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Leaving the BotJail
Discussion on Leaving the BotJail within the Conquer Online 2 forum part of the MMORPGs category.
11/02/2012, 02:30
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#31
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Quote:
Originally Posted by IAmHawtness
Badass here
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**** right how you been trouble? Barely seen you since I moved over to Cabal then SWTOR then left for "Real hacking", btw as for the original posters question of:
Quote:
when i disconnect the noob and log in the 3rd timer the message disappears, is it possible that i can somehow prevent this message from disappearing? i know that this might sound silly but kindly if u know a way to keep this message from disappearing tell me
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So theres no way to summon NPC's client side or initiate Dialogues by packets now? strange was working in March/April time apparently.
NovaCygni
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11/02/2012, 17:02
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#32
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Quote:
Originally Posted by Queen-Of-Evil
**** right how you been trouble? Barely seen you since I moved over to Cabal then SWTOR then left for "Real hacking", btw as for the original posters question of:
So theres no way to summon NPC's client side or initiate Dialogues by packets now? strange was working in March/April time apparently.
NovaCygni
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yeah thats why i am confused as well, i remember that when i disconnected having a dialogue on with an NPC that the dialogue remains after i log in again, however thats not the case anymore
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11/02/2012, 17:24
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#33
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Quote:
Originally Posted by Queen-Of-Evil
**** right how you been trouble? Barely seen you since I moved over to Cabal then SWTOR then left for "Real hacking", btw as for the original posters question of:
So theres no way to summon NPC's client side or initiate Dialogues by packets now? strange was working in March/April time apparently.
NovaCygni
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The CPs check is more than likely built into the leaving dialog, as in, it checks cps before showing the leaving dialog.
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11/02/2012, 22:32
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#34
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Quote:
Originally Posted by cheater3000
yeah thats why i am confused as well, i remember that when i disconnected having a dialogue on with an NPC that the dialogue remains after i log in again, however thats not the case anymore
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May have changed but considering the lack of Proxys these days yourll be hard pressed to be able to check...
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11/03/2012, 14:26
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#35
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Quote:
Originally Posted by cheater3000
yeah thats why i am confused as well, i remember that when i disconnected having a dialogue on with an NPC that the dialogue remains after i log in again, however thats not the case anymore
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It doesn't freaking matter if you have a dialog open client-side, the whole thing is checked server-side anyways
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11/03/2012, 17:45
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#36
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Quote:
Originally Posted by IAmHawtness
It doesn't freaking matter if you have a dialog open client-side, the whole thing is checked server-side anyways
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well, it was worth a try
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11/04/2012, 06:59
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#37
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page 1:
Quote:
Originally Posted by Silent-Death
ok lol.. the number of botjails is stored in a database. you could send the wrong info to the server by tempering with the client (but much more complex then you are trying) but that will not help your case since the server will check your data with the actual data existing in the database. if the two do not match it will just fall in a default option where your request is refused.
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page 4:
Quote:
Originally Posted by IAmHawtness
It doesn't freaking matter if you have a dialog open client-side, the whole thing is checked server-side anyways
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exactly how many times do you need this explained to you?
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11/04/2012, 17:58
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#38
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Quote:
Originally Posted by Silent-Death
page 1:
page 4:
exactly how many times do you need this explained to you?
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do i have to write " i got it " so that u would believe that i did? lol
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11/04/2012, 22:19
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#39
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This thread, thanks to some users have become simple spam, therefore,
#Closed
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