City Gaurds

08/22/2010 16:33 FadMucker#1
hey guys i recently downloaded the so called clean unedited 5165 which tbh it totaly edited,i noticed the city gaurd have been changed to like orcs with twin axes :/ can any1 please tell me how to return them to normal? thx.
08/22/2010 16:57 µ~Xero~µ#2
Mobs.txt -> Guard -> Mesh to 900 or 910 and ur done
08/22/2010 17:59 pro4never#3
to elaborate slightly. That's server side. NOT client side.

Change the monster mesh and the server will spawn the correct one (900 by default for guard)
08/22/2010 18:46 Basser#4
This actually could be client-side, it is not certain that its not, however I do expect its server-side.
I would follow Yukis advise.
08/22/2010 18:58 FadMucker#5
is this the line i have to change?
97 Guard 6 2168 250 50000 2500 70 10000 0 0 100 70 21 8036 0 False 18 100000 500000 500 3 False

if so what extactly i need to change?
08/22/2010 19:32 .Beatz#6
:facepalm:
97 Guard 6 900 250 50000 2500 70 10000 0 0 100 70 21 1100 0 False 18 100000 500000 500 3 False
08/22/2010 19:37 BLASTER!!!!#7
open oldcodb.
open the winrar archive called oldcodb.
replace mobspawns.txt and mobinfo.txt.
done :)
08/22/2010 19:39 .Beatz#8
Quote:
Originally Posted by BLASTER!!!! View Post
open oldcodb.
open the winrar archive called oldcodb.
replace mobspawns.txt and mobinfo.txt.
done :)

**EDIT**
Whoops didnt read it properly
If he is using the mobinfos.txt from the original file that he downloaded then the backup will be no different.
08/22/2010 19:40 BLASTER!!!!#9
Quote:
Originally Posted by mattyc2580 View Post
Question BLASTER!!!! why replace the mobspawns.txt and replace them with what exactly?
I have given him his answer. It was simple there was no need for your post at all.
If you are not going to say anything constructive don't say anything.

**EDIT**
Whoops didnt read it properly
If he is using the mobinfos.txt from the original file that he downloaded then the backup will be no different
there is an archive in oldcodb, wich contains all files without edits.
08/22/2010 19:46 .Beatz#10
Quote:
Originally Posted by BLASTER!!!! View Post
there is an archive in oldcodb, wich contains all files without edits.
That depends on what source he is using. Some sources delete the backup files.
But he has his answer so I am saying bye bye to this thread.
08/22/2010 19:47 BLASTER!!!!#11
I would guess his the original as the guards model are like that there.
08/22/2010 20:22 FadMucker#12
Quote:
Originally Posted by BLASTER!!!! View Post
open oldcodb.
open the winrar archive called oldcodb.
replace mobspawns.txt and mobinfo.txt.
done :)
cheers dude worked a treat +rep xD