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CoGenius Bot - The long awaited.
Discussion on CoGenius Bot - The long awaited. within the CO2 Bots & Macros forum part of the Conquer Online 2 category.
02/13/2012, 16:19
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#1816
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elite*gold: 28
Join Date: Jun 2010
Posts: 2,225
Received Thanks: 868
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Mhm do you do refunds?
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02/13/2012, 16:22
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#1817
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elite*gold: 0
Join Date: Jan 2007
Posts: 656
Received Thanks: 541
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No we don't but if you register on the forum and PM "Dean" then I will set up a trial account for you and you can judge for yourself.
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02/13/2012, 16:25
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#1818
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elite*gold: 28
Join Date: Jun 2010
Posts: 2,225
Received Thanks: 868
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Yeah I PM'd you, curious to see how much better it is then CoAI, I remember trying that out for a day too, a couple months bacl.
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02/13/2012, 18:04
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#1819
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elite*gold: 0
Join Date: Nov 2008
Posts: 288
Received Thanks: 197
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That clock was incredible.
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02/14/2012, 04:13
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#1820
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elite*gold: 0
Join Date: Dec 2007
Posts: 108
Received Thanks: 42
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AI vs Gen (fully working) depends on whether you want to mine or hunt/farm. AI has the superior mining support and Gen has a better hunting system.
What keeps me buying Gen is how easy it is once you've saved a profile to go straight from Login->Botting. It is literally two clicks (hunt and loot) per char. Also, it is basically free for me atm; I can't say for sure that I would buy it again without re-login fixed.
What encourages me to buy AI is it's amazing plugin system. I love hacking CO (in the programming sense) more than botting/playing it (and I already have a full +12 king char). If Gen wasn't as easy as suggested above then I surely would have switched to AI full time by now as I can do anything I want with the AI plugin system.
P. S. I only hunt/farm with 4 characters at a time max. I don't mine.
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02/14/2012, 10:07
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#1821
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elite*gold: 0
Join Date: Feb 2010
Posts: 554
Received Thanks: 555
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Quote:
Originally Posted by Belth
AI vs Gen (fully working) depends on whether you want to mine or hunt/farm. AI has the superior mining support and Gen has a better hunting system.
What keeps me buying Gen is how easy it is once you've saved a profile to go straight from Login->Botting. It is literally two clicks (hunt and loot) per char. Also, it is basically free for me atm; I can't say for sure that I would buy it again without re-login fixed.
What encourages me to buy AI is it's amazing plugin system. I love hacking CO (in the programming sense) more than botting/playing it (and I already have a full +12 king char). If Gen wasn't as easy as suggested above then I surely would have switched to AI full time by now as I can do anything I want with the AI plugin system.
P. S. I only hunt/farm with 4 characters at a time max. I don't mine.
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You can mine with CoGenius also. It's very easy to set up from just registered characters to level up and mine after leveling by the Trainer which is a build in plugin.
The scripting API of CoGen allows you to do loads of things also. Never seen the other ones but i doubt there is much difference.
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02/14/2012, 10:47
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#1822
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elite*gold: 0
Join Date: Jan 2007
Posts: 485
Received Thanks: 272
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Quote:
Originally Posted by TheBoyWhoLost
The scripting API of CoGen allows you to do loads of things also. Never seen the other ones but i doubt there is much difference.
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There is. Others can offer real API to work with, besides a scripting extension.
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02/14/2012, 10:49
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#1823
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elite*gold: 0
Join Date: Dec 2011
Posts: 1,537
Received Thanks: 785
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Quote:
Originally Posted by TheBoyWhoLost
You can mine with CoGenius also. It's very easy to set up from just registered characters to level up and mine after leveling by the Trainer which is a build in plugin.
The scripting API of CoGen allows you to do loads of things also. Never seen the other ones but i doubt there is much difference.
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COAI allows you to do pretty much EVERYTHING with the bot. There is a difference.
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02/14/2012, 12:32
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#1824
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elite*gold: 0
Join Date: Feb 2010
Posts: 554
Received Thanks: 555
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Quote:
Originally Posted by donn
There is. Others can offer real API to work with, besides a scripting extension.
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Define "real API work", you can do prety much anything with the CoGen API (you know that), and it's still expanding.
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02/14/2012, 13:29
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#1825
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elite*gold: 20
Join Date: Jan 2008
Posts: 2,012
Received Thanks: 2,885
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Quote:
Originally Posted by TheBoyWhoLost
Define "real API work", you can do prety much anything with the CoGen API (you know that), and it's still expanding.
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ConquerAI is to DirectX/OpenGL as COGenius is to GDI+
Good analogy?
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02/14/2012, 13:48
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#1826
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elite*gold: 0
Join Date: Jan 2007
Posts: 485
Received Thanks: 272
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Looking just over main features missing: - no option to control more then 1 character from 1 script
- no option to get any status or info about other accounts connected at that time with the bot
- no option to log one account using api
- no api to create one in-game account
- no api to delete one in-game character
- some events missing from api (ontrade, onplayer, onunit missing, on a first thought)
Looking at architecture - scripting-only api (not a real plugin system, so resources hungry)
And yeah, I know pretty well what it can do, as I made for it - the only completely working 1-120 noob trainer,
- an extended toolkit that offers clientless warehouse/inventory managemenent, full automatic +1 item composer, advanced meteor spammer (leveling desired item to a specific level, socket creator)
- clientless market buying/selling script (scanning all market for items, buying items from shops, adding items to own shop)
After all this, I can affirm without any doubt that CoG offers sub-par API, comparing to CoAI.
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02/14/2012, 15:36
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#1827
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elite*gold: 0
Join Date: Feb 2010
Posts: 554
Received Thanks: 555
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Quote:
Originally Posted by donn
Looking just over main features missing: - no option to control more then 1 character from 1 script
- no option to get any status or info about other accounts connected at that time with the bot
- no option to log one account using api
- no api to create one in-game account
- no api to delete one in-game character
- some events missing from api (ontrade, onplayer, onunit missing, on a first thought)
Looking at architecture - scripting-only api (not a real plugin system, so resources hungry)
And yeah, I know pretty well what it can do, as I made for it - the only completely working 1-120 noob trainer,
- an extended toolkit that offers clientless warehouse/inventory managemenent, full automatic +1 item composer, advanced meteor spammer (leveling desired item to a specific level, socket creator)
- clientless market buying/selling script (scanning all market for items, buying items from shops, adding items to own shop)
After all this, I can affirm without any doubt that CoG offers sub-par API, comparing to CoAI.
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Read back up "still expanding".
Now shall we get back on topic? Hmkai.
@Belth
Nice review btw. How ever i think you shouldn't write about features in others bots. Those are not topic related. You could do that in reviews for the bots their related to. Just my thoughs on reviewing bots.
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02/14/2012, 15:44
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#1828
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elite*gold: 20
Join Date: Mar 2006
Posts: 6,126
Received Thanks: 2,518
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Quote:
Originally Posted by TheBoyWhoLost
Read back up "still expanding".
Now shall we get back on topic? Hmkai.
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Discussing the bot, in the bot's thread makes it on topic.
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02/15/2012, 02:07
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#1829
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elite*gold: 0
Join Date: Feb 2010
Posts: 136
Received Thanks: 9
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Am I allowed to get a refund?
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02/15/2012, 07:27
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#1830
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elite*gold: 0
Join Date: Dec 2011
Posts: 1,537
Received Thanks: 785
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Quote:
Originally Posted by Chalkie
I would much rather you discussed this on our thread/forums.
But you will get an email asking to confirm your account in the email address you provided.
Example: I use  I would then go to Yahoo mail and Log in, then check my inbox for the email from ConquerAI and read and do what it says.
Or I can just manually activate your account if you find reading an email and clicking a link to complex.
btw my email isn't , was just an example.
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Your real mail is
Quote:
Originally Posted by warning3
Am I allowed to get a refund?
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I doubt. It's like buying dinner and you doesn't like the food, then asking to get your money back.  .
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