Packet Capturing, Editing and Sending

09/25/2007 03:12 ProVPer#1
Is it possible to capture, send and edit packets for Conquer through a packet sniffer (eg:Ethernet) or will I have to write my own proxy to do it? If you can use a packet sniffer, what would be the best one to use?
09/25/2007 03:38 Real~Death#2
well the packets are encrypted(search for encrypt/decrypt tells how to encrypt and decrypt packets)there are some tools to help make the 3/4 keys.till about last week you were able to send packets using coproxy1.3/crack(worked for around 10 years now is dead :( )
09/25/2007 04:47 bone-you#3
If you are intelligible enough to copy paste for the most part and are willing to learn some c++ you can use my proxy + the module system to inject packets at will.
09/25/2007 06:11 Real~Death#4
Quote:
Originally Posted by bone-you View Post
If you are intelligible enough to copy paste for the most part and are willing to learn some c++ you can use my proxy + the module system to inject packets at will.
good idea,also why does your proxy still work?what changed,other proxies once you conect using a proxy(crack for example)it sends your login packet and after that notin...you can even close the proxy without it DCing you...then again this aint the place to be asking
09/25/2007 14:07 biertje!#5
Quote:
Originally Posted by bone-you View Post
If you are intelligible enough to copy paste for the most part and are willing to learn some c++ you can use my proxy + the module system to inject packets at will.
How can i get the source I am not a guru, but I can work my way arround it.
Thank you very much
:cool::rolleyes:
09/25/2007 15:29 bone-you#6
Quote:
Originally Posted by Real~Death View Post
good idea,also why does your proxy still work?what changed,other proxies once you conect using a proxy(crack for example)it sends your login packet and after that notin...you can even close the proxy without it DCing you...then again this aint the place to be asking
The other proxies no longer properly replace the ip string and the client tries connecting on its own or they replace it incorrectly and it stalls trying to connect to an invalid ip or something.

Quote:
Originally Posted by biertje! View Post
How can i get the source I am not a guru, but I can work my way arround it.
Thank you very much
:cool::rolleyes:
The topic is in my sig. Use the base template source link from my post. It takes knowledge of packet structures to use it.

A way you could go about it is intercept incoming chat messages (my auto stig example shows you how to do that) and catch the string "/inject" or something and on that string have it send a packet of your choice.
09/25/2007 15:54 Queen-Of-Evil#7
Quote:
Originally Posted by bone-you View Post
The other proxies no longer properly replace the ip string and the client tries connecting on its own or they replace it incorrectly and it stalls trying to connect to an invalid ip or something.
Ive Tried fixing it but there wasnt any refrences to 0x41F so i couldnt change the value to 0x41C, and in my server to client packet exchange theres 0x3EC... So im thinking maybe the value is wrong, any ideas?
09/25/2007 16:41 mp3809#8
omg i have seen 2 working proxy an no one will tell anyone how they got it back up an running why r people wonting to not help people out. if u know show people that what i say

bone you ur proxy look good but i don't know anything about module's an how to use them lol
but queen of evil i love yours too u got some sweet stuff like teleport with att work together to get them both working better
09/25/2007 16:53 bone-you#9
Quote:
Originally Posted by Queen-Of-Evil View Post
Ive Tried fixing it but there wasnt any refrences to 0x41F so i couldnt change the value to 0x41C, and in my server to client packet exchange theres 0x3EC... So im thinking maybe the value is wrong, any ideas?
It's in the auth->client transfer. It's the only packet that's received from the auth server if there isn't an error message.
09/26/2007 02:12 ProVPer#10
Cool :D Il have a look at the temlate when I get hope. Im still learning C++ at the moment so i may not be able to contribute as much but I think this could turn into a good topic. Is C++ all I will need to make a proxy for packets guys?