This thread is a guide for allocating stats on your cash equips which is pretty balanced for both PVP and Dungeon..
Just to make it a bit simple i'll list down the priority stats first so here goes..
1. Critical - pretty much self explanatory ^_^
2. MP Regen - for spamming skills = longer invulnerable time
3. Defense - this will make difficult dungeons a breeze and survive more at PVP
4. Vitality - its a stat that is difficult to raise but it seems like its only effective at dungeon
5. Skill Attack - its good to raise this if you have high MP regen and crit
6. Skill Defense - so that you will survive a devastating 2nd MP skill..
7. Attack - i considered attack as less priority since having a high crit and skill atk will pretty much make up for it
8. HP Regen - not much useful since you're gonna get hit anyways..
Here's the usual build for equips and the suggested cards for a legend grade equips for ANY character. If you have an epic grade equips you can just consider the first three stats listed..
HELMET
MP regen
Def
Vit
Atk
Card = VIT+ cards
UPPER ARMOR
MP regen
Def
Vit
Atk
Card = HP gain cards
LOWER ARMOR
Skill atk
Skill def
Def
Vit
Card = Defense+ cards (i like def+ than counter resist since i think counter resist is only good if its 100%. its just my opinion though)
GLOVES
Critical
Skill atk
Def
Vit
Card = Crit+ cards
SHOES
Skill Atk
Skill Def
Def
Vit
Card = Def+ cards
CLOAK
MP regen
Def
Vit
Atk
Card = HP gain cards
WEAPON
Crit
Skill Atk
Def
Vit
Card = Crit+ cards
CIRCLET
MP regen
Def
Vit
Atk
MASK
MP regen
HP regen
Def
Vit
WING/UPPER ARMOR ORNAMENT
MP regen
Def
Vit
Atk
SPURS/L.ARMOR ORNAMENT
Skill Atk
Skill Def
Def
Vit
SHIELD
Crit
Skill Atk
Def
Vit
That pretty much sums it up.. If you followed this build for a Level 60 Gacha Set and have atleast +9 honor runes you'll end up having S stats..
Please feel free to comment or give suggestions..
Hope this helps.. ^_^
Just to make it a bit simple i'll list down the priority stats first so here goes..
1. Critical - pretty much self explanatory ^_^
2. MP Regen - for spamming skills = longer invulnerable time
3. Defense - this will make difficult dungeons a breeze and survive more at PVP
4. Vitality - its a stat that is difficult to raise but it seems like its only effective at dungeon
5. Skill Attack - its good to raise this if you have high MP regen and crit
6. Skill Defense - so that you will survive a devastating 2nd MP skill..
7. Attack - i considered attack as less priority since having a high crit and skill atk will pretty much make up for it
8. HP Regen - not much useful since you're gonna get hit anyways..
Here's the usual build for equips and the suggested cards for a legend grade equips for ANY character. If you have an epic grade equips you can just consider the first three stats listed..
HELMET
MP regen
Def
Vit
Atk
Card = VIT+ cards
UPPER ARMOR
MP regen
Def
Vit
Atk
Card = HP gain cards
LOWER ARMOR
Skill atk
Skill def
Def
Vit
Card = Defense+ cards (i like def+ than counter resist since i think counter resist is only good if its 100%. its just my opinion though)
GLOVES
Critical
Skill atk
Def
Vit
Card = Crit+ cards
SHOES
Skill Atk
Skill Def
Def
Vit
Card = Def+ cards
CLOAK
MP regen
Def
Vit
Atk
Card = HP gain cards
WEAPON
Crit
Skill Atk
Def
Vit
Card = Crit+ cards
CIRCLET
MP regen
Def
Vit
Atk
MASK
MP regen
HP regen
Def
Vit
WING/UPPER ARMOR ORNAMENT
MP regen
Def
Vit
Atk
SPURS/L.ARMOR ORNAMENT
Skill Atk
Skill Def
Def
Vit
SHIELD
Crit
Skill Atk
Def
Vit
That pretty much sums it up.. If you followed this build for a Level 60 Gacha Set and have atleast +9 honor runes you'll end up having S stats..
Please feel free to comment or give suggestions..
Hope this helps.. ^_^