Hi also ich bekomme meinen server nicht zum laufen! hab alles nach anleitung gemacht aber die exe dateien wollen ned starten! immer nur ganz kurz!
ich gib mal den code von mangosd.conf und realmd.conf
man:
des andere da^^
pls helf was ich macehn muss!
ich gib mal den code von mangosd.conf und realmd.conf
man:
Code:
# MaNGOS Configuration file ConfVersion=2006082301 # RealmID must match the realmlist RealmID = 1 # 0 NORMAL 1 PVP 4 NORMAL 6 RP 8 RPPVP GameType = 1 # Data directory setting. # Important: DataDir needs to be quoted, as it is a string which may # contain space characters. DataDir = "." # Database connection settings for the world server. # Default: hostname;port;username;password;database LoginDatabaseInfo = "127.0.0.1;3306;root;root;realmd" WorldDatabaseInfo = "127.0.0.1;3306;root;root;mangos" # Settings for maximum database-ping interval (minutes between pings) MaxPingTime = 30 # Server console level of logging # 0 = Minimum; 1 = Basic&Error; 2 = Detail; 3 = Full/Debug # Default: 0 # recommend: 1 LogLevel = 3 # Logfile name # empty name disable creating log file: LogFile = # Default: "Server.log" LogFile = "Server.log" # Server file level of logging # 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug # Default: 0 LogFileLevel = 0 # Packet logging for the worldserver # Default: 0 (false) # 1 (true) LogWorld = 1 # Log filters # 0 (default) - include in log if log level permit, 1 - not include with any log level LogFilter_TransportMoves = 0 LogFilter_CreatureMoves = 0 # Color for messages (format "normal_color details_color debug_color error_color) # Colors: 0 - BLACK, 1 - RED, 2 - GREEN, 3 - BROWN, 4 - BLUE, 5 - MAGENTA, 6 - CYAN, 7 - GREY, # 8 - YELLOW, 9 - LRED, 10 - LGREEN, 11 - LBLUE, 12 - LMAGENTA, 13 - LCYAN, 14 - WHITE # Default: "" - none colors # "13 7 11 9" - for example :) LogColors = "" # Log file of gm commands # Default: "" (Disable) GmLogFile = "" # Used processors mask for multi-processors system (Used only at Windows) # Default: 0 (selected by OS) # number (bitmask value of selected processors) UseProcessors = 0 # Process proirity setting (Used only at Windows) # 0 (Normal) # Default: 1 (HIGH) ProcessPriority = 1 # Compression level for update packages sended to client (1..9) # Default: 1 (speed) # 9 (best compression) Compression = 1 # Maximum number of players in the world. Excluding GM's # Default: 100 PlayerLimit = 100 # Max level that can reached by player for expirience (in range from 1 to 255). # Change not recommended # Default: 60 MaxPlayerLevel = 60 # Max count that player can learn the primary trade skill. # Default: 2 # Max : 9 MaxPrimaryTradeSkill = 2 # Min signatures count to creating guild (0..9). # Default: 9 MinPetitionSigns = 9 # Max distance to creature for group memeber to get XP at creature death. # Default: 74 MaxGroupXPDistance = 74 # Max level different with creature for group member to get XP at creature death. # Default: 10 MaxGroupXPLevelDiff = 10 # Allow or not accounts to create characters in the 2 teams in any game type. # Defaullt: 0 (Not allowed) # 1 (Allowed) AllowTwoSide.Accounts = 0 # Allow or not common :chat(say,yell);channel(chat)group(join)guild(join);trade for players from different teams. # Defaullt: 0 (Not allowed) # 1 (Allowed) AllowTwoSide.Interaction = 0 # Allow or not show player from both team in who list. # Defaullt: 0 (Not allowed) # 1 (Allowed) AllowTwoSide.WhoList = 0 # Is GM accept whispers from player by default. # Default: 0 (false) # 1 (true) GM.WhisperingTo = 0 # Is GM showed in who list (if visible). # Default: 0 (false) # 1 (true) GM.InWhoList = 0 # Group visibility modes # Default: 0 (standard setting: only members from same group can 100% auto detect invisible player) # 1 (raid members 100% auto detect invisible player from same raid) # 2 (players from same team can 100% auto detect invisible player) GroupVisibility = 0 # Message of the Day. Displayed at worldlogin for every user. Motd = "Welcome to the Massive Network Game Object Server." # Health and power regeneration. Rate.Health = 1; Rate.Power1 = 1; Rate.Power2 = 1; Rate.Power3 = 1; # Drop rates # Default: 1 Rate.Drop.Items = 1 Rate.Drop.Money = 1 # XP rates # Default: 1 Rate.XP.Kill = 1 Rate.XP.Quest = 1 Rate.XP.Explore = 1 # Creature Damage Rate. # Examples: 2 - creatures will damage 2x, 1.7 - 1.7x. Rate.Creature.Normal.Damage = 1 Rate.Creature.Elite.Elite.Damage = 1 Rate.Creature.Elite.RAREELITE.Damage = 1 Rate.Creature.Elite.WORLDBOSS.Damage = 1 Rate.Creature.Elite.RARE.Damage = 1 # Creature Health Ammount Modifier. # Examples: 2 - creatures have 2x health, 1.7 - 1.7x. Rate.Creature.Normal.HP = 1 Rate.Creature.Elite.Elite.HP = 1 Rate.Creature.Elite.RAREELITE.HP = 1 Rate.Creature.Elite.WORLDBOSS.HP = 1 Rate.Creature.Elite.RARE.HP = 1 # Resting points grow rates (1 - normal, 2 - double rate, 0.5 - half rate, etc) from standart values Rate.Rest.InGame = 1 Rate.Rest.Offline.InTavernOrCity = 1 Rate.Rest.Offline.InWilderness = 1 # Skill chance values (0..100) # default: 100-75-25-0 SkillChance.Orange = 100 SkillChance.Yellow = 75 SkillChance.Green = 25 SkillChance.Grey = 0 #Aggro radius percent or off. # 0 - off (0%) # Default: 1 - 100% # 1.5 - 150% Rate.Creature.Aggro = 1 # Default remote console port Ra.Port = 3443 # Log remote console connections Ra.Log = 1 # Minimum level that's required to login,3 by default Ra.MinLevel = 3 # Kick client on wrong pass Ra.Secure = 1 # Maximum overspeed ping count before player kick (minimum is 2, 0 used for disable check) # Default: 10 MaxOverspeedPings = 10 # Unload grids (if you have lot memory you can disbale it to speed up player move to new grids second time) # 0 (not unload grids) # Default: 1 (unload grids) GridUnload = 1; # All times are in milliseconds. # Default socket select time SocketSelectTime = 10000 # Default grid clean up delay GridCleanUpDelay = 300000 # Default map update interval MapUpdateInterval = 100 # Default weather update interval ChangeWeatherInterval = 600000 # Default PlayerSaveInterval PlayerSaveInterval = 900000 # Default WorldServerPort WorldServerPort = 8085 # Beep at mangosd start finished (mostly work only at Unix/Linux systems) # Default: 1 BeepAtStart = 1
Code:
# MaNGOS realmd configuration file ConfVersion=2006060401 # Database connection settings for the realm server. # Default: hostname;port;username;password;database LoginDatabaseInfo = "127.0.0.1;3306;root;root;realmd" # Settings for maximum database-ping interval (minutes between pings) MaxPingTime = 30 # Default RealmServerPort RealmServerPort = 3724 # Server console level of logging # 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug # Default: 0 LogLevel = 0 # Logfile name # empty name disable creating log file: LogFile = # Default: "Server.log" - not recommended. LogFile = "Realmd.log" # Server file level of logging # 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug # Default: 0 LogFileLevel = 0 # Color for messages (format "normal_color details_color debug_color error_color) # Colors: 0 - BLACK, 1 - RED, 2 - GREEN, 3 - BROWN, 4 - BLUE, 5 - MAGENTA, 6 - CYAN, 7 - GREY, # 8 - YELLOW, 9 - LRED, 10 - LGREEN, 11 - LBLUE, 12 - LMAGENTA, 13 - LCYAN, 14 - WHITE # Default: "" - none colors # "13 7 11 9" - for example :) LogColors = "" # Used processors mask for multi-processors system (Used only at Windows) # Default: 0 (selected by OS) # number (bitmask value of selected processors) UseProcessors = 0 # Process proirity setting (Used only at Windows) # 0 (Normal) # Default: 1 (HIGH) ProcessPriority = 1