[Release] /pwn command for 5165

09/10/2010 23:15 iLikeSkittles#1
Have you ever encountered a very disruptive/annoying player, but don't wanna ban him? USE THIS.

Code:
#region /pwn
if (Cmd[0] == "/pwn") 
{
Game.Character C = Game.World.CharacterFromName(Cmd[1]);
if (C != null)
{
C.Level = 1; // Makes player back to level 1.
C.Experience = 0;
C.CurHP = 1; // Makes player have only 1 HP left.
C.Teleport(1002, 431, 449); // This teleports the player to a bunch of pheasants. (Very effective.)
Game.World.SendMsgToAll(C.Name , C.Name + " has been pwned by a GM!", 2011, 0);
Game.World.SendMsgToAll(C.Name, C.Name + " is back to level 1 again.", 2005, 0);
}
}
#endregion
You might have to edit the location so that the player gets pwned by a mob.

Credits go to my cousin for the idea. Lol.

#edit


Another fun command:
Code:
                        if (Cmd[0] == "/hax")
                        {
                            #region TEH STATUS EFFECTS -- VERY FUN
                            if (Cmd[1] == "vortex") // Spin Spin Spin
                                GC.MyChar.StatEff.Add(NewestCOServer.Game.StatusEffectEn.ShurikenVortex);
                            if (Cmd[1] == "fly") // Fly forever and ever =]
                                GC.MyChar.StatEff.Add(NewestCOServer.Game.StatusEffectEn.Fly);
                            if (Cmd[1] == "cyclone") //Speedhack ftw.
                                GC.MyChar.StatEff.Add(NewestCOServer.Game.StatusEffectEn.Cyclone);
                            if (Cmd[1] == "ride") // Try this without a horse.
                                GC.MyChar.StatEff.Add(NewestCOServer.Game.StatusEffectEn.Ride);
                            if (Cmd[1] == "gone") // Makes you completely invisible.
                                GC.MyChar.StatEff.Add(NewestCOServer.Game.StatusEffectEn.Gone);                 
                            if (Cmd[1] == "fstrike") // Long distance melee
                                GC.MyChar.StatEff.Add(NewestCOServer.Game.StatusEffectEn.FatalStrike);
                            if (Cmd[1] == "off") // Turns off effects
                                GC.MyChar.StatEff.Clear();
                            #endregion
                        }
To stop the effects, type /hax off.
09/11/2010 01:21 ~Master#2
Lmao
09/11/2010 13:36 Basser#3
Finally, a useful release.
09/26/2010 09:00 GunPoint#4
nice release!! the idea behind it is superb!! keep the ideas coming
09/26/2010 15:02 killersub#5
wow. Im stunned. This really is da most useful release I have seen.
great job.
09/27/2010 02:10 Fish*#6
This made my day, thanks!
09/28/2010 01:11 justprownage#7
Lol this is cool. :)
09/28/2010 03:01 JustPrownage fan#8
finnaly a good release very very good xD
09/28/2010 03:11 justprownage#9
Quote:
Originally Posted by JustPrownage fan View Post
finnaly a good release very very good xD
Who are you? LOL
09/28/2010 03:12 JustPrownage fan#10
Quote:
Originally Posted by justprownage View Post
Who are you? LOL

im yo biggest fan and follow u til u love me papa paparazzi no homo:mofo::handsdown::handsdown:
09/28/2010 06:38 JustPrownage_2#11
Very sweet release it helped me alot

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