Discussion on [Release] ClassicConquer Bot/Multi-Tool (Packets, Overlays, Plugins) within the CO2 Bots & Macros forum part of the Conquer Online 2 category.
Decided to open source the bot/tool I've been working on for Classic Conquer (conqueronline.net).
I don't expect anyone to contribute to this project but feel free to open a pull request if you're curious enough. The existing code is by no means perfect, it was a learning experience for me as well.
The 'original' source comes with a HWID and anti-cheat spoofer for the login flow, but I decided to not publish that part of the tool. However, you may follow to figure it out yourself.
PS: I will NOT compile the project for you. You will have to figure it out yourself. It is set up in a way that it should be easy enough for you to figure it out.
Thanks for dropping this, it's been a really fun project to mess around with. I've added a bunch of stuff to my version, HWID support, an Auto VPN for switching IPs on the fly, a Tao Hunter with Fire of Hell and single target skills, a Dynamic Gold Collector, and some pathing tweaks to mix things up a bit. Also threw in a Repair All option for the Artisan Spammer and built a plugin for farming Squamas. Currently working on an Auto Blue Mouse Quest plugin and a couple other things I think would be pretty useful. I also fixed up the looting and cleaned up the settings a lot, felt like there was just way too much going on before, wanted it to feel less overwhelming.
Anyway, appreciate you putting this out there, gave me a great base to work from. Might contribute back at some point but for now keeping my version private with a few friends.
Cool, feel free to contribute it to the repository :3
Well. I'm done with this server. i got banned a couple of times now. i did a speedrun to see how far i can go, i got up to 27 days, almost maxed out gears, full 2 soc, 3 legs and 55 prestige till i got banned.
i am not sure how to contribute to github but here is my src files if anyone wants it.
to sum it up, i added more features to the original source.
-store after death
-pushback away from other players
-added more maps
-tele to market if blue name nearby
-added walk to pathfinder
-robust picking up +1s items
-added a timer for run time and cooldown
... i might have missed more but i created green notations on each blocks to notate what it does.
i couldn't get hwid figured out so i dont think ill be coming back soon.
[Release] +5500 Packets structure , client/packets constants 10/07/2012 - CO2 PServer Guides & Releases - 10 Replies edit : if u know nothing about packets go to this post first
explaining what is packets , and explaining a packet with details and everything
http://www.elitepvpers.com/forum/co2-pserver-disc ussions-questions/2162344-packets-packets-packets. html#post19074533
i start making my very own packet structure to use them on my new proxy but i thought of ripping them from the source
so yeah the following packets is ripped of trinity base source
right now im just providing the packets structure...
Packets packets packets... 10/06/2012 - CO2 Private Server - 13 Replies I have been struggling to understand what is a Packet how could i create one with the data i want then send it to my server
So please any one tell if as example i want to send some info from my client to my server, then handle them from the server
how could i do that
: i have my socket server, also i don't wanna copy and paste codes i want to UNDERSTAND.
My PacketReader.cs
ClassicConquer 10/31/2010 - CO2 PServer Archive - 12 Replies Classic conquer 1.0 is back check the site if you dont believe me, but we need your support to keep this server alive, we need ur support :(
Here is the video: YouTube - classic-conquer
Classic Conquer:Classic-Conquer
And remember we need your support to keep this project alive, we also need programmes to help in fixing bugs. :handsdown:
No BP