Ok, I'm sharing my part of code then

.
How to make the value of walk through gates address reversible, so you can change it anytime you want.
Well it is pretty easy to guess, since there is another address with the same value of the map.
using FUJI's Tutorial do this:
Added Sampe Cheat and Used Multi Level Pointer
-Walk through gates/ kill gates
[u]([colore=red]I will make it for EU (ep8)client[/colore])[u]
AllDefines.h
Code:
//BASE (STATIC ADDRESS)
#define ADDR_BASE 0x00B8B990
//MAP OFFSET
#define OFFSET_WLKKLLGTS 0x72e4
//MAP ADDRESS NR2 (STATIC ADDRESS)
#define ADDR_WLKKLLGTS2 0x00B98BB8
MyCheat.cpp
Code:
//================= WALK THROUGH GATES =====================
if (GetAsyncKeyState(VK_F1) < 0) // Turn On
{
*(DWORD*)(*(DWORD*)ADDR_BASE + OFFSET_WLKKLLGTS) = 1;
}
if (GetAsyncKeyState(VK_F1) < 0 && GetAsyncKeyState(VK_F2) < 0 ) // Turn Off
{
*(DWORD*)(*(DWORD*)ADDR_BASE + OFFSET_WLKKLLGTS) = *(DWORD*)ADDR_WLKKLLGTS2;
}