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Hey guys. As I said the server respond when a client tries to connect, but unfortenatly the server wont go to GameConnect/GameReceive, so I have to figure out why. I will report once I have other news.

Cheers
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Old 02/10/2009, 17:41   #9
 
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=O, nice video. Im like 60% done downloading the client atm, sparkie gimme the torrent to seed it for other people. And as far as i know hes making a 1.0 server ^.^. But he said that a while ago so i dunno =/
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Old 02/10/2009, 17:42   #10
 
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Yaaaa co 1.0 yaaa i'll help as much i as i can
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Old 02/10/2009, 17:43   #11
 
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Wow, im glad to see this thread is getting some good feed back. I've only been playing CO for about 2 years, so i'd be more than happy to try out CO1. When you guys get a server up, i'd be more than happy to test it. Like i've said before, im not a coder, but my service is available
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Old 02/10/2009, 20:24   #12
 
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New progress:

[x] Logging in = Succeed!
Thanks alot to Tane for helping me with this!

Now just to rewrite some structures, theres a possibility server will be working perfectly until the weekend.

Emme
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Old 02/10/2009, 20:28   #13
 
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Quote:
Originally Posted by Korvacs View Post
Him and shai, it'll be one of the best servers ever made, this has emme working on it so what can i say lol?
It's Shai who's making the server. I'm only assisting him with my knowledge.

The server is already running - full logging in, complete protocol, mobs spawning, dropping items, npcs semi complete. There's work to be done. It won't be open for public until it's complete and tested. I'll provide the client link and **** when it's ready to go.
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Old 02/10/2009, 22:16   #14
 
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Progress:
Item drop
Item pickup
Spawnentity ( Npcs, Monsters, Characters )
Can talk to npc ( Not sure if I were at first )

Working on:
Commands, for some reason they dont work as they should, ill figure it out later.


Emme
Attached Images
File Type: jpg pserver pic.JPG (529.3 KB, 88 views)
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Old 02/10/2009, 22:31   #15
 
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WoW nice emme, are u realesing that too? and the client? then i will use it for sure!!!

BTW emme is a very good coder, better than me anyways(WHO ISNT xD) and i like his style,:P

so dont go off topic by saying they suck, i think you want postcounts if u do that
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