Hi,
I'm a rb fire->fire. TQ knows about this bug, but they haven't bothered to fix it, so I did it myself.
Fixed dodge lasts for 60 seconds, but the animation only lasts for 20; which leads to a huge waste of mana :P.
I've changed the action LoopTime to 40, which makes the animation last for the correct amount of time.
I know it's not much, but it was annoying me, and may be useful to somebody, so I figured I'd post it.
Just extact it to your ini folder, making sure to have a backup in case it screws up.
I guess this'll also be useful for archers, so now you guys know when to shoot at us