Autopick

12/16/2010 17:26 Verdacht#1
Is it possible to activate autopick by UCE? Changing value 0 to 1 or something?
12/16/2010 20:17 Fremo.#2
no
12/16/2010 21:10 theSn!peR#3
lmao ur imagining alot xD .. its working with the dgbhelp.dll ,, but not anymore on KOEM ;)
12/19/2010 12:15 IRknight1337#4
i believe could be done via uce too, why not? if no1 released it yet, doesent mean its not possible lol
12/19/2010 15:57 Mahatma#5
well, it could be...but i think it would be pretty hard...
at party/longrange and healbot the "target-id" stays the same at every packet but @pickhack the id is diffrent at every packet...and btw as far as i can remember the autobot in the engine only used space for pick...well, doesn't mean that it's not possible because the drop id's need to be stored somewhere in engine ofc...but i think it wouldn't be that easy with uce...

Greetz
Mahatma
12/20/2010 09:04 Kealy#6
Quote:
Originally Posted by Mahatma View Post
well, it could be...but i think it would be pretty hard...
I will make it, someday :>
12/20/2010 18:19 Mahatma#7
Quote:
Originally Posted by Kealy View Post
I will make it, someday :>
Quote:
Originally Posted by Mahatma View Post
well, it could be...but i think it would be pretty hard for me...
oops...fixed :P
12/20/2010 21:26 theSn!peR#8
Kealy FTW :D
12/21/2010 17:21 ovyeminem#9
Would be cool, its annoying pressing space all the time lol.
12/22/2010 17:09 DjKrava#10
xD true true.. but well:P good way is to remove mobs and pick:p
12/22/2010 17:48 EddyGER#11
no mobs = no drops = you dont need an autopicker :p
12/22/2010 18:14 Timo264#12
i guess krava means something different.
he removes the models of the mob, so that he can walk through them and doesn't get stucked between mobs
12/25/2010 13:59 DjKrava#13
ye timo is right ;)