Quote:
Originally Posted by mickey3@
Mind you, some douchebags who reported to gm told me that they (gm) and PA were aware of this. The detection ban were not priority because devs had too much on their plates right now with one hub in KR for all the regions. All I know is that gms are collecting data from the server side (*** know how) and sending them to KR. Ban wave is imminent.
Take this with a grain of salt btw. Either GMs only talk shjt to scare people or good things never last long :/
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You are right about PA being aware of this, as well as the other hacks/botting.
However, despite the last ban wave getting rid of 1000 people, there is still a good chunk who are still unbanned. Which, doesn't make any sense of how they couldn't punish everyone. They also removed a hack program I was using 6 months ago, but not any bans?
After all, it's more important to figure out how to stop the hack from working (aka make Xigncode detect it) than roll ban after ban.
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I'd say this hack doubles the speed you can get money and experience compared to playing the game regularly. Which, all things considered, it's a problem but not a game breaking problem. Compared to games like Guild Wars 2 or Dragons Nest, you can find some real economy breaking hacks. Hell, in Dragons Nest before I quit, there was a hack that allowed you to open the end of a dungeons chest as many times as you pleased.
It's still cheating, but when you got servers breaking for everyone, you got to prioritize. Not to mention the constant bugs, how long have the ferry boats been crushed together now, a month? Don't forget the entire week you couldn't sell any workers whos stamina was 1 from max. Ugh -.-