Register for your free account! | Forgot your password?

You last visited: Today at 05:00

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



Duplication method DB

Discussion on Duplication method DB within the CO2 Guides & Templates forum part of the Conquer Online 2 category.

Reply
 
Old   #1
 
elite*gold: 0
Join Date: Dec 2006
Posts: 37
Received Thanks: 1
Duplication method DB

I was told that if you read the number for item droped on ground and picked up, and inject the number for picked up item after droping item on ground, the server will not correct this instantly but give a couple seconds first before deleting one item with same ID.

I suggest some one make a macro or somthing, and give me a copy if you suceed, message me please, doing this:

:well making all charectors invisible::::WITH SPEED HACK ON:::::
-speed adjustable macro....-smaller windows-

drop dragon ball, inject picked up code, -on other charector, then use the db on a item with teh npc and hope for upgrade plus socket, END

hopfully you have db still cuz one code disapeared server side when you used the db, an da upgraded or better item..

if this works if any one trys it please message me first with exatly how sincei gave you idea tnx tnx tnx i dont want to try it cuz im chicken lol,'
shimmy is offline  
Thanks
1 User
Old 09/12/2007, 22:25   #2
 
elite*gold: 0
Join Date: Nov 2006
Posts: 544
Received Thanks: 25
i dont think this would work but hey it might....
kkaosbudbud is offline  
Old 09/13/2007, 03:12   #3
 
elite*gold: 0
Join Date: Jun 2006
Posts: 11
Received Thanks: 0
packet swapping will get you in trouble quick
wwwwww is offline  
Old 09/13/2007, 21:20   #4
 
_StarScream_'s Avatar
 
elite*gold: 20
Join Date: Jul 2007
Posts: 856
Received Thanks: 124
yeah but what if you trade it about 30 times between diff chars and then they dont know and you can always use a noob :P
_StarScream_ is offline  
Old 09/14/2007, 02:14   #5
 
elite*gold: 0
Join Date: Jul 2006
Posts: 178
Received Thanks: 2
Quote:
Originally Posted by shimmy View Post
I was told that if you read the number for item droped on ground and picked up, and inject the number for picked up item after droping item on ground, the server will not correct this instantly but give a couple seconds first before deleting one item with same ID.

I suggest some one make a macro or somthing, and give me a copy if you suceed, message me please, doing this:

:well making all charectors invisible::::WITH SPEED HACK ON:::::
-speed adjustable macro....-smaller windows-

drop dragon ball, inject picked up code, -on other charector, then use the db on a item with teh npc and hope for upgrade plus socket, END

hopfully you have db still cuz one code disapeared server side when you used the db, an da upgraded or better item..

if this works if any one trys it please message me first with exatly how sincei gave you idea tnx tnx tnx i dont want to try it cuz im chicken lol,'
If this works, imma kiss ur ***.
CookieZ is offline  
Old 09/14/2007, 04:55   #6
 
turbowog's Avatar
 
elite*gold: 0
Join Date: Apr 2007
Posts: 595
Received Thanks: 124
if it works i would prob be gr8full. but not kill your *** hahaha
turbowog is offline  
Old 09/14/2007, 05:45   #7
 
elite*gold: 0
Join Date: Mar 2005
Posts: 559
Received Thanks: 17
Doubt this works. server recognizes when the same Item ID is put threw twice. I'll beleive it when i see it.
WaRpEd is offline  
Old 09/14/2007, 06:56   #8
 
Tinytox's Avatar
 
elite*gold: 0
Join Date: Oct 2006
Posts: 320
Received Thanks: 60
not posative bout this.. but theoreticly it SHOULD. as soon as the item is spawned its given a item ID code. when this id code is given the id code is added to a list. the list of ID codes wont spawn again... thus meaning that you would be detected or prevented from duplicateing the item...now this could work via a meteor just dropped off of a elf ape and u do the packet editing... but if you were to buy a DB and do it after a week of preperation and waiting... the ID would have been in there long before you could ever try to edit the packet...

and if you could the server would most likely recognize that there were 2 of the same item.. and most likely correct itself thinking that there was lag so u picked the item up twice or somthing... if you wanted to try it you would prolly need to know the ID number of a undropped met or DB meaning you would have to somehow hack into the server and find the list? LoL

nice idea but i doubt it will work.. if you REALLY wanna test it.. test it with a met not a DB.. lol

oh and BTW... im not positive about any of this.. its just commen sence with a little bit of... estimation? lol.
Tinytox is offline  
Old 09/14/2007, 07:04   #9
 
DeAtHlEsS~HeLL's Avatar
 
elite*gold: 0
Join Date: Aug 2007
Posts: 18
Received Thanks: 2
LOL lot of words but i get the idea and that hacking the serve sounds hard
DeAtHlEsS~HeLL is offline  
Old 09/14/2007, 12:34   #10
 
elite*gold: 0
Join Date: Feb 2006
Posts: 10
Received Thanks: 1
Hmm, but could be possible. Thats like when u got time and went (Auto)Mining

Server said u got an IronOre but at the same time u got the IronOre u dropped an CopperOre. And tadaaaa u got an Copper instead of Iron. ( The Ore u dropped still laying around ) Sounds wierd, but happened to me a lot of times.
Aracos is offline  
Old 09/15/2007, 09:45   #11
 
elite*gold: 0
Join Date: Jun 2005
Posts: 125
Received Thanks: 5
the server always checks when u make an upgrade if the db/met is in ur inv b4 it does the upgrade
this used to be done i think in the early stages of co but it got quickly changed to a inv check
i dont believe the server thinks u droped and used the db at the same time
if it does recognize the db as it is in ur inv no1 will be able to pick it up cuz the server will use it to upgrade
its just my intuition though
ThE_MaStEr is offline  
Old 09/15/2007, 15:22   #12
 
elite*gold: 0
Join Date: Apr 2006
Posts: 382
Received Thanks: 43
what if you remember the dragonball ID code and before you inject the code you use the db then you make it drop......................my thinking is that the ID of the original dragonball was deleted off the list and you can just make it spawn again
cardgame132 is offline  
Old 09/17/2007, 03:06   #13
 
elite*gold: 0
Join Date: Jan 2007
Posts: 2
Received Thanks: 0
i agree with cardgame132,,
ki??en is offline  
Old 09/17/2007, 20:40   #14
 
elite*gold: 0
Join Date: Nov 2006
Posts: 46
Received Thanks: 1
y doesnt someone juss test it out and let us kno if it works lol...
Chico_DooMsDaY_BeWaRe is offline  
Old 09/17/2007, 23:11   #15
 
elite*gold: 0
Join Date: Mar 2005
Posts: 559
Received Thanks: 17
someone try it and you will find out it does not work.
WaRpEd is offline  
Reply


Similar Threads Similar Threads
Release New Method of Wallhack Bypasser by sQuare02 [No Need ISO Method]
08/05/2010 - Soldier Front Philippines - 5 Replies
100% Working sa Window XP Wallhack pero FREE.. Nakuha ko lng to sa ka shop ko at eto yung gamit nya na wall... and it's 100% working in PSF... Ito ang ginagamit nmin ngayon sa cafe.. Eto nga pala yng Download Link.. sQuare02 Wallhack Bypasser.rar sQuare02 Wallhack Bypasser.rar sQuare02 Wallhack Bypasser.rar Eto rin yng Proof..
[TUT] anthrax28 bypass method(working method)edited by:akomsimojm [TUT]
04/09/2010 - Soldier Front Hacks, Bots, Cheats & Exploits - 36 Replies
SUCROSE anthrax28 bypass method(working method)edited by:akomsimojm *closed made another thread that is surely working
duplication
05/31/2009 - Dekaron - 13 Replies
how do u duplicate items on 2moons?
Item Duplication Bug?
07/12/2005 - Conquer Online 2 - 9 Replies
Last night I was in market, putting things in my warehouse. I had some crappy items in my invertory that I wanted to just throw on the ground, and i sort of made a retarded click with my mouse on this crappy Tao Shark Cap (normal) and sort of click/dragged it to an adjacent square in my inventory.... BOOM. 2 caps. i picked one up and put it on, and put the other in my inventory.... still 2 caps... i dropped one on the ground, then the other... still 2 caps..... i put them both back in my...



All times are GMT +1. The time now is 05:00.


Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2025 elitepvpers All Rights Reserved.