AB wann gibt es die ersten WoW server die auf 4.0.1 laufen ?
SMSG_LOGIN_SETTIMESPEED = 0x0A10, // implemented
CMSG_CHAR_CREATE = 0x2BF0, // implemented
CMSG_CHAR_ENUM = 0x03F8, // implemented
CMSG_CHAR_DELETE = 0x8A78, // implemented
SMSG_CHAR_CREATE = 0xC211, // implemented
SMSG_CHAR_ENUM = 0x429C, // implemented
SMSG_CHAR_DELETE = 0x0278, // implemented
CMSG_PLAYER_LOGIN = 0x1621, // implemented
SMSG_NEW_WORLD = 0x4A5D, // implemented
CMSG_NAME_QUERY = 0x4354, // implemented
SMSG_NAME_QUERY_RESPONSE = 0x0A14, // implemented
CMSG_CREATURE_QUERY = 0xE3D5, // implemented
SMSG_CREATURE_QUERY_RESPONSE = 0x83B8, // implemented
CMSG_CONTACT_LIST = 0x63D4, // implemented
SMSG_CONTACT_LIST = 0x439C, // implemented
SMSG_FRIEND_STATUS = 0xBF16, // implemented
CMSG_ADD_FRIEND = 0xCAB1, // implemented
CMSG_MESSAGECHAT = 0xFFFF, // not longer used in client! Instead it uses the following:
CMSG_CHAT_MSG_SAY = 0x5200, // implemented { uint32 lang, string message }
CMSG_CHAT_MSG_YELL = 0x7200, // implemented { uint32 lang, string message }
SMSG_MESSAGECHAT = 0xBD0, // implemented
SMSG_UPDATE_OBJECT = 0x8BF0, // implemented
SMSG_DESTROY_OBJECT = 0xE310, // implemented
MSG_MOVE_START_FORWARD = 0x0B31, // implemented
MSG_MOVE_START_BACKWARD = 0x0B50, // implemented
MSG_MOVE_STOP = 0x433C, // implemented
MSG_MOVE_START_STRAFE_LEFT = 0xE395, // implemented
MSG_MOVE_START_STRAFE_RIGHT = 0x6BF4, // implemented
MSG_MOVE_STOP_STRAFE = 0xA31C, // implemented
MSG_MOVE_JUMP = 0x0A39, // implemented
MSG_MOVE_START_TURN_LEFT = 0xAA90, // implemented
MSG_MOVE_START_TURN_RIGHT = 0x4BFC, // implemented
MSG_MOVE_STOP_TURN = 0xC39D, // implemented
MSG_MOVE_SET_RUN_MODE = 0xE339, // implemented
MSG_MOVE_SET_WALK_MODE = 0x8A74, // implemented
MSG_MOVE_FALL_LAND = 0xAA58, // implemented
MSG_MOVE_HEARTBEAT = 0xB38, // implemented
SMSG_TRIGGER_CINEMATIC = 0x6310, // implemented
SMSG_SET_PROFICIENCY = 0x22D4, // implemented
SMSG_ACTION_BUTTONS = 0xEB74, // implemented
SMSG_INITIAL_SPELLS = 0xC2B0, // implemented
SMSG_LEARNED_SPELL = 0xCAFC, // implemented
SMSG_BINDPOINTUPDATE = 0xA255, // implemented
CMSG_PLAYED_TIME = 0x8355, // implemented
SMSG_PLAYED_TIME = 0x6BF8, // implemented
SMSG_AUTH_CHALLENGE = 0x8500, // implemented
CMSG_AUTH_SESSION = 0x3000, // implemented
SMSG_AUTH_RESPONSE = 0xEB58, // implemented
SMSG_EXPLORATION_EXPERIENCE = 0x8B58, // implemented
SMSG_ACCOUNT_DATA_TIMES = 0x82B5, // implemented
CMSG_UPDATE_ACCOUNT_DATA = 0xEB55, // implemented
SMSG_PLAY_SOUND = 0xA2D1, // implemented
SMSG_MOTD = 0x4394, // implemented
SMSG_REALM_SPLIT = 0x4270, // implemented
CMSG_REALM_SPLIT = 0xAB58, // implemented
SMSG_TIME_SYNC_REQ = 0xA318, // implemented
CMSG_CHAR_CUSTOMIZE = 0x250, /// TODO: implement
SMSG_CHAR_CUSTOMIZE = 0xE2B5, /// TODO: implement
CMSG_READY_FOR_ACCOUNT_DATA_TIMES = 0x6A99,
SMSG_LFG_BOOT_PLAYER = 0x8399,