Multihack 32bit compatible

10/30/2010 12:15 I.Base#1
If anyone wants to help me to make my hack 32bit compatible ?

Screen:

Source:

Thank You !!!
10/30/2010 12:28 Konata-Chan#2
€dit komplett........
Also mal gucken




versuch mal so^^

was habe ich geändert.........
WaitProcess als PID nehmen
Nach Wait Sleep 900
Nach OPEN MEMORY SLEEP 700


€dit²: Die Bilder werden vorraussichtlich aber nicht angezeigt werden nur mal so gesagt.......


€dit³: Versuch lieber das mal so zu machen
Was habe ich an den noch geändert......
Habe noch dazu gemacht das sich das GUI schließt wenn man auf Start beim Patcher gedrückt hat
10/30/2010 13:00 coladose#3
Damit auch andere das Bild sehen können musst du es noch ins Script installieren per

PHP Code:
FileInstall() 
MFG
10/30/2010 13:05 Konata-Chan#4

Interresant mal das zu wissen xDDDDD


hey I.Base das musst du nur noch bei dir am PC komplieren dann funkt alles

10/30/2010 14:35 Al Kappaccino#5
Jetzt überlegt mal wieso
PHP Code:
Global Const $PROCESS_ALL_ACCESS 0x1f0fff 
Hier keinen Zweck erfüllt.
10/30/2010 17:26 I.Base#6
in english pls...
10/30/2010 18:10 PenGuin :O#7
Quote:
Originally Posted by JakeFrost77 View Post
Jetzt überlegt mal wieso
PHP Code:
Global Const $PROCESS_ALL_ACCESS 0x1f0fff 
Hier keinen Zweck erfüllt.
$PROCESS_ALL_ACCESS is not needed :P

Ive cleaned up the source. Removing unnecessary includes and used tabs to read the source better.
Code:
#include <NomadMemory.au3>
#include <GUIConstantsEx.au3>
#RequireAdmin

FileInstall("C:\Users\privat\Documents\ICQ\579821439\ReceivedFiles\427852695 Justin\Anime\[large][AnimePaper]scans_H2SO4_nat(0.69)__THISRES__297690.jpg", @TempDir & "pic\pic1.jpg", 1)
FileInstall("C:\Users\privat\Documents\ICQ\579821439\ReceivedFiles\427852695 Justin\Anime\[large][AnimePaper]wallpapers_Baka-to-Test-to-Shoukanjuu_Garvin(1.33)__THISRES__104214.jpg", @TempDir & "pic\pic2.jpg", 1)

ToolTip("Waiting for S4 League...", 0, 0)
$Form1 = GUICreate("Multihack by I.Base", 614, 437, 175, 124)
GUISetBkColor(0xC0DCC0)
$Pic1 = GUICtrlCreatePic(@TempDir & "pic\pic1.jpg", 336, 0, 276, 436)
$Group1 = GUICtrlCreateGroup("Hacks", 8, 8, 321, 89)
$Checkbox1 = GUICtrlCreateCheckbox("Accuracy 0", 16, 24, 97, 17)
$Checkbox2 = GUICtrlCreateCheckbox("Movespeed", 16, 48, 97, 17)
$Checkbox3 = GUICtrlCreateCheckbox("Fumbi Spawn", 16, 72, 97, 17)
$Checkbox4 = GUICtrlCreateCheckbox("Lobby Spawn", 120, 24, 97, 17)
$Checkbox5 = GUICtrlCreateCheckbox("Team Spawn", 120, 48, 97, 17)
$Checkbox6 = GUICtrlCreateCheckbox("No SP for Skills", 120, 72, 97, 17)
$Checkbox7 = GUICtrlCreateCheckbox("No Laser", 224, 24, 97, 17)
$Checkbox8 = GUICtrlCreateCheckbox("Slang", 224, 48, 97, 17)
$Checkbox9 = GUICtrlCreateCheckbox("1 Hit", 224, 72, 97, 17)
GUICtrlCreateGroup("", -99, -99, 1, 1)
$Group2 = GUICtrlCreateGroup("Cam", 8, 104, 185, 97)
$Checkbox10 = GUICtrlCreateCheckbox("Y-Cam = 3000", 16, 120, 97, 17)
$Checkbox11 = GUICtrlCreateCheckbox("X-Cam = 0", 16, 144, 97, 17)
GUICtrlCreateGroup("", -99, -99, 1, 1)
$Button1 = GUICtrlCreateButton("How to use ?", 200, 112, 131, 25)
$Button2 = GUICtrlCreateButton("About", 200, 144, 131, 25)
$Button3 = GUICtrlCreateButton("Exit", 200, 176, 131, 25)
$Pic2 = GUICtrlCreatePic(@TempDir & "pic\pic2.jpg", 8, 208, 324, 220)
GUISetState(@SW_SHOW)

While 1
	If ProcessExists("HGWC.exe") <> 0 Then Hack()
	$nMsg = GUIGetMsg()
	Switch $nMsg
		Case $GUI_EVENT_CLOSE
		Case $Button1
			MsgBox(0, "Success", "Choose your Hacks")
		Case $Button2
			MsgBox(0, "Success", "Hack by I.Base" & @CRLF & "Helped by Konata-Chan")
		Case $Button3
			MsgBox(0, "Success", "Successful")
			Exit
	EndSwitch
WEnd

Func Hack()
	GUISetState(@SW_HIDE)
	$PID = ProcessWait("S4Client.exe")
	Sleep(900)
	$Open = _MemoryOpen($PID)
	Sleep(700)
	If GUICtrlRead($Checkbox1) = 1 Then
		_MEMORYWRITE(0x00D3F078, $Open, "0", "Char[1]")
	EndIf
	If GUICtrlRead($Checkbox2) = 1 Then
		_MEMORYWRITE(0x00D3F014, $Open, "sniper_mode_fov", "Char[15]")
		_MEMORYWRITE(0x00D3F02B, $Open, "sniper_mode_fov", "Char[15]")
	EndIf
	If GUICtrlRead($Checkbox3) = 1 Then
		_MEMORYWRITE(0x00CF9628, $Open, "ball_spawn_pos", "Char[14]")
		_MEMORYWRITE(0x00CF9648, $Open, "ball_spawn_pos", "Char[14]")
		_MEMORYWRITE(0x00CF9618, $Open, "ball_spawn_pos", "Char[14]")
		_MEMORYWRITE(0x00CF9638, $Open, "ball_spawn_pos", "Char[14]")
	EndIf
	If GUICtrlRead($Checkbox4) = 1 Then
		_MEMORYWRITE(0x00CF9628, $Open, "0", "Char[1]")
		_MEMORYWRITE(0x00CF9648, $Open, "0", "Char[1]")
		_MEMORYWRITE(0x00CF9618, $Open, "0", "Char[1]")
		_MEMORYWRITE(0x00CF9638, $Open, "0", "Char[1]")
	EndIf
	If GUICtrlRead($Checkbox5) = 1 Then
		_MEMORYWRITE(0x00CF9628, $Open, "beta_spawn_pos", "Char[14]")
		_MEMORYWRITE(0x00CF9648, $Open, "alpha_spawn_pos", "Char[15]")
	EndIf
	If GUICtrlRead($Checkbox6) = 1 Then
		_MEMORYWRITE(0x00D3E6F8, $Open, "0", "Char[1]")
		_MEMORYWRITE(0x00D3E708, $Open, "0", "Char[1]")
		_MEMORYWRITE(0x00D42F00, $Open, "0", "Char[1]")
		_MEMORYWRITE(0x00D42F18, $Open, "0", "Char[1]")
		_MEMORYWRITE(0x00D3E708, $Open, "0", "Char[1]")
		_MEMORYWRITE(0x00D42F18, $Open, "0", "Char[1]")
		_MEMORYWRITE(0x00D3E6EC, $Open, "0", "Char[1]")
		_MEMORYWRITE(0x00D42EEC, $Open, "0", "Char[1]")
		_MEMORYWRITE(0x00D42F46, $Open, "0", "Char[1]")
		_MEMORYWRITE(0x00D42F9D, $Open, "0", "Char[1]")
		_MEMORYWRITE(0x00D42FB5, $Open, "0", "Char[1]")
	EndIf
	If GUICtrlRead($Checkbox7) = 1 Then
		_MEMORYWRITE(0x00CF9694, $Open, "0", "Char[1]")
		_MEMORYWRITE(0x00CF96A8, $Open, "0", "Char[1]")
		_MEMORYWRITE(0x00CF96BC, $Open, "0", "Char[1]")
		_MEMORYWRITE(0x00CF96D0, $Open, "0", "Char[1]")
		_MEMORYWRITE(0x00CF96E4, $Open, "0", "Char[1]")
	EndIf
	If GUICtrlRead($Checkbox8) = 1 Then
		_MEMORYWRITE(0x00CF0F86, $Open, "0", "Char[1]")
		_MEMORYWRITE(0x00CF0FB6, $Open, "0", "Char[1]")
		_MEMORYWRITE(0x00CF0FE6, $Open, "0", "Char[1]")
	EndIf
	If GUICtrlRead($Checkbox9) = 1 Then
		_MEMORYWRITE(0x00D3F00C, $Open, "range", "Char[5]")
	EndIf
	If GUICtrlRead($Checkbox10) = 1 Then
		_MEMORYWRITE(0x00CF9E08, $Open, "3000", "Float")
	EndIf
	If GUICtrlRead($Checkbox11) = 1 Then
		_MEMORYWRITE(0x00CF9E0C, $Open, "0", "Float")
	EndIf
	Sleep(300)
	Exit
EndFunc   ;==>Hack
10/30/2010 18:11 Konata-Chan#8
@ pinguin94
Ehm das mit den variablen in der FileInstall geht nicht....
Schmeiß bei den hier auch mal was raus

PHP Code:
#RequireAdmin  
#include <NomadMemory.au3>  
#include <ButtonConstants.au3>  
#include <GUIConstantsEx.au3>  
#include <WindowsConstants.au3>  
#include <EditConstants.au3>  
#include <StaticConstants.au3>  
#include <WinAPI.au3>  
FileInstall("C:\Users\privat\Documents\ICQ\579821439\ReceivedFiles\427852695 Justin\Anime\[large][AnimePaper]scans_H2SO4_nat(0.69)__THISRES__297690.jpg",".\pic1.jpg",1)
FileInstall("C:\Users\privat\Documents\ICQ\579821439\ReceivedFiles\427852695 Justin\Anime\[large][AnimePaper]wallpapers_Baka-to-Test-to-Shoukanjuu_Garvin(1.33)__THISRES__104214.jpg",@TempDir "pic\pic2.jpg",1)
ToolTip("Waiting for S4 League..."00)  
Global Const 
$PROCESS_ALL_ACCESS 0x1f0fff  
#Region ### START Koda GUI section ### Form=  
$Form1 GUICreate("Multihack by I.Base"614437175124)  
GUISetBkColor(0xC0DCC0)  
$Pic1 GUICtrlCreatePic(".\pic1.jpg"3360276436)  
$Group1 GUICtrlCreateGroup("Hacks"8832189)  
$Checkbox1 GUICtrlCreateCheckbox("Accuracy 0"16249717)  
$Checkbox2 GUICtrlCreateCheckbox("Movespeed"16489717)  
$Checkbox3 GUICtrlCreateCheckbox("Fumbi Spawn"16729717)  
$Checkbox4 GUICtrlCreateCheckbox("Lobby Spawn"120249717)  
$Checkbox5 GUICtrlCreateCheckbox("Team Spawn"120489717)  
$Checkbox6 GUICtrlCreateCheckbox("No SP for Skills"120729717)  
$Checkbox7 GUICtrlCreateCheckbox("No Laser"224249717)  
$Checkbox8 GUICtrlCreateCheckbox("Slang"224489717)  
$Checkbox9 GUICtrlCreateCheckbox("1 Hit"224729717)  
GUICtrlCreateGroup("", -99, -9911)  
$Group2 GUICtrlCreateGroup("Cam"810418597)  
$Checkbox10 GUICtrlCreateCheckbox("Y-Cam = 3000"161209717)  
$Checkbox11 GUICtrlCreateCheckbox("X-Cam = 0"161449717)  
GUICtrlCreateGroup("", -99, -9911)  
$Button1 GUICtrlCreateButton("How to use ?"20011213125)  
$Button2 GUICtrlCreateButton("About"20014413125)  
$Button3 GUICtrlCreateButton("Exit"20017613125)  
$Pic2 GUICtrlCreatePic(".\pic2.jpg"8208324220)  
GUISetState(@SW_SHOW)  
#EndRegion ### END Koda GUI section ###  

While 1  
    
If ProcessExists("HGWC.exe") <> 0 Then Hack()  
    
$nMsg GUIGetMsg()  
    Switch 
$nMsg  
    
Case $GUI_EVENT_CLOSE  
        
Case $Button1  
        MsgBox
(0,"Success","Choose your Hacks")  
        Case 
$Button2  
        MsgBox
(0,"Success","Hack by I.Base" & @CRLF "Helped by Konata-Chan")  
        Case 
$Button3  
        MsgBox
(0,"Success","Successful")  
          
        Exit  
    EndSwitch  
WEnd  

Func Hack
()  
     
GUISetState(@SW_HIDE)      

$PID ProcessWait("S4Client.exe"
     
Sleep(900)      




$Open _MemoryOpen($PID)  

Sleep(700


        If 
GUICTRLREAD($Checkbox1) = 1 then  
        _MEMORYWRITE
(0x00D3F078$OPEN"0""Char[1]")  
        EndIf  
        If 
GUICTRLREAD($Checkbox2) = 1 then  
        _MEMORYWRITE
(0x00D3F014$OPEN"sniper_mode_fov""Char[15]")  
        
_MEMORYWRITE(0x00D3F02B$OPEN"sniper_mode_fov""Char[15]")  
        EndIf  
        If 
GUICTRLREAD($Checkbox3) = 1 then  
        _MEMORYWRITE
(0x00CF9628$OPEN"ball_spawn_pos""Char[14]")  
        
_MEMORYWRITE(0x00CF9648$OPEN"ball_spawn_pos""Char[14]")  
        
_MEMORYWRITE(0x00CF9618$OPEN"ball_spawn_pos""Char[14]")  
        
_MEMORYWRITE(0x00CF9638$OPEN"ball_spawn_pos""Char[14]")  
        EndIf  
        If 
GUICTRLREAD($Checkbox4) = 1 then  
        _MEMORYWRITE
(0x00CF9628$OPEN"0""Char[1]")  
        
_MEMORYWRITE(0x00CF9648$OPEN"0""Char[1]")  
        
_MEMORYWRITE(0x00CF9618$OPEN"0""Char[1]")  
        
_MEMORYWRITE(0x00CF9638$OPEN"0""Char[1]")  
        EndIf  
        If 
GUICTRLREAD($Checkbox5) = 1 then  
        _MEMORYWRITE
(0x00CF9628$OPEN"beta_spawn_pos""Char[14]")  
        
_MEMORYWRITE(0x00CF9648$OPEN"alpha_spawn_pos""Char[15]")  
        EndIf  
        If 
GUICTRLREAD($Checkbox6) = 1 then  
        _MEMORYWRITE
(0x00D3E6F8$OPEN"0""Char[1]")  
        
_MEMORYWRITE(0x00D3E708$OPEN"0""Char[1]")  
        
_MEMORYWRITE(0x00D42F00$OPEN"0""Char[1]")  
        
_MEMORYWRITE(0x00D42F18$OPEN"0""Char[1]")  
        
_MEMORYWRITE(0x00D3E708$OPEN"0""Char[1]")  
        
_MEMORYWRITE(0x00D42F18$OPEN"0""Char[1]")  
        
_MEMORYWRITE(0x00D3E6EC$OPEN"0""Char[1]")  
        
_MEMORYWRITE(0x00D42EEC$OPEN"0""Char[1]")  
        
_MEMORYWRITE(0x00D42F46$OPEN"0""Char[1]")  
        
_MEMORYWRITE(0x00D42F9D$OPEN"0""Char[1]")  
        
_MEMORYWRITE(0x00D42FB5$OPEN"0""Char[1]")  
        EndIf  
        If 
GUICTRLREAD($Checkbox7) = 1 then  
        _MEMORYWRITE
(0x00CF9694$OPEN"0""Char[1]")  
        
_MEMORYWRITE(0x00CF96A8$OPEN"0""Char[1]")  
        
_MEMORYWRITE(0x00CF96BC$OPEN"0""Char[1]")  
        
_MEMORYWRITE(0x00CF96D0$OPEN"0""Char[1]")  
        
_MEMORYWRITE(0x00CF96E4$OPEN"0""Char[1]")  
        EndIf  
        If 
GUICTRLREAD($Checkbox8) = 1 then  
        _MEMORYWRITE
(0x00CF0F86$OPEN"0""Char[1]")  
        
_MEMORYWRITE(0x00CF0FB6$OPEN"0""Char[1]")  
        
_MEMORYWRITE(0x00CF0FE6$OPEN"0""Char[1]")  
        EndIf  
        If 
GUICTRLREAD($Checkbox9) = 1 then  
        _MEMORYWRITE
(0x00D3F00C$OPEN"range""Char[5]")  
        EndIf  
        If 
GUICTRLREAD($Checkbox10) = 1 then  
        _MEMORYWRITE
(0x00CF9E08$OPEN"3000""Float")  
        EndIf  
        If 
GUICTRLREAD($Checkbox11) = 1 then  
        _MEMORYWRITE
(0x00CF9E0C$OPEN"0""Float")  
        EndIf  
        
Sleep(300)  
        Exit  
        
EndFunc 
10/30/2010 18:38 I.Base#9
Don't work it will be dedected on Windows 7 Ultimate 32bit
10/30/2010 18:57 Konata-Chan#10
mh...... this problem I have with my new trainer for 32-bit too....,
10/30/2010 20:36 PenGuin :O#11
Quote:
Originally Posted by Konata-Chan View Post
@ pinguin94
Ehm das mit den variablen in der FileInstall geht nicht....
Schmeiß bei den hier auch mal was raus
Was willst du?
Sorry aber ich check nicht was du meinst.
10/30/2010 23:05 I.Base#12
any idea ?
10/30/2010 23:27 °Bloody°Albozz°#13
nice design xD
10/30/2010 23:31 I.Base#14
Quote:
Originally Posted by agonit12 View Post
nice design xD
don't spam if you want to leech it then have fun :rolleyes: