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Grepolis bot (Now with attack option)

Discussion on Grepolis bot (Now with attack option) within the Browsergames forum part of the Other Online Games category.

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Old 03/13/2010, 07:13   #121
 
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thx. good job ^^
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Old 03/13/2010, 08:37   #122
 
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Quote:
Originally Posted by Utharnl View Post
@Beastygirl
Do you get that error everytime?
Because I have the bot running atm and haven't any problems.

And do you know when you got the error?
As soon when you started the bot or when it was running for some time?

~Uthar
@:Utharnl

13.03.2010 08:28:09 Exception in setArmyReqSize(): Der Index lag außerhalb des Bereichs. Er muss nicht negativ und kleiner als die Auflistung sein.
Parametername: index

The Bot do correctly log in but when it says "counting army" the above error occures. Then the Bot stops and I have to close it.
This error comes everytime when i start the Bot.


Hope this will help you. thx.
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Old 03/13/2010, 10:47   #123
 
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the builduing queque doesn´t work on world hyperborea
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Old 03/13/2010, 11:28   #124
 
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@Beastygirl
That error should only happen when you go to View->Army before you have logged in.
Could you try it again? I'm sure it works fine if you login first.

@SlayerABC
Could you send me your debug.txt file. It should contain information why your building queue isn't working

~Uthar
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Old 03/13/2010, 11:38   #125
 
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12.03.2010 23:42:08 Exception in setMaxArmy(): Der Index lag außerhalb des Bereichs. Er muss nicht negativ und kleiner als die Auflistung sein.
Parametername: index
12.03.2010 23:42:11 Exception in setMaxArmy(): Der Index lag außerhalb des Bereichs. Er muss nicht negativ und kleiner als die Auflistung sein.
Parametername: index
12.03.2010 23:42:12 Exception in setArmyReqSize(): Der Index lag außerhalb des Bereichs. Er muss nicht negativ und kleiner als die Auflistung sein.
Parametername: index
12.03.2010 23:49:18 Checking attack timer event. Attack/Build timer status: True/True
12.03.2010 23:49:21 Building queue check done. Starting timer.
12.03.2010 23:55:21 Checking attack timer event. Attack/Build timer status: True/True
12.03.2010 23:55:23 Building queue check done. Starting timer.
13.03.2010 00:01:23 Checking attack timer event. Attack/Build timer status: True/True
13.03.2010 00:01:25 Building queue check done. Starting timer.
13.03.2010 00:07:25 Checking attack timer event. Attack/Build timer status: True/True
13.03.2010 00:07:27 Building queue check done. Starting timer.
13.03.2010 00:13:27 Checking attack timer event. Attack/Build timer status: True/True
13.03.2010 00:13:29 Building queue check done. Starting timer.
13.03.2010 00:19:29 Checking attack timer event. Attack/Build timer status: True/True
13.03.2010 00:19:33 Building queue check done. Starting timer.
13.03.2010 00:25:33 Checking attack timer event. Attack/Build timer status: True/True
13.03.2010 00:25:35 Building queue check done. Starting timer.
13.03.2010 00:31:35 Checking attack timer event. Attack/Build timer status: True/True
13.03.2010 00:31:37 Building queue check done. Starting timer.
13.03.2010 00:37:37 Checking attack timer event. Attack/Build timer status: True/True
13.03.2010 00:37:39 Building queue check done. Starting timer.
13.03.2010 00:43:39 Checking attack timer event. Attack/Build timer status: True/True
13.03.2010 00:43:42 Building queue check done. Starting timer.
13.03.2010 00:49:42 Checking attack timer event. Attack/Build timer status: True/True
13.03.2010 00:49:44 Building queue check done. Starting timer.
13.03.2010 00:55:44 Checking attack timer event. Attack/Build timer status: True/True
13.03.2010 00:55:46 Building queue check done. Starting timer.
13.03.2010 01:01:46 Checking attack timer event. Attack/Build timer status: True/True
13.03.2010 01:01:48 Building queue check done. Starting timer.
13.03.2010 01:07:48 Checking attack timer event. Attack/Build timer status: True/True
13.03.2010 01:07:51 Building queue check done. Starting timer.
13.03.2010 01:13:51 Checking attack timer event. Attack/Build timer status: True/True
13.03.2010 01:13:54 Building queue check done. Starting timer.
13.03.2010 01:19:54 Checking attack timer event. Attack/Build timer status: True/True
13.03.2010 01:19:56 Building queue check done. Starting timer.
13.03.2010 01:25:56 Checking attack timer event. Attack/Build timer status: True/True
13.03.2010 01:25:58 Building queue check done. Starting timer.
13.03.2010 01:31:58 Checking attack timer event. Attack/Build timer status: True/True
13.03.2010 01:32:00 Building queue check done. Starting timer.
13.03.2010 01:38:00 Checking attack timer event. Attack/Build timer status: True/True
13.03.2010 01:38:02 Building queue check done. Starting timer.
13.03.2010 01:44:02 Checking attack timer event. Attack/Build timer status: True/True
13.03.2010 01:44:05 Building queue check done. Starting timer.
13.03.2010 01:50:05 Checking attack timer event. Attack/Build timer status: True/True
13.03.2010 01:50:07 Building queue check done. Starting timer.
13.03.2010 01:56:07 Checking attack timer event. Attack/Build timer status: True/True
13.03.2010 01:56:09 Building queue check done. Starting timer.
13.03.2010 02:02:09 Checking attack timer event. Attack/Build timer status: True/True
13.03.2010 02:02:11 Building queue check done. Starting timer.
13.03.2010 02:08:11 Checking attack timer event. Attack/Build timer status: True/True
13.03.2010 02:08:13 Building queue check done. Starting timer.
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Old 03/13/2010, 11:54   #126
 
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It's starting the timer too soon (When it's still running)
"Building queue check done. Starting timer."

No idea if the timer restarts then when I do that, but it's not correct what it does now.
Your log file should contain "Checking Building timer event" when it's working.
Will upload a new version in a few minutes.

ps. Could you attach debug.txt the next time instead of copy/paste the whole file as text ^^

~Uthar
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Old 03/13/2010, 12:23   #127
 
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can you make a timer when the buildings are ready?
and can you instert army units too build?
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Old 03/13/2010, 13:12   #128
 
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Fixed your problem Slayer. The timer was restarted before it was finished.
Version 1.6.5 uploaded:
-Fixed issue with building queue timer

Think I will add a timer for the first building in the queue. But will first have to test a few things.
A queue for army units will probably follow later, but first want to be sure that all current features are working fine.

~Uthar
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Old 03/13/2010, 17:08   #129
 
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Quote:
Originally Posted by Utharnl View Post
@Beastygirl
That error should only happen when you go to View->Army before you have logged in.
Could you try it again? I'm sure it works fine if you login first.

~Uthar
with this procedure its now working

thx for your awesome Bot, keep up the good work.


ps.: Maybe its possible to show the time when the Bot will do the next attack/building ( like a counter in seconds maybe ).
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Old 03/13/2010, 18:12   #130
 
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getting a .net framework error, unhandled exception and frezzes the bot at counting troops.
Quote:
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Old 03/13/2010, 18:14   #131
 
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figured out how to upload the debug.txt instead of a mediafire link.
Attached Files
File Type: txt debug.txt (9.7 KB, 16 views)
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Old 03/13/2010, 18:54   #132
 
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@Psidawg
Could you try installing .NET framework 3.5 and try again?

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Old 03/13/2010, 20:10   #133
 
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3.5 is not supported on windows 7
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Old 03/13/2010, 20:55   #134
 
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Quote:
Originally Posted by Psidawg View Post
3.5 is not supported on windows 7
OT :
Thats why I dont like Net Framework
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Old 03/13/2010, 21:05   #135
 
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I have installed Microsoft SDK 7 with .NET 3.5 sp1. The SDK installed fine but it still shows me as having .NET 1.1, bot so far the bot has not had an error. Here is the details of the last error it had:

Quote:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.Net.WebException: The request was aborted: The connection was closed unexpectedly.
at System.Net.ConnectStream.EndReadWithoutValidation( Int32 bytesTransferred, Boolean zeroLengthRead)
at System.Net.ConnectStream.EndRead(IAsyncResult asyncResult)
at System.Net.WebClient.DownloadBitsReadCallbackState (DownloadBitsState state, IAsyncResult result)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
GrepolisBot
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Psidawg/Downloads/GrepolisBot_v1.6.5/GrepolisBot.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
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