Is there a chance you will include something like a jump command (jump to given coords) which is able to log, dropping specific items (not just ores, but items the user can define), and talking to npc's is going to be implemented?
I want to ask if u can make this bot for win98 to work! I have winxp but i have soe pcs with 98 :P not that good pcs so i can put xp on them thats why i need the bot for 98 :P ty
Wow, every version gets better and better! Thank you!
Just wondering, is it possible for you (or even have an option that does this) to notify of meteor/dragonball drops where GM messages are displayed? Because I never actually look at the upper left corner so sometimes I miss the notification.
Originally posted by chocoman4k+Feb 7 2006, 16:50--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (chocoman4k @ Feb 7 2006, 16:50)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--warman2442@Feb 7 2006, 07:52 chocoman, what type of programming do you use to make your bots/hacks ? VB,C++,C, etc??
For COtobo:
The inject .dll (the actual program) was coded using C++ and C with inline assembly (Visual C++ .net 2003).
The loader was coded using assembly (masm) and C with inline assembly (Visual C++ 6).
COPE (the packet engine) was coded using C with inline assembly (Visual Studio 6).
For other projects:
When I can tell that it is going to be a large project I am using C++ with classes, otherwise C.
When I have to code some code which is later being injected into other processes I use the masm assembler.
For drafts, small tests etc. I use Visual C# or Delphi depending on what's easier to use according to the situation.
[/b][/quote]
choco wow thats amazing you noe all that, so you dont use visual basic 2005 *Which i think is newest version* for anything? Cuz im learning VB.
I noticed that in this new version, ore dropping is no longer random
You get an ore and automatically drop it...
I kinda liked that random drop thing, from my point of view, it makes harder for someone to notice you are using an oredropper...
can you add this back as an option? =)
and chocoman4k you're amazing everyone here hehehe each version your toolbox gets better and better... hope you can make that arrow autoreload feature and the CTRL+D for dropping
like after 5 minutes after the disconnect for blue/red/black name, the cotobo reconect conquer automatic
i realy miss that, because im going to scholl and drop cotobo working, when i come, some times i lost all time because after 4 minutes i leave, cotobo disconnect by some ****** pker
Originally posted by macgyvercs@Feb 7 2006, 17:20 suggest: creat a auto-reconnect ( minner option )
like after 5 minutes after the disconnect for blue/red/black name, the cotobo reconect conquer automatic
i realy miss that, because im going to scholl and drop cotobo working, when i come, some times i lost all time because after 4 minutes i leave, cotobo disconnect by some ****** pker
Lol dang how many times does this have to be suggested. Not trying to be mean but don't just check the last post in a post this long (check at least 2-4 if you have the time). Choco has stated this is not his primary focus, and another program has already been created to work with 1 tobo.
Originally posted by nasuke+Feb 7 2006, 12:09--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (nasuke @ Feb 7 2006, 12:09)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--Nanjai_Wanee@Feb 7 2006, 13:25 This is a great bot and it works great. I was wondering if you could have like your bot say a personalised message before it disconnects so that its less obvious that you are botting or something. Other than that everything is fine. Cant wait to see how far this bot will get
it's more of a toolbox than a bot, and saying something before you DC in mines is even more obvious, since u usually DC before the person reaches your screen but they can see chat before that [/b][/quote]
Well before I used this tool box I always checked my miners every other few minutes for mine pkers. And when I actually did see a mine pker, I would go "rofl" or something like that then log and get on my main and pk them I would think that it would be less obvious because not all the time do you disconnect on time when the mine pkers are nearby. Most of the time they are within half a screen when my miner notices that a mine pker was located. Sometimes some pkers even got a hit at me that were red/black named. I dont lag so that wasnt it. Well it was just a suggestion anyways. Great work that choco has contributed
heres the deal its lat i gotta get up in 5 hours so instead of reading throu the 31 post here ima just ask if you could kindly give me an aswer it would help ill search tommorow after i get off of work
anyway i know you had a dove locater on here and i know the situation in met zone but i was wondering is there a way you could impliment a monster finder in example
i like to do the poison rat fang guest from time to time and some times in cyclone i miss the lil bastards so could u make a way that the program beeps or something when ur near it maybe like co partner does with its plvl feature have a box where u can typ the name of the mob your looking for and when its near u hear a beep and it sends u coord like u have on the met and db
i understand that other programs already do this everything i need is in your program or comeing soon i use co partner for very few things if its not possiable dont rack your brain over it but a mob locater would be nice