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[Project] Archlord Emulator

Discussion on [Project] Archlord Emulator within the Archlord forum part of the MMORPGs category.

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Old 05/14/2016, 15:46   #331
 
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For those who asked about the stats of the skills. Some of them have hidden stats which will be fixed at a later point.
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Old 05/14/2016, 17:44   #332
 
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Originally Posted by wimpin View Post


For those who asked about the stats of the skills. Some of them have hidden stats which will be fixed at a later point.
thanks for this, i know there are like 1 million request/suggestions/questions going around, i apologize, but 2 small questions after watching the skill video.

1. are some effects still "hidden" as they were back in webzen (description fail to say stuff) ?

2. is it possible to fix scions to how justac had it? (skill point distribution). Otherwise there is absolutely no reason to play one until the "party buff" game phase begins (which i hate)
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Old 05/14/2016, 18:19   #333
 
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Will it be possible to drop matherials for refining abs realms from start or no?
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Old 05/14/2016, 18:44   #334
 
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Originally Posted by D@rkfild View Post
Thank for video, this is what i'm waiting since some days.
I'm a bit scared about HH domage on some class with theirs debuff like zerk and archer - 80% resi ele + 1k HH dmg max, now i remember why we was able to get 30k hp 40k ^^
I wish u will find the way to make every1 equal.
It's hard to make everyone equal. But yeah, i agree with you... Anyway with 150% xp will take a nice time till someone start use HH skills, so till there, they will get a way to fix something and balance others

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Will it be possible to drop matherials for refining abs realms from start or no?
There's no abs realms in this game. He will add a poll after server start asking the players opinion about abs, if its worth to add or not.
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Old 05/14/2016, 18:53   #335
 
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It's hard to make everyone equal. But yeah, i agree with you... Anyway with 150% xp will take a nice time till someone start use HH skills, so till there, they will get a way to fix something and balance others



There's no abs realms in this game. He will add a poll after server start asking the players opinion about abs, if its worth to add or not.
Ohh ok thx for fast reply!
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Old 05/14/2016, 19:03   #336
 
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Ohh ok thx for fast reply!
Your welcome, sir!
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Old 05/14/2016, 19:18   #337
 
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thanks for this, i know there are like 1 million request/suggestions/questions going around, i apologize, but 2 small questions after watching the skill video.

1. are some effects still "hidden" as they were back in webzen (description fail to say stuff) ?

2. is it possible to fix scions to how justac had it? (skill point distribution). Otherwise there is absolutely no reason to play one until the "party buff" game phase begins (which i hate)
1. That's what i mean. It is just that the files for the skills are extremely large and to check skill after skill just takes too much time.

2. That client already had some changes to that class and made it better to skill. It is not like Justac but already improved.

The server will start with the skills as shown in the video and if changed are needed (I think they are needed) they will be done later on.

Quote:
Originally Posted by Drinx666 View Post
It's hard to make everyone equal. But yeah, i agree with you... Anyway with 150% xp will take a nice time till someone start use HH skills, so till there, they will get a way to fix something and balance others



There's no abs realms in this game. He will add a poll after server start asking the players opinion about abs, if its worth to add or not.
They exist in the game already. The only question will be if they will be released or not which will be decided later on as you said.
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Old 05/14/2016, 19:45   #338
 
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150% xp ? really sux, we need high xp to get all skill and make pvp and see if the server is balanced. If u make 150% xp ppl ll lost so much faking more time to get all that skills and lvl, to after adm change his skills and he quit the server, cuz ur char turned sux and he wont get more time to lvl another.
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Old 05/14/2016, 19:46   #339
 
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Said sellzerk with 4 failed trades with prbly are scams, no ty we dont need you.
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Old 05/14/2016, 20:18   #340
 
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Said sellzerk with 4 failed trades with prbly are scams, no ty we dont need you.
****** click on 4 and see account with 16 post, 2 post, just to negativate me. And the topic is about scammers ? -,- omg we ll always find kids -,-, more kid then Klau lol
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Old 05/14/2016, 21:16   #341
 
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He's right we don't need imbeciles that have to scam people, you can go over to justac. Scamming is very welcome over there, admin might even gift you some cc.
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Old 05/14/2016, 21:35   #342
 
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He's right we don't need imbeciles that have to scam people, you can go over to justac. Scamming is very welcome over there, admin might even gift you some cc.
We dont need ? server is public and not urs xDDD, ur just a *** licker xDDD
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Old 05/14/2016, 21:41   #343
 
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We dont need ? server is public and not urs xDDD, ur just a *** licker xDDD
At least he's not scamming anyone you thrash. Get your *** to Justac, you're not welcome here.

#kickscammers
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Old 05/14/2016, 21:54   #344
 
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Originally Posted by Sellzerk View Post
150% xp ? really sux, we need high xp to get all skill and make pvp and see if the server is balanced. If u make 150% xp ppl ll lost so much faking more time to get all that skills and lvl, to after adm change his skills and he quit the server, cuz ur char turned sux and he wont get more time to lvl another.
well tbh its the 150% xp that will be the balancing factor for quite a while. That along with the unique drop rate + content will determine just how balanced things are starting off.

example: if scions are avail immediately and unique drop is low, all know what archer do, a guy with alot of money to spend on the first 2 shutas dropped and the first kark and add that to 6/8 scion bow from opening about 100 boxes (which isnt too hard) and let the crying begin lol. Im adding the bow but to be honest the uniques alone are enough on that archer low lvl kit/skills.
If the drop is very low, this will start what happened on classicAL which got alot of people unhappy (trust me on this one!) the few weeks + $$$ CC for MAYBE 1 unique is not a way to go.


solution here would be to have the unique rate higher so at least all can drop them in a consistent way to help balancing and player moral. If you handle it that way you wont run into the example stated above as to which some of the people are worried about balancing so much. In no way do i mean boost it to justac lvl, 500% should cover this well, at that rate im thinking ANYONE who spends 10 hours of grind will have at least 1 unique, and thats fair.


basically it like this


Low Xp + Low Drop = Unhappy people who are playing lots of hours with no reward multiple days and perhaps months even. The people who are lucky however are selling for paypal for 100 euro and there is only prob 3 people in the server who is going to buy it for that amount. Please keep the game off paypal as much as possible, having the normal uniques more accessible makes them able to buy for scrolls if one must buy.

Low XP + Higher Drop (500%) = Happy people, who in the case of those who wanted higher xp rates are not even that mad because at least as they play they are accomplishing something by obtaining some wanted items and pvp fun through their journey of slower lvling. Also not to mention the added help to actual leveling uniques add (better buffs/skills etc) that the person who wants high xp will really be unhappy about if its hard as hell and he have no lvls OR uniques.


High XP + Low Drop = This would make for a weird situation/experience where people are trying to struggling to stay low lvl to farm and most times are lvling too fast to even complete the gear needed to enter the next portion of the game lol, creating hh gear wasnt easy even on justac at first. This game designed to take time actually.


High XP + High Drop = this is justac, why even go there.
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Old 05/14/2016, 22:11   #345
 
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remember that on classic-al many people gave up after month (or even week) because of normal exp/drop rates

if someone don't want to level fast item "minus ToA" kind is good solution
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