Quote:
Originally posted by redb00mer+Mar 25 2007, 12:48--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (redb00mer @ Mar 25 2007, 12:48)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--craby987@Mar 24 2007, 22:19
I need to know the value for people moving (freeze players) and player position/speed (teleport/speed hack). If you wont tell me these just give me a hint of what to search for with tsearch!!
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Other players (enemy freeze): Have a friend type /loc, give you the results, and move. Rinse and repeat. Think of the three coordinates as X Y Z values.
Yourself (teleporting): The same as other players, only you type /loc for yourself. [/b][/quote]
Couple of my questions;
1.) I understand the concept, however wouldn't there be more values than just X Y and Z? There would be one set for each enemy, therefore how do you find all of them and make it variable to how many are on the cont? i.e. x1 y1 z1 x2 y2 z2 et cetera.
2.) Wouldn't nop'ing them make them disappear, not freeze? Their location would no longer exist.
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Append on Mar 30 2007, 22:42<hr> Also
3.) What type of variable are they stored in?
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Append on Mar 30 2007, 23:25<hr> And..
Ignore #3
4.) No matter how many times I alter it, I always end up with 100+ variables for my loc. If I autohack it and nop it, I end up dropping into the middle of nowhere or into an ocean and dying.