@noob what plugin did you use for ollydbg because now i got stronngOd and hideOD and twinr but when every time i open olly xtrap will close me down. any advice?
i think i may be able to get it to work. i will be running a few more tests after the maintenance later. was too sleepy to continue and had to go to work. will know that after the maintenance. but if not i will PM the Masters!
@anyone
i'm new to this thing and i've no luck in unpacking cabalmain so i was trying to live debug but when i connect my char my cabal close. just want to ask what's the proper setting of exceptions?
Oh you can also go to the ASM code where these Checks are located and NOP the line that contains the code to Form the SendPacket for these functions, you dont need to NOP them all just the ones that begin the packet exchange from the server, oh and for the ones that are replying to a server packet just JMP Short from the start of there functions straight to the end so the server recieves empty reply packets
Quote:
Originally Posted by catsonic
@noob what plugin did you use for ollydbg because now i got stronngOd and hideOD and twinr but when every time i open olly xtrap will close me down. any advice?
Phantom and Hideolly, be sure to go to your plugins menu and Set the settings for them though! Phantom and Hideolly bypass Xtrap and Gameguard.
Oh you can also go to the ASM code where these Checks are located and NOP the line that contains the code to Form the SendPacket for these functions, you dont need to NOP them all just the ones that begin the packet exchange from the server, oh and for the ones that are replying to a server packet just JMP Short from the start of there functions straight to the end so the server recieves empty reply packets
Phantom and Hideolly, be sure to go to your plugins menu and Set the settings for them though! Phantom and Hideolly bypass Xtrap and Gameguard.
if this tutorial is correct, why the unpacked.exe is not working? when unpacked, the said file must be working even if the file is unpacked right?
read the updates on the first page, I have to ask Nova if I can release a 1 shot unpacker for cabalmain.exe. Of course doing so you will be able to launch cabal normally, BUT the next problem will be game guard
ps: Anyway the 1 shot unpacker isn't made by me, just found it buried on google
read the updates on the first page, I have to ask Nova if I can release a 1 shot unpacker for cabalmain.exe. Of course doing so you will be able to launch cabal normally, BUT the next problem will be game guard
ps: Anyway the 1 shot unpacker isn't made by me, just found it buried on google
why game guard? you have cabal rider for bypassing gameguard.. is it RL!deYC?
nope it's not rl!deyc.. anyway its an aspack unpacker. Just search for it and try everything you find
Cabal rider isn't working, CR's method of bypassing GG is by patching the asm codes of cabalmain.exe, I think it's code caving/changing asm codes or attaching its DLL files to oggvorbis.dll as QoE mentioned. I debugged cabal rider and saw the process wherein its patching cabalmain.exe right before cabalmain.exe is launched..
Since my unpacked cabalmain.exe's asm codes are all mixed up already because it's not the original cabalmain.exe anymore, it doesn't get the right asm codes to patch thus GG still loads..
.. Got a Question. I managed to view or open your unpacked cabalmain and able to see { goto 'Search for:', then choose all referenced text strings } / { lots of the actual asm codes } so what i did is i copied the address itself by paint .. then i run my original / packed cabalmain.exe and attach ollydbg . when i try to look for the exact ASM codes with my paint, i cant find the ASM codes, the address is different from the unpacked cabal and original cabal. Is it like when your using cheat engine we have different address if your using a different computer?? So i should make my own unpacked cabalmain so that it will have the same address for my original cabalmain. ????
nope it's not rl!deyc.. anyway its an aspack unpacker. Just search for it and try everything you find
Cabal rider isn't working, CR's method of bypassing GG is by patching the asm codes of cabalmain.exe, I think it's code caving/changing asm codes or attaching its DLL files to oggvorbis.dll as QoE mentioned. I debugged cabal rider and saw the process wherein its patching cabalmain.exe right before cabalmain.exe is launched..
Since my unpacked cabalmain.exe's asm codes are all mixed up already because it's not the original cabalmain.exe anymore, it doesn't get the right asm codes to patch thus GG still loads..
[Release] Unpacked EU Cabalmain Executables 07/13/2022 - Cabal Guides & Templates - 157 Replies Hi.
This is a thread where I'm gonna upload unpacked cabalmain.exe files from the Cabal EU client.
What is this?
An unpacked executable is an executable almost like the compiled executable before any protection and packing was applied. In this thread I will post such executables.
This is not an anti-cheat bypass!
I'm usually short on time so this thread will get updated when I have the time and feel like updating it, so it's kinda pointless to whine about slow updates etc. Though,...
[Release] Unpacked cabalmain Executables. 08/21/2010 - Cabal Hacks, Bots, Cheats, Exploits & Macros - 125 Replies Hi.
I will keep posting unpacked executables of different Cabal servers here. An unpacked game executable adds different new possibilites to edit the executable or understand how the game works, thus making it easier to develop new cheats.
If you are looking for a tutorial on how to unpack the game executable of CabalEU or CabalPH then see this:
http://www.elitepvpers.com/forum/cabal-guides-temp lates/479768-release-cabalmaineu-unpacking-flash-t utorial.html