Classic-Pickit Fehler

01/17/2011 01:28 zl3x#1
Ich bin kein Mensch der sich damit so gut auskennt daher bräuchte ich eure hilfe mal bitte.

Check output files in NTBot/item_config/directoy

4/180 Fail

Code:
// ##### Basic Items ################################################################################

// ##### Gems ##########################
//[Name] == FlawlessAmethyst
//[Name] == FlawlessDiamond
//[Name] == FlawlessEmerald
//[Name] == FlawlessRuby
//[Name] == FlawlessSapphire
//[Name] == FlawlessSkull
//[Name] == FlawlessTopaz
[Name] == PerfectAmethyst
[Name] == PerfectDiamond
[Name] == PerfectEmerald
[Name] == PerfectRuby
[Name] == PerfectSapphire
[Name] == PerfectSkull
[Name] == PerfectTopaz

// ##### Potions #######################
[Name] == GreaterHealingPotion
[Name] == SuperHealingPotion
[Name] == GreaterManaPotion
[Name] == SuperManaPotion
[Name] == RejuvenationPotion
[Name] == FullRejuvenationPotion

// ##### Gold ##########################
[Type] == gold # [Gold] >= 5000

// ##### Gamble Gold ###################
[type] == Armor && [Quality] == magic # [Dexterity] == 1000
[Type] == Wand && [Quality] == magic # [Dexterity] == 1000
[Type] == Scepter && [Quality] == magic # [Dexterity] == 1000
[Type] == Staff && [Quality] == magic # [Dexterity] == 1000

//***************************************************************************************************
// ##### Unique Items ###############################################################################

// ##### Helms ######################################################################################
//[Name] == SkullCap && [Quality] == Unique # [ItemMagicBonus] >= 20 // Tarnhelm
//[Name] == BoneHelm && [Quality] == Unique // Wurmschädel / Wormskull
//[Name] == Crown && [Quality] == Unique // Untote Krone / Undead Crown
//[Name] == Mask && [Quality] == Unique // das Gesicht des Horrors / The Face of Horror

// ##### Armor ######################################################################################
[Name] == StuddedLeather && [Quality] == Unique // Zuckzappel / Twitchthroe
//[Name] == RingMail && [Quality] == Unique // Dunkelglüh / Darkglow
//[Name] == ScaleMail && [Quality] == Unique // Falkenhemd / Hawkmail
//[Name] == ChainMail && [Quality] == Unique // Funkenhemd / Sparking Mail
//[Name] == GothicPlate && [Quality] == Unique // Klapperkäfig / Rattlecage
//[Name] == SplintMail && [Quality] == Unique // Eisblinker / Iceblink
//[Name] == FullPlateMail && [Quality] == Unique # [FireResist] == 35 && [LightResist] == 35 && [ColdResist] == 35 && [PoisonResist] == 35 // Goldhaut / Goldskin
//[Name] == AncientArmor && [Quality] == Unique # [ItemAllSkills] == 1 // Seide des Siegers / Silks of the Victor
[Name] == LightPlate && [Quality] == Unique // Himmlisches Gewand / Heavenly Garb

// ##### Gloves #####################################################################################
[Name] == LightGauntlets && [Quality] == unique # [EnhancedDefense] >= 20 // Magefist
[Name] == ChainGloves && [Quality] == unique # [ItemMagicBonus] >= 36 // Wächtertreu / Chance Guards

// ##### Boots ######################################################################################
[Name] == Boots && [Quality] == unique # [EnhancedDefense] >= 10 // Heißsporn / Hotspur
//[Name] == LightPlatedBoots && [Quality] == Unique // Goblin-Zeh / Goblin Toe
//[Name] == Greaves && [Quality] == Unique // Tränenkeule / Tearhaunch

// ##### Belts ######################################################################################
[Name] == Belt && [Quality] == Unique	// Nachtrauch / Nightsmoke
[Name] == HeavyBelt && [Quality] == Unique // Goldträger / Goldwrap
[Name] == PlatedBelt && [Quality] == Unique // Klingengurt / Bladebuckle

// ##### Weapons  ###################################################################################
[Name] == LongBow && [Quality] == Unique // Rabenklaue / Raven Claw
[Name] == Dagger && [Quality] == Unique	// Möwe / Gull
[Name] == Blade && [Quality] == Unique	&& [FCR] == 50 // Geisterscherbe / Spectral Shard
[Name] == HandAxe && [Quality] == Unique // Der Knirscher / The Gnasher
//[Name] == Maul && [Quality] == Unique	// Knochenbrecher / Bonesnap
//[Name] == GreatMaul && [Quality] == Unique // Stahlschläger / Steeldriver

// ##### Rings ######################################################################################
//[Type] == ring && [Quality] == unique # [ItemMagicBonus] >= 28 // Nagelring
[Type] == ring && [Quality] == unique # [ItemMaxManaPercent] == 25 // Stone of Jordan

// ##### Amulets ####################################################################################
//[Type] == Amulet && [Quality] == unique # [FireResist] >= 50 // Nokozan-Relikt / Nokozan Relic

//***************************************************************************************************
// ##### Set Items ##################################################################################

// ##### Angelic Raiment ############################################################################
//[Name] == RingMail && [Quality] == set // Angelic Mantle
//[Name] == Sabre && [Quality] == set // Angelic Sickle
[Type] == ring && [Quality] == set # [MaxHP] == 20 // Angelic Halo
[Type] == amulet && [Quality] == set # [ItemLightRadius] == 3 && [ItemDamageToMana] == 20 // Angelic Wings

// ##### Arcanna's Tricks ###########################################################################
//[Type] == amulet && [Quality] == set # [MaxMana] == 15 // Arcanna's Sign
//[Name] == SkullCap && [Quality] == set // Arcanna's Head
//[Name] == LightPlate && [Quality] == set // Arcanna's Flesh
//[Name] == WarStaff && [Quality] == set // Arcanna's Deathwand

// ##### Arctic Gear ################################################################################
//[Name] == QuiltedArmor && [Quality] == set // Arctic Furs
//[Name] == LightBelt && [Quality] == set // Arctic Binding
//[Name] == LightGauntlets && [Quality] == set # [MaxHP] == 20 && [IAS] == 10 // Arctic Mitts
//[Name] == ShortWarBow && [Quality] == set // Arctic Horn

// ##### Berseker's Arsenal #########################################################################
//[Name] == Helm && [Quality] == set // Berserker's Headgear
//[Name] == SplintMail && [Quality] == set // Berserker's Hauberk
//[Name] == DoubleAxe && [Quality] == set // Berserker's Hatchet

// ##### Cathan's Traps #############################################################################
//[Type] == ring && [Quality] == set # [LifeLeech] == 6 && [NormalDamageReduction] == 2 // Cathan's Seal
//[Type] == amulet && [Quality] == set # [FHR] == 10 && [LightMaxDam] == 5 // Cathan's Sigil
//[Name] == ChainMail && [Quality] == set // Cathan's Mesh
//[Name] == Mask && [Quality] == set // Cathan's Visage

// ##### Civerb's Vestment ##########################################################################
//[Name] == GrandScepter && [Quality] == set // Civerb's Cudgel
//[Type] == amulet && [Quality] == set # [ManaRecovery] == 40 && [HPRegen] == 4 // Civerb's Icon
//[Name] == LargeShield && [Quality] == set // Civerb's Ward

// ##### Cleglaw's Brace ############################################################################
//[Name] == LongSword && [Quality] == set // Cleglaw's Tooth
//[Name] == ChainGloves && [Quality] == set // Cleglaw's Pincers
//[Name] == SmallShield && [Quality] == set // Cleglaw's Claw

// ##### Death's Disguise ###########################################################################
//[Name] == WarSword && [Quality] == set // Death's Touch
//[Name] == LeatherGloves && [Quality] == set // Death's Hand
//[Name] == Sash && [Quality] == set // Death's Guard

// ##### Hsaru's Defense ############################################################################
//[Name] == Buckler && [Quality] == set // Hsarus' Iron Fist
//[Name] == Belt && [Quality] == set # [ColdResist] == 20 && [MaxHP] == 20 // Hsarus' Iron Stay
//[Name] == ChainBoots && [Quality] == set // Hsarus' Iron Heel

// ##### Infernal Tools #############################################################################
//[Name] == Cap && [Quality] == set # [FireResist] == 10 && [LightResist] == 10 && [ColdResist] == 10 && [PoisonResist] == 10 // Infernal Cranium
//[Name] == GrimWand && [Quality] == set // Infernal Touch
//[Name] == HeavyBelt && [Quality] == set # [MaxHP] == 20 && [EnhancedDefense] == 25 // Infernal Sign

// ##### Iratha's Finery ############################################################################
[Name] == HeavyBelt && [Quality] == set # [MinDamage] == 5 // Iratha's Cord
[Name] == Crown && [Quality] == set # [FireResist] == 30 && [LightResist] == 30 // Iratha's Coil
[Type] == amulet && [Quality] == set # [PoisonResist] == 30 && [PoisonLength] == -75 // Iratha's Collar
[Name] == LightGauntlets && [Quality] == set # [ColdResist] == 30 // Iratha's Cuff

// ##### Isenhart's Armory ##########################################################################
//[Name] == BroadSword && [Quality] == set // Isenhart's Lightbrand
//[Name] == FullHelm && [Quality] == set // Isenhart's Horns
//[Name] == BreastPlate && [Quality] == set // Isenhart's Case
//[Name] == GothicShield && [Quality] == set // Isenhart's Parry

// ##### Milabrega's Regalia ########################################################################
//[Name] == KiteShield && [Quality] == set // Milabrega's Orb
//[Name] == AncientArmor && [Quality] == set // Milabrega's Robe
//[Name] == WarScepter && [Quality] == set // Milabrega's Rod
//[Name] == Crown && [Quality] == set # [MaxHP] == 15 && [MaxMana] == 15 // Milabrega's Diadem

// ##### Sigon's Steel ##############################################################################
//[Name] == GreatHelm && [Quality] == set // Sigon's Visor
//[Name] == GothicPlate && [Quality] == set // Sigon's Shelter
//[Name] == Greaves && [Quality] == set // Sigon's Sabot
//[Name] == TowerShield && [Quality] == set // Sigon's Guard
//[Name] == PlatedBelt && [Quality] == set // Sigon's Warp
//[Name] == Gauntlets && [Quality] == set // Sigon's Gage

// ##### Tancred's Battlegear #######################################################################
//[Name] == BoneHelm && [Quality] == set // Tancred's Skull
//[Name] == FullPlateMail && [Quality] == set // Tancred's Spine
//[Name] == Boots && [Quality] == set # [StaminaRecoveryBonus] == 25 && [Dexterity] == 10 // Tancred's Hobnails
//[Name] == MilitaryPick && [Quality] == set // Tancred's Crowbill
//[Type] == amulet && [Quality] == set # [MagicDamageReduction] == 1 && [NormalDamageReduction] == 2 // Tancred's Weird

// ##### Vidala's Rig ###############################################################################
//[Type] == amulet && [Quality] == set # [ColdResist] == 20 && [MaxMana] == 15 // Vidala's Snare
//[Name] == LongBattleBow && [Quality] == set // Vidala's Barb
//[Name] == LeatherArmor && [Quality] == set // Vidala's Ambush
//[Name] == LightPlatedBoots && [Quality] == set // Vidala's Fetlock

//***************************************************************************************************
// ##### Rare Items #################################################################################

// ##### Gloves #####################################################################################
[Type] == Gloves && [Quality] == rare # [IAS] >= 10 && [Strength] >= 5 && ([Dexterity] >= 5 || [LifeLeech] >=3 || [ManaLeech] >= 3)
[Type] == Gloves && [Quality] == rare # [IAS] >= 10 && [Dexterity] >= 5 && ([LifeLeech] >=3 || [ManaLeech] >= 3)
[Type] == Gloves && [Quality] == rare # [IAS] >= 10 && [Strength] >= 5 && ([Dexterity] >= 5 || [LifeLeech] >=3 || [ManaLeech] >= 3)
[Type] == Gloves && [Quality] == rare # [IAS] >= 10 && [Strength] >= 5 && ([Dexterity] >= 5 || [LifeLeech] >=3 || [ManaLeech] >= 3 || [FireResist]+[LightResist]+[ColdResist] >= 40)
[Type] == Gloves && [Quality] == rare # [IAS] >= 10 && [Dexterity] >= 5 && ([LifeLeech] >=3 || [ManaLeech] >= 3 || [FireResist]+[LightResist]+[ColdResist] >= 40)
[Type] == Gloves && [Quality] == rare # [IAS] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 40
[Type] == Gloves && [Quality] == rare # [IAS] >= 10 && [Strength] >= 5 && [FireResist]+[LightResist]+[ColdResist] >= 40
[Type] == Gloves && [Quality] == rare # [IAS] >= 10 && [Dexterity] >= 5 && [FireResist]+[LightResist]+[ColdResist] >= 40
[Type] == Gloves && [Quality] == rare # [LifeLeech]+[ManaLeech] >= 3 && [FireResist]+[LightResist]+[ColdResist] >= 40
[Type] == Gloves && [Quality] == rare && [Class] == exceptional # [EnhancedDefense] >= 90 && ([itemtohitpercent] >= 5 || [Strength] >= 5 || [Dexterity] >= 5)
[Type] == Gloves && [Quality] == rare # ([IAS] == 10 || [ManaLeech] == 3 || [LifeLeech] == 3 || [Dexterity] >= 5 || [Strength] >= 5 || [MaxMana] >= 25) && ([ColdResist]+[LightResist]+[FireResist] >= 40)

// ##### Boots ######################################################################################
//[Type] == boots && [Quality] == rare # [FRW] >= 10 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 60
//[Type] == boots && [Quality] == rare # [FRW] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 60
[Name] == Boots && [Quality] == rare # [FRW] >= 10 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 60
[Name] == Boots && [Quality] == rare # [FRW] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 60
[Name] == LightPlatedBoots && [Quality] == rare # [FRW] >= 10 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 60
[Name] == LightPlatedBoots && [Quality] == rare # [FRW] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 60
[Name] == Greaves && [Quality] == rare # [FRW] >= 10 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 60
[Name] == Greaves && [Quality] == rare # [FRW] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 60
[Name] == ChainBoots && [Quality] == rare # [FRW] >= 10 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 60
[Name] == ChainBoots && [Quality] == rare # [FRW] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 60
[Name] == HeavyBoots && [Quality] == rare # [FRW] >= 10 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 60
[Name] == HeavyBoots && [Quality] == rare # [FRW] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 60
[Name] == DemonhideBoots && [Quality] == rare # [FRW] >= 10 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 60
[Name] == DemonhideBoots && [Quality] == rare # [FRW] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 60
[Name] == SharkskinBoots && [Quality] == rare # [FRW] >= 10 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 60
[Name] == SharkskinBoots && [Quality] == rare # [FRW] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 60
[Name] == MeshBoots && [Quality] == rare # [FRW] >= 10 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 60
[Name] == MeshBoots && [Quality] == rare # [FRW] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 60
//[Name] == BattleBoots && [Quality] == rare # [FRW] >= 10 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 60
//[Name] == BattleBoots && [Quality] == rare # [FRW] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 60
//[Name] == WarBoots && [Quality] == rare # [FRW] >= 10 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 60
//[Name] == WarBoots && [Quality] == rare # [FRW] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 60

// ##### Helms ######################################################################################
//[Type] == helm && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35
[Name] == grimhelm && [Quality] == rare # [FHR] >= 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35
//[Name] == grimhelm && [Quality] == rare # [EnhancedDefense] >= 80  [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 10
[Name] == bonehelm && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35
[Name] == helm && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35
[Name] == SkullCap && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35
[Name] == FullHelm && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35
[Name] == GreatHelm && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35
[Name] == Casque && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35
[Name] == DeathMask && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35
[Name] == cap && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35
[Name] == crown && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35
[Name] == warhat && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35
[Name] == Sallet && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35
[Name] == Casque && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35
[Name] == Mask && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35
//[Name] == Basinet && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35
//[Name] == WingedHelm && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35
[Name] == Crown && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35
[Name] == GrandCrown && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 35
//[Name] == GrandCrown && [Quality] == rare # [EnhancedDefense] >= 80  [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 10

// ##### Armors #####################################################################################
[Name] == DemonhideArmor && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == DemonhideArmor && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == SerpentskinArmor && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == SerpentskinArmor && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == BreastPlate && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == BreastPlate && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == SplintMail && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == SplintMail && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == PlateMail && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == PlateMail && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == FieldPlate && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == FieldPlate && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == GothicPlate && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == GothicPlate && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == FullPlateMail && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == FullPlateMail && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == AncientArmor && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == AncientArmor && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == LightPlate && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == LightPlate && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == GhostArmor && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == GhostArmor && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == SerpentskinArmor && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == SerpentskinArmor && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == DemonhideArmor && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == DemonhideArmor && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == TrellisedArmor && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == TrellisedArmor && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == LinkedMail && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == LinkedMail && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == TrellisedArmor && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == TrellisedArmor && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == TigulatedMail && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == TigulatedMail && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == Cuirass && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == Cuirass && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == RussetArmor && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == RussetArmor && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == TemplarCoat && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == TemplarCoat && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == SharktoothArmor && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == SharktoothArmor && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == EmbossedPlate && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == EmbossedPlate && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == ChaosArmor && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
//[Name] == ChaosArmor && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] == 10 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == OrnatePlate && [Quality] == rare # [EnhancedDefense] >= 60 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 10
//[Name] == OrnatePlate && [Quality] == rare # [EnhancedDefense] >= 80 && [MAXHP] >= 20
[Name] == MagePlate && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46
[Name] == MagePlate && [Quality] == rare # [EnhancedDefense] >= 80 && [MAXHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 46

// ##### Shields ####################################################################################
[Name] == GrimShield && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == GrimShield && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == BoneShield && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == BoneShield && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == BarbedShield && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == BarbedShield && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == Pavise && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == Pavise && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == DragonShield && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == DragonShield && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == KiteShield && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == KiteShield && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == GothicShield && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == GothicShield && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == SpikedShield && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == SpikedShield && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == Scutum && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == Scutum && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == SpikedShield && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == SpikedShield && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == SpikedShield && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == SpikedShield && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19
[Name] == TowerShield && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 19 && [LightResist] >= 19 && [ColdResist] >= 19 && [PoisonResist] >= 19 && [ItemReqPercent] <= -30

// ##### Shields >16@ ###############################################################################
[Name] == Pavise && [Quality] == rare # [EnhancedDefense] >= 90 && [ICB] >= 20 && [FBR] >=30
[Name] == GrimShield && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && [PoisonResist] >= 15
[Name] == GrimShield && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && [PoisonResist] >= 15
[Name] == BoneShield && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && [PoisonResist] >= 15
[Name] == BoneShield && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && [PoisonResist] >= 15
[Name] == BarbedShield && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && [PoisonResist] >= 15
[Name] == BarbedShield && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && [PoisonResist] >= 15
[Name] == Pavise && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && [PoisonResist] >= 15
[Name] == Pavise && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && [PoisonResist] >= 15
[Name] == DragonShield && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && [PoisonResist] >= 15
[Name] == DragonShield && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && [PoisonResist] >= 15
[Name] == KiteShield && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && [PoisonResist] >= 15
[Name] == KiteShield && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && [PoisonResist] >= 15
[Name] == GothicShield && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && [PoisonResist] >= 15
[Name] == GothicShield && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && [PoisonResist] >= 15
[Name] == SpikedShield && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && [PoisonResist] >= 15
[Name] == SpikedShield && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && [PoisonResist] >= 15
[Name] == Scutum && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && [PoisonResist] >= 15
[Name] == Scutum && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && [PoisonResist] >= 15
[Name] == SpikedShield && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && [PoisonResist] >= 15
[Name] == SpikedShield && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && [PoisonResist] >= 15
[Name] == SpikedShield && [Quality] == rare # [PaladinSkills] == 2 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && [PoisonResist] >= 15
[Name] == SpikedShield && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && [PoisonResist] >= 15
[Name] == TowerShield && [Quality] == rare # [FBR] >= 30 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && [PoisonResist] >= 15

// ##### Belts ######################################################################################
[Type] == Belt && [Quality] == rare # [FHR] >= 10 && [Strength] >= 10 && [MaxHp] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 30
//[Type] == belt && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 30
[Type] == belt && [Quality] == rare # [Strength] >= 10 && [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 30

// ##### Weapons  ###################################################################################
[Name] == ExecutionerSword && [Quality] == rare # [EnhancedDamage] >= 160
[Name] == BattleHammer && [Quality] == rare # [EnhancedDamage] >= 160
[Name] == MarteldeFer && [Quality] == rare # [EnhancedDamage] >= 160
[Name] == Lance && [Quality] == rare # [EnhancedDamage] >= 160
[Name] == Naga && [Quality] == rare # [EnhancedDamage] >= 160
[Type] == Scepter && [Quality] == rare # [PaladinSkills] == 2 && [SkillBlessedHammer] == 3 && [SkillConcentration] == 3
[Type] == Scepter && [Quality] == rare # [PaladinSkills] == 2 && [FCR] >= 10 && [SkillBlessedHammer] == 3
[Type] == Scepter && [Quality] == rare # [PaladinSkills] == 2 && [FCR] >= 10 && [SkillConcentration] == 3
[Type] == Scepter && [Quality] == rare # [PaladinSkills] == 2 && [SkillBlessedHammer] == 3
[Type] == Scepter && [Quality] == rare # [PaladinSkills] == 2 && [SkillConcentration] == 3
[Type] == Wand && [Quality] == rare # [NecromancerSkills] == 2 && [SkillBoneSpear] ==3 && [SkillBoneSpirit] == 3
[Type] == Wand && [Quality] == rare # [NecromancerSkills] == 2 && [SkillBoneSpear] ==3
[Type] == Wand && [Quality] == rare # [NecromancerSkills] == 2 && [SkillBoneSpirit] == 3

// ##### Rings ######################################################################################
[Type] == ring && [Quality] == rare # [FCR] == 10 && ([Strength] >= 10 || [Dexterity] >= 10) && [FireResist]+[LightResist]+[ColdResist] >= 25
[Type] == ring && [Quality] == rare # [FCR] == 10 && [FireResist]+[LightResist]+[ColdResist] >= 25
[Type] == ring && [Quality] == rare # [ToHit] >= 70 && [FireResist]+[LightResist]+[ColdResist] >= 25 && [LifeLeech]+[ManaLeech] >= 9
[Type] == ring && [Quality] == rare # [ToHit] >= 70 && [FireResist]+[LightResist]+[ColdResist]>= 25 && ([LifeLeech] >= 6 || [ManaLeech] >= 4) && ([Strength] >= 5 || [Dexterity] >= 0)
[Type] == ring && [Quality] == rare # [ToHit] >= 70 && ([MaxDamage] >= 4 || [MinDamage] >= 7 || [LifeLeech] >= 5 || [ManaLeech] >= 4 || [Strength] >= 10 || [Dexterity] >= 10) && ([ColdResist]+[LightResist]+[FireResist] >= 35 || [MaxLife] >= 20)
[Type] == ring && [Quality] == rare # [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 35 && [MaxLife] >= 20

// ##### Amulets ####################################################################################
//[Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] >= 1 && [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 40
//[Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] >= 1 && [FireResist]+[LightResist]+[ColdResist] >= 40
//[Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [FireResist]+[LightResist]+[ColdResist] >= 40
[Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2
[Type] == Amulet && [Quality] == magic # [ItemAddClassSkills] == 2

//***************************************************************************************************
// ##### Magic Items ################################################################################

// ##### Weapons  ###################################################################################
//[Type] == scepter && [Quality] == magic # [PaladinSkills] == 2 && [SkillFistOfTheHeavens] >= 2 && [SkillConviction] >= 2
[Type] == Scepter && [Quality] == magic # [PaladinSkills] == 2 && [SkillBlessedHammer] >= 2 && [SkillConcentration] >= 2
[Type] == Scepter && [Quality] == magic # [PaladinSkills] == 2 && [FCR] >= 10 && ([SkillBlessedHammer] == 3 || [SkillConcentration] == 3)
[Type] == Scepter && [Quality] == magic # [PaladinSkills] == 2 && ([SkillBlessedHammer] == 3 || [SkillConcentration] == 3)
[Type] == Wand && [Quality] == magic # [NecromancerSkills] == 2 && [SkillBoneSpear] >=2 && [SkillBoneSpirit] >= 2
[Type] == Wand && [Quality] == magic # [NecromancerSkills] == 2 && ([SkillBoneSpear] ==3 || [SkillBoneSpirit] == 3)
01/17/2011 06:58 The.Bavarian#2
Kein Plan obs daran liegt, aber da
Code:
// ##### Gamble Gold ###################
[type] == Armor && [Quality] == magic # [Dexterity] == 1000
ist das "t" Klein geschrieben ganz am Anfang.
01/17/2011 07:31 RezChams#3
Geh bitte in den Thread, wo du den Bot her hast
01/17/2011 08:27 lanara#4
Schau halt in die output files, wo der Fehler ist...
01/17/2011 11:19 FoGzone#5
Quote:
Originally Posted by lanara View Post
Schau halt in die output files, wo der Fehler ist...
:handsdown:
in dem ordner item_configs werden Textdateien erstellt, in denen der fehler aufgelistet wird. Dort wird dir genau gesagt, mit welchem befehl er nicht zurecht kommt

edit:
also ich hab das jetzt mal eben mit meinem bot getestet und er sagt mir folgendes:

Code:
[Name] == Blade && [Quality] == Unique	&& [FCR] == 50 // Geisterscherbe / Spectral Shard
	Alias Errors		:	50

[Name] == Pavise && [Quality] == rare # [EnhancedDefense] >= 90 && [ICB] >= 20 && [FBR] >=30
	Alias Errors		:	icb 

[Type] == ring && [Quality] == rare # [ToHit] >= 70 && ([MaxDamage] >= 4 || [MinDamage] >= 7 || [LifeLeech] >= 5 || [ManaLeech] >= 4 || [Strength] >= 10 || [Dexterity] >= 10) && ([ColdResist]+[LightResist]+[FireResist] >= 35 || [MaxLife] >= 20)
	Alias Errors		:	maxlife 

[Type] == ring && [Quality] == rare # [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 35 && [MaxLife] >= 20
	Alias Errors		:	maxlife
- Maxlife muss [MaxHP] sein
- bei der 50 oben hab ich keine ahnung warum er das als fehler bezeichnet, aber wahrscheinlich is, dass fcr ned so hoch definiert wurde. Mach einfach [Name] == Blade && [Quality] == unique da es nur ein unique messer gibt ;)
- bei dem ICB weiß ich ned was es heißen soll
01/17/2011 17:13 MrFock#6
[Name] == Blade && [Quality] == Unique # [FCR] == 50
01/17/2011 23:54 FoGzone#7
Quote:
Originally Posted by MrFock View Post
[Name] == Blade && [Quality] == Unique # [FCR] == 50
die offensichtlichsten fehler überseh ich ma wieder :D