i edited the gamemap.dat for it but its still as it . no thing was changed O.o
As I said, you copied the height and scene information but nothing else. I assumed you added it to gamemap.dat because of the picture. I also assumed that you only copied the dmap file. You need a lot more than just that. Look at Chris's DMap Viewer source.
I think I only posted the binaries of my map viewer....
Depending on how much I want to immitate conquer file structures with my new project (most likely not much...) I might make my new map editor support conquer maps as well as I'm using a very similar idea behind the static map content for my maps....
It wouldn't take much work for it to support conquer maps as well and then we would have custom conquer maps lol.
That's really impressive !!
I'm wondering what is not working fine with some maps ?
Anyway cheers for proving that it's doable, even if its bugged somehow. I'm confident that someone will be able to make them 100% working somedays, and when that day will come, Conquer will be changed forever.
Well Its Very Cool ..all That Came on my Mind that i gotta add it in Gamemap.ini Then add the Dmaps Files into my Source And Client Too Beside Adding Map ID into my database .Am i missing Smthing ?
Well Its Very Cool ..all That Came on my Mind that i gotta add it in Gamemap.ini Then add the Dmaps Files into my Source And Client Too Beside Adding Map ID into my database .Am i missing Smthing ?