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TQ Fixing Packet Abuse?

Discussion on TQ Fixing Packet Abuse? within the Conquer Online 2 forum part of the MMORPGs category.

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Old   #1
 
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Is it me or does it seem that TQ is trying to fix the Packet abuse? They haven't released new patches for a long time. The last pacth I see is 4274 on the website. I think think their working to make new encryption for packets or at least fixing somehow. Hurry up and use those packets for good use before they fix them. What is your oppinion on this?
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Old 07/11/2005, 06:39   #2
 
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i love the auto poter of the multitool i hope they dont fix that =D
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Old 07/11/2005, 10:25   #3
 
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You can't expect TQ to do anything about it since they pay their programmers 3 bowls of rice a week.
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Old 07/11/2005, 10:32   #4
 
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Acctually, They *might* be working on a fix for it.
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Old 07/11/2005, 11:13   #5
 
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i think they work on CO2 thats why
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Old 07/11/2005, 13:09   #6
 
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but co 2 as the same encryption as i already sent valid packets from the co 2 client
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Old 07/11/2005, 17:10   #7
 
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They aren't working on CO2 either. They haven't released patches for some time now. I just hope they dont start fixing everything. What they Might be doing is also tracking down hackers, and either banned their ISP if they have cable or banning their IPs. Somehow they are still trying to fix this. I can see that.
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Old 07/11/2005, 22:46   #8
 
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I got my IP banned last night >.>
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Old 07/11/2005, 23:11   #9
 
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The worst thing they can do is to totally change the encryption so we have to reverse it again, as most tools just emulate the conquer online encryption. But that's no problem as I found out that there is a way to have it decrypted/sent without having to use the actual algorithm, no problem with me to share this with others. (Only works with .dll injection)

And of course they will add server side checks for dance, super effects etc. so abuse it as long as it works

But in the end, I think we will win this cat and mouse game, we are doing this for fun and not for profit, our coders outnumber CO authors and not to mention that probably all of our coders are twice as clever as the CO authors :P

In near future we will probably be able to make packet based bots and even whole clients that don't even need the CO client in order to control your character.

As for me, I am waiting for TQ to fix some bugs and/or release CO2 so I can focus on the working tricks and find new ones.

KitsunePaws: They totally banned your IP range? Or do you have a static IP?
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Old 07/11/2005, 23:18   #10
 
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@KitsunePaws
IP banned? What did you do? Not even I got my IP banned yet. Did you get into server database again?

@chocoman4k
True about our coders being more clever then their authors. But the thing is they have the server, so they can make it P2P, or they can do anything. They could even add mail registration and P2P so we can't hack. I'm affraid of them making Conquer P2P. I sure hope that doesnt happen.
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Old 07/11/2005, 23:25   #11
 
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XtremeX-CO:
I hardly think P2P would make anything harder, it will remain the same just maybe some P2P bugs added.
P2P is just the way the data is being transferred, you can get more infos here http://en.wikipedia.org/wiki/P2P
Mail registration? That shouldn't be a problem, email boxes is the thing mostly available on the internet next to ads. :P
If they make this game a paygame, it will be time for me to stop reversing it.
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Old 07/11/2005, 23:36   #12
 
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I know what p2p is lol. I mean pay to play. MAny people will leave. Even if the DB rates will go higher. I alredy pay for many games. I dont think i would afford another 9.99 per month. Plus that would stop hackers. Since no more noobs, no more nothing, it would be really useless to makl hacks for a game that people dont pay anything to get stuff like u pay to get gold on WoW. Hackers would definatly (forgot to 2 spell) make hacks so you can get gold and then use them private and sell the gold. Conquer isn't one of these games where you pay to get something (except db) from an outside source.
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Old 07/12/2005, 02:18   #13
 
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chaos, mayham, confusion, loads of emails to gms AND a lot of spam on official forums
*is happy he plays emerald*
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Old 07/12/2005, 11:48   #14
 
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Ahh sorry misunderstood you as P2P has 2 meanings
The pay to play concept has in my knowledge never stopped hackers in general, there are always enough "hackers" left who are willing to take the challenge.
I don't see why you would make hacks for newbies, but I do it mainly to gain knowledge and spread that knowledge amongst others from the beginning on.
And if I do it at a place with so many visitors like epvp, hell why not just help some people out with their problems.
About ingame items selling services, the customers don't buy there because they are paying for the game, they are doing it to save time and have an advantage.
If there would be a service selling Conquer Online items people would buy there too if it would be at a reasonable price.
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Old 07/12/2005, 12:42   #15
 
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well they have patched the tc warp bug
no more get out of metzone for free
probably the gm/broadcast/invalid chars too but havnt checked
or are my packets just not working
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