Well first off let me say that I know where the sound files are kept as in bell.wav for mets and dbs. What I am trying to do here is edit the code of the client itself so that the path of the sound is different for mets, dbs, even scrolls and gems when they drop. Example: When you get a met drop it would play say the sound of an explosion. When you get a db drop it would play the sound of a dragon roar. So what I am needing to find it the file in the client that tells the client to go and get the sound bell.wav when a met or db drops. All I need is to know which file in the client holds this information. I can do the edits myself. Any and all help is greatly appreciated. Thanks.