How to get X/Y position

05/15/2007 13:46 getsu#1
Quote:

Getting the X & Y Position from Memory
By: Drew Benton
[Only registered and activated users can see links. Click Here To Register...]

These are the two functions that can be used to return the player's position from memory.
Before now, it was really hard to get the X and Y position from memory since it was not
stored in a static location that was easily read from like the character name or server.
Having accomplished this and since no one else has released anything else of this nature,
I've decided to share it with anyone interested. There is plenty more to come :)

These functions were originally implemented in assembly, but I have converted it into
only C++ to make it easier for people of other language to use the concept. Included
is the source code, the compiled ready to use DLL file to be used in
other languages that support using functions from DLLs (C#, VB, AutoIT), a C++ demo project
ready to run, as well as the Visual Studio project if you want to build the DLL again to
make changes or update the code after client patches. I am not going to teach this
because it's too complicated to write here.

Video: [Only registered and activated users can see links. Click Here To Register...]
Video2: [Only registered and activated users can see links. Click Here To Register...]
Download: [Only registered and activated users can see links. Click Here To Register...]

Watch the first video link, it shows you everything you may want to know.

If you guys have any questions, feel free to ask. This is a public release so feel free
to share it.
=======================

Quote from 0x33
[Only registered and activated users can see links. Click Here To Register...]
05/15/2007 20:42 BlackUniX#2
LOL? is this Silkroad Online or what???? in your vidoe??
05/15/2007 20:44 nikerman#3
video lol
05/15/2007 21:33 lennard2l#4
wtf
wth
omg
omfg
omfag
stfu noob!
wtf i dont understand what u can do with it?!
05/15/2007 21:45 elite004#5
nice rubbish
05/16/2007 01:02 Reclaimer991#6
Quote:
Originally posted by getsu@May 15 2007, 13:46
Quote:

Getting the X & Y Position from Memory
By: Drew Benton
[Only registered and activated users can see links. Click Here To Register...]

These are the two functions that can be used to return the player's position from memory.
Before now, it was really hard to get the X and Y position from memory since it was not
stored in a static location that was easily read from like the character name or server.
Having accomplished this and since no one else has released anything else of this nature,
I've decided to share it with anyone interested. There is plenty more to come :)

These functions were originally implemented in assembly, but I have converted it into
only C++ to make it easier for people of other language to use the concept. Included
is the source code, the compiled ready to use DLL file to be used in
other languages that support using functions from DLLs (C#, VB, AutoIT), a C++ demo project
ready to run, as well as the Visual Studio project if you want to build the DLL again to
make changes or update the code after client patches. I am not going to teach this
because it's too complicated to write here.

Video: [Only registered and activated users can see links. Click Here To Register...]
Video2: [Only registered and activated users can see links. Click Here To Register...]
Download: [Only registered and activated users can see links. Click Here To Register...]

Watch the first video link, it shows you everything you may want to know.

If you guys have any questions, feel free to ask. This is a public release so feel free
to share it.
=======================

Quote from 0x33
[Only registered and activated users can see links. Click Here To Register...]
guys do a scann on it.....1 post i dont trust it...evene if its an oficial release
05/16/2007 01:09 magicmonkey#7
They might install a keylogger just go get back at us for using Softmod. LOL.
05/16/2007 01:21 neoragex#8
i dont understand wtf u trying to give us. xy memory for wat??
my friend play at cc dat have AGoBack find hes way to bot again w/out doin the setting again n again,
just copy & paste the conf file. :D the bot goin back to training place where it was set.
so dats my point i dont understand wat u trying to give me/us.
05/16/2007 01:50 lynxz#9
Quote:
Originally posted by lennard2l@May 15 2007, 15:33
wtf
wth
omg
omfg
omfag
stfu noob!
wtf i dont understand what u can do with it?!
You realize the "blade" in your sig is a d8 sword right? lmao
05/16/2007 02:01 getsu#10
LOL, its a tool to give you your X/Y position in sro
You can use it to make other tools, like monitoring the location of your char without maximizing your SRO client.
But guess that the video and text wasnt enough for you to understand....doesnt matter.
Those who know what it is for can use it...

What i dont understand is why the ignorant people need to be aggressive and flame/degrade a thread...
05/16/2007 04:40 magicmonkey#11
Quote:
Originally posted by lynxz+May 16 2007, 01:50--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (lynxz @ May 16 2007, 01:50)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--lennard2l@May 15 2007, 15:33
wtf
wth
omg
omfg
omfag
stfu noob!
wtf i dont understand what u can do with it?!
You realize the "blade" in your sig is a d8 sword right? lmao [/b][/quote]
LOLZ. Pwned.
05/17/2007 06:17 l33tn355#12
Quote:
Originally posted by magicmonkey+May 16 2007, 04:40--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (magicmonkey @ May 16 2007, 04:40)</td></tr><tr><td id='QUOTE'>
Quote:
Originally posted by -lynxz@May 16 2007, 01:50
<!--QuoteBegin--lennard2l
Quote:
@May 15 2007, 15:33
wtf
wth
omg
omfg
omfag
stfu noob!
wtf i dont understand what u can do with it?!

You realize the "blade" in your sig is a d8 sword right? lmao
LOLZ. Pwned. [/b][/quote]
hahaha OWNED
03/01/2009 11:02 HellCritical#13
Quote:
Originally Posted by BlackUniX View Post
LOL? is this Silkroad Online or what???? in your vidoe??
omfg are you idiot? remove some signatures!!!
03/01/2009 13:08 maxbot#14
This thread is old as hell. And you bumped it.
03/01/2009 13:30 Eckoro#15
yes he did

#closed