Stacking problem

09/09/2010 11:52 ryuchetval#1
Hello everybody...I was wondering if anybody knows how to make a stack or how to fix the stacking problem in the 5165 version...I'm using tanel's source and the stack can't be done as in real co by going out the screen...if anybody can help me thanks in advance!
09/09/2010 12:44 -Fáng-#2
I'm kinda confused... stacking problem? I thought you were going to talk about items in the newest patch being stacked. Can you tell us a bit more about this problem?
09/09/2010 12:50 TechBoX#3
Quote:
Originally Posted by ryuchetval View Post
Hello everybody...I was wondering if anybody knows how to make a stack or how to fix the stacking problem in the 5165 version...I'm using tanel's source and the stack can't be done as in real co by going out the screen...if anybody can help me thanks in advance!
stacking what?
09/09/2010 12:54 -Fáng-#4
Quote:
Originally Posted by TechBoX View Post
stacking what?
Oh, in the new Conquer Online, you can stack certain items. Basically, it puts a number next to the item and when you click on it, it uses one of that item as if it were one. It's really weird but helpful. They don't do it with HP and MP pots though which is the stupidest thing! xP
09/09/2010 13:11 Korvacs#5
No, hes refering to the a player stack, where you put a load of noobs on 1 spot and then jump off the screen and then back onto the screen and then onto the stack, this places the last character that jumped onto the stack on the top and can then tank.

As for "fixing" this problem, its purely down to the way the server stores entities, you cannot fix it as the server simply wasnt designed to utilize cell based storage, you would need to convert the entire system over so that each cell contained storage for objects, and so that the last object added to the array was the one that mobs attacked. It would be alot of work.
09/09/2010 15:44 -impulse-#6
What Korvacs said, or, you log in with the stacker before the noobs are logged in, as, the monsters go through the dictionary/hashtable and starts from 0, they will select the first attackable entity which would be the stacker.
09/09/2010 15:56 ryuchetval#7
ye i was talking about player stacks... as you said impulse i hope it works...
09/09/2010 16:43 Basser#8
I don't think stack not working is a bug.
I think it's a bug CO made into a feature.
And it won't be easy adding this.
09/09/2010 22:35 { Angelius }#9
Amen