Is it possible to capture, send and edit packets for Conquer through a packet sniffer (eg:Ethernet) or will I have to write my own proxy to do it? If you can use a packet sniffer, what would be the best one to use?
good idea,also why does your proxy still work?what changed,other proxies once you conect using a proxy(crack for example)it sends your login packet and after that notin...you can even close the proxy without it DCing you...then again this aint the place to be askingQuote:
If you are intelligible enough to copy paste for the most part and are willing to learn some c++ you can use my proxy + the module system to inject packets at will.
How can i get the source I am not a guru, but I can work my way arround it.Quote:
If you are intelligible enough to copy paste for the most part and are willing to learn some c++ you can use my proxy + the module system to inject packets at will.
The other proxies no longer properly replace the ip string and the client tries connecting on its own or they replace it incorrectly and it stalls trying to connect to an invalid ip or something.Quote:
good idea,also why does your proxy still work?what changed,other proxies once you conect using a proxy(crack for example)it sends your login packet and after that notin...you can even close the proxy without it DCing you...then again this aint the place to be asking
The topic is in my sig. Use the base template source link from my post. It takes knowledge of packet structures to use it.Quote:
How can i get the source I am not a guru, but I can work my way arround it.
Thank you very much
:cool::rolleyes:
Ive Tried fixing it but there wasnt any refrences to 0x41F so i couldnt change the value to 0x41C, and in my server to client packet exchange theres 0x3EC... So im thinking maybe the value is wrong, any ideas?Quote:
The other proxies no longer properly replace the ip string and the client tries connecting on its own or they replace it incorrectly and it stalls trying to connect to an invalid ip or something.
It's in the auth->client transfer. It's the only packet that's received from the auth server if there isn't an error message.Quote:
Ive Tried fixing it but there wasnt any refrences to 0x41F so i couldnt change the value to 0x41C, and in my server to client packet exchange theres 0x3EC... So im thinking maybe the value is wrong, any ideas?