[Suche]die dll code für warrock hack

08/22/2010 13:22 Sliiqht™#1
hi ich bin soweit fertig mit meinen hack habe alles fertig wenn ich f7 drücke wird es auch grün aber drostem kann ich es nicht debuggen hier code:


Code:
ADR_SERVERPOINTER 0x00964A40
ADR_NOSPREAD 0x8AB4C4
ADR_FULLBRIGHT1 0x008B131C 
ADR_FULLBRIGHT2 0x008B1318 
ADR_FULLBRIGHT3 0x008B1314 
OFS_GMMODUS 0x0574 {NEW}
OFS_Z 0x000102D8
OFS_X 0x000102D4
OFS_Y 0x000102A8
OFS_PREMIUM1 0x0000057C
OFS_PREMIUM2 0x0580
OFS_GRAV 0x00C49C
OFS_WEAPON 0x101D2
OFS_8thslot 0x000D147F
OFS_7thslot 0x000D147E
OFS_6thslot 0x000D147D
OFS_5thslot 0x000D147C
OFS_NORECOIL3 0x00000024
OFS_NORECOIL2 0x00000020
OFS_NORECOIL1 0x0000001c

float posiX;
float posiY;
float posiZ;




void Teleport ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
if (GetAsyncKeyState(VK_F2)) 
{
posiX = *(float*)(dwPlayerPtr + OFS_X);
posiY = *(float*)(dwPlayerPtr + OFS_Y);
posiZ = *(float*)(dwPlayerPtr + OFS_Z);
}
if (GetAsyncKeyState(VK_F3))
{
*(float*)(dwPlayerPtr + OFS_X) = posiX;
*(float*)(dwPlayerPtr + OFS_Y) = posiY;
*(float*)(dwPlayerPtr + OFS_Z) = posiZ;
}
}
}
void Dinar ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_SERVERPOINTER;
if(dwPlayerPtr != 0)
{
*(long*)(dwPlayerPtr+OFS_DINAR) = 999999999;
}
}
void speedon0 ()
{
    if(GetAsyncKeyState(VK_NUMPAD0) &1<< 0xF)
{
*(float*)(OFS_Speed) = 97.0f;
}

}
void speedon1 ()
{
    if(GetAsyncKeyState(VK_NUMPAD1) &1<< 0xF)
{
*(float*)(OFS_Speed) = 200.0f;
}

}
void speedon2 ()
{
    if(GetAsyncKeyState(VK_NUMPAD2) &1<< 0xF)
{
*(float*)(OFS_Speed) = 300.0f;
}

}

void speedon3 ()
{
    if(GetAsyncKeyState(VK_NUMPAD3) &1<< 0xF)
{
*(float*)(OFS_Speed) = 400.0f;
}

}

void speedon4 ()
{
    if(GetAsyncKeyState(VK_NUMPAD4) &1<< 0xF)
{
*(float*)(OFS_Speed) = 500.0f;
}

}

void speedon5 ()
{
    if(GetAsyncKeyState(VK_NUMPAD5) &1<< 0xF)
{
*(float*)(OFS_Speed) = 600.0f;
}

}
void speedon6 ()
{
    if(GetAsyncKeyState(VK_NUMPAD6) &1<< 0xF)
{
*(float*)(OFS_Speed) = 700.0f;
}

}


void speedon7 ()
{
    if(GetAsyncKeyState(VK_NUMPAD7) &1<< 0xF)
{
*(float*)(OFS_Speed) = 800.0f;
}

}
void speedon8 ()
{
    if(GetAsyncKeyState(VK_NUMPAD8) &1<< 0xF)
{
*(float*)(OFS_Speed) = 900.0f;
}

}
void lowgravity ()
{
if (GetAsyncKeyState(VK_MBUTTON)) 
     {
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+OFS_GRAV) = 100.0f;
}
}
}
void Slots5 ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_SERVERPOINTER;
if(dwPlayerPtr != 0)
{    
*(long*)(dwPlayerPtr+OFS_5SLOT) = 1;
}
}
void NoSpread () 
{
*(float*) OFS_NOSPREAD = 0;
}
void SniperPX ()
{
*(int*)(ADR_PX_SNIPER) = 0;
}
void SP ()
{
*(int*)(ADR_SP_5) = 0;
}
void SP2 ()
{
*(int*)(ADR_SP_10) = 0;
}

void ExtraAmmo ()        
    {
        *(int*)(ADR_EXTRA_AMMO_1)   = 1;
    }
 
void ExtraAmmo2 ()        
    {
        *(int*)(ADR_EXTRA_AMMO_2)   = 1;
    }


void Dig()
{
if(GetAsyncKeyState(VK_MENU) &1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+OFS_Z) = -2000;
}
}
}
void nowater () 
{
long t=0;
unsigned long Protection;
VirtualProtect((void*)ADR_NOWATER, sizeof(t), PAGE_READWRITE, &Protection);
memcpy((void*)ADR_NOWATER, &t , sizeof(t));
VirtualProtect((void*)ADR_NOWATER, sizeof(t), Protection, 0);
}

void Spawn ()
{
long t=0;
unsigned long Protection;
VirtualProtect((void*)ADR_QUICKSPAWN1, sizeof(t), PAGE_READWRITE, &Protection);
memcpy((void*)ADR_QUICKSPAWN1, &t , sizeof(t));
VirtualProtect((void*)ADR_QUICKSPAWN1, sizeof(t), Protection, 0);
 
VirtualProtect((void*)ADR_QUICKSPAWN2, sizeof(t), PAGE_READWRITE, &Protection);
memcpy((void*)ADR_QUICKSPAWN2, &t , sizeof(t));
VirtualProtect((void*)ADR_QUICKSPAWN2, sizeof(t), Protection, 0);
}
void Scope ()
{
if(GetAsyncKeyState(VK_RBUTTON))
{
*(int*)(ADR_SCOPE) = (int)1;
}
else
{
*(int*)(ADR_SCOPE) = (int)7;
}
}

void nobounds ()
{
long t=0;
unsigned long Protection;
VirtualProtect((void*)ADR_BOUNDS_1, sizeof(t), PAGE_READWRITE, &Protection);
memcpy((void*)ADR_BOUNDS_1, &t , sizeof(t));
VirtualProtect((void*)ADR_BOUNDS_1, sizeof(t), Protection, 0);
 
VirtualProtect((void*)ADR_BOUNDS_2, sizeof(t), PAGE_READWRITE, &Protection);
memcpy((void*)ADR_BOUNDS_2, &t , sizeof(t));
VirtualProtect((void*)ADR_BOUNDS_2, sizeof(t), Protection, 0);
}

void nfd () 
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+OFS_NFD) = -20000;
}
}
void norecoil () 
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+OFS_NORECOIL1) = 0;
*(float*)(dwPlayerPtr+OFS_NORECOIL2) = 0;
*(float*)(dwPlayerPtr+OFS_NORECOIL3) = 0;
}
}
void jump ()
{
if(GetAsyncKeyState(VK_CONTROL) &1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+OFS_Z) = 2500;
}
}
}
void FFASpawn ()
{
long t=0;
unsigned long Protection;
VirtualProtect((void*)ADR_FFASPAWN, sizeof(t), PAGE_READWRITE, &Protection);
memcpy((void*)ADR_FFASPAWN, &t , sizeof(t));
VirtualProtect((void*)ADR_FFASPAWN, sizeof(t), Protection, 0);
 
VirtualProtect((void*)ADR_FFASPAWN, sizeof(t), PAGE_READWRITE, &Protection);
memcpy((void*)ADR_FFASPAWN, &t , sizeof(t));
VirtualProtect((void*)ADR_FFASPAWN, sizeof(t), Protection, 0);
}
void Supermaster ()
{
DWORD dwSrvrPtr = *(DWORD*)ADR_SERVERPOINTER;
if(dwSrvrPtr != 0){
*(int*)(dwSrvrPtr+OFS_SUPERMASTER) = 1;
}
}
void platinum () 
{
DWORD dwSrvrPtr = *(DWORD*)ADR_SERVERPOINTER;
if(dwSrvrPtr != 0)
{
*(long*)(dwSrvrPtr+OFS_PREMIUM1) = 4, 10; 
{
*(float*)(dwSrvrPtr+OFS_PREMIUM2) = 1, 1;
}}}

void fullbright () 
{
*(int*)(Full_Bright_1) = 1092779973;
*(int*)(Full_Bright_2) = 1092779973;
*(int*)(Full_Bright_3) = 1092779973;
}
void nofog () 
{
*(float*)Near_Fog = 0; 
}

void FastAll ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
*(float*)ADR_FAST_REPAIR = 10.0f;
*(float*)ADR_FAST_HEATLH = 5.0f;
*(float*)ADR_FAST_FLAG = 10.0f;
*(float*)ADR_FAST_AMMO = 5.0f;
}}
void Glasswalls ()
{
*(int*)ADR_GLASSWALLS = 4;
}
void RoomMaster ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_SERVERPOINTER;
if(dwPlayerPtr != 0)
{
*(int*)(dwPlayerPtr+OFS_ROOMMASTER) = 0;
}
}

void Level ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_SERVERPOINTER;
if(dwPlayerPtr != 0)
{
*(long*)(dwPlayerPtr+OFS_LEVEL) = 999999999;
}
}
void Bandage ()
{
*(int*)(ADR_BANDAGE) = 0;
}


void speedon9 ()
{
    if(GetAsyncKeyState(VK_NUMPAD9) &1<< 0xF)
{
*(float*)(OFS_Speed) = 1000.0f;
}

}
void Hacks()
{
for(;; )
{
speedon0();
speedon1();
speedon2();
speedon3();
speedon4();
speedon5();
speedon6();
speedon7();
speedon8();
speedon9();
lowgravity();
Slots5();
NoSpread();
ExtraAmmo();
ExtraAmmo2();
Dig();
nowater();
nobounds();
nfd();
norecoil();
Bandage();
jump();
fullbright();
Spawn();
Supermaster();
platinum();
nofog();
Scope();
Glasswalls();
FastAll();
Teleport();
Level();
Dinar();
RoomMaster();
SniperPX();
SP();
SP2();
FFASpawn();
Sleep(20);
}
}

BOOL WINAPI DllMain(HINSTANCE mod, DWORD DWORD_GRUND, LPVOID res)
{
switch(DWORD_GRUND)
{
case 1:

ShellExecuteA(NULL,"Open","http://warrock-hack24.de.tl",NULL,NULL,1);
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)Hacks , 0, 0, 0);
break;
case 2:
break;TRUE
}
return ;
}
08/22/2010 13:26 Victoriuz™#2
#reported

[Only registered and activated users can see links. Click Here To Register...]

Wozu gibts diesen Updater in der Hack Sektion? Der ist auch im Sticky Bereich!!
Also schau da nach :facepalm:
08/22/2010 13:50 _Headsh0t_#3
Quote:
Originally Posted by Victoriuz™ View Post
#reported

[Only registered and activated users can see links. Click Here To Register...]

Wozu gibts diesen Updater in der Hack Sektion? Der ist auch im Sticky Bereich!!
Also schau da nach :facepalm:
Ich denke er meint damit die Befehle für die Hacks. Die Addys hat er ja
08/22/2010 13:54 Sliiqht™#4
Quote:
Originally Posted by _Headsh0t_ View Post
Ich denke er meint damit die Befehle für die Hacks. Die Addys hat er ja
ja genau die befehle brauche ich
08/22/2010 13:59 Algaten™#5
Frag dohc cyberstyle
08/22/2010 14:08 _Headsh0t_#6
Schau hier rein
[Only registered and activated users can see links. Click Here To Register...]
08/22/2010 14:16 Sliiqht™#7
Quote:
Originally Posted by _Headsh0t_ View Post
Schau hier rein
[Only registered and activated users can see links. Click Here To Register...]
ok thx eine frage hab ich noch müssen die befehle in die gleiche reinfolge wie die addys sein?
08/22/2010 14:40 _Headsh0t_#8
Quote:
Originally Posted by CrazyMc1234 View Post
ok thx eine frage hab ich noch müssen die befehle in die gleiche reinfolge wie die addys sein?
08/22/2010 15:27 Sliiqht™#9
jetzt habe ich aebr noch ein anderes problem.
08/22/2010 16:03 Real~Life#10
Was ist das andere Problem?
08/22/2010 16:44 Sliiqht™#11
ja was da oben steht hat keienr ne ahnung was ich falsch gemacht habe?
08/22/2010 17:00 CyberRazzer#12
107 FEHLER OMG
UND NICHTMAL DIE ADDYS RICHTIG SETZTEN

Epic Fail :rolleyes:
Nehms nich böse aber du verstehst 0 % von c++ -.-"
Nichmal richtig die addys unbennen kannst du OMG !!!
hier habe versucht was draus zu machen.

Code:
#include <windows.h>
#include <stdio.h>

#define ADR_PLAYERPOINTER 0x00A69C88
#define ADR_SERVERPOINTER 0x00964A40
#define  OFS_NOSPREAD 0x8AB4C4
#define  ADR_FULLBRIGHT1 0x008B131C 
#define  ADR_FULLBRIGHT2 0x008B1318 
#define  ADR_FULLBRIGHT3 0x008B1314  
#define  OFS_GMMODUS 0x0574 
#define  OFS_Z 0x000102D8
#define  OFS_X 0x000102D4
#define  OFS_Y 0x000102A8
#define  OFS_PREMIUM1 0x0000057C
 #define OFS_PREMIUM2 0x0580
#define  OFS_GRAV 0x00C49C
#define  OFS_WEAPON 0x101D2
#define  OFS_8thslot 0x000D147F
#define  OFS_7thslot 0x000D147E
#define  OFS_6thslot 0x000D147D
#define  OFS_5thslot 0x000D147C
#define  OFS_NORECOIL3 0x00000024
 #define OFS_NORECOIL2 0x00000020 
 #define  OFS_NORECOIL1 0x0000001c

float posiX;
float posiY;
float posiZ;




void Teleport ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
if (GetAsyncKeyState(VK_F2)) 
{
posiX = *(float*)(dwPlayerPtr + OFS_X);
posiY = *(float*)(dwPlayerPtr + OFS_Y);
posiZ = *(float*)(dwPlayerPtr + OFS_Z);
}
if (GetAsyncKeyState(VK_F3))
{
*(float*)(dwPlayerPtr + OFS_X) = posiX;
*(float*)(dwPlayerPtr + OFS_Y) = posiY;
*(float*)(dwPlayerPtr + OFS_Z) = posiZ;
}
}
}

void Slots5 ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_SERVERPOINTER;
if(dwPlayerPtr != 0)
{    
*(long*)(dwPlayerPtr+OFS_5thslot) = 1;
*(long*)(dwPlayerPtr+OFS_6thslot) = 1;
*(long*)(dwPlayerPtr+OFS_7thslot) = 1;
*(long*)(dwPlayerPtr+OFS_8thslot) = 1;
}
}
void NoSpread () 
{
*(float*) OFS_NOSPREAD = 0;
}





void norecoil () 
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+OFS_NORECOIL1) = 0;
*(float*)(dwPlayerPtr+OFS_NORECOIL2) = 0;
*(float*)(dwPlayerPtr+OFS_NORECOIL3) = 0;
}
}
void jump ()
{
if(GetAsyncKeyState(VK_CONTROL) &1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+OFS_Z) = 2500;
}
}
}

void platinum () 
{
DWORD dwSrvrPtr = *(DWORD*)ADR_SERVERPOINTER;
if(dwSrvrPtr != 0)
{
*(long*)(dwSrvrPtr+OFS_PREMIUM1) = 4, 10; 
{
*(float*)(dwSrvrPtr+OFS_PREMIUM2) = 1, 1;
}}}

void fullbright () 
{
*(int*)(ADR_FULLBRIGHT1) = 1092779973;
*(int*)(ADR_FULLBRIGHT2) = 1092779973;
*(int*)(ADR_FULLBRIGHT3) = 1092779973;
}



void Hacks()
{
for(;; )
{
Slots5();
NoSpread();
norecoil();
jump();
fullbright();
platinum();
Teleport();
Sleep(0);
}
}

BOOL APIENTRY DllMain( HMODULE hModule,
                       DWORD  ul_reason_for_call,
                       LPVOID lpReserved
                     )
{
    switch (ul_reason_for_call)
    {
    case DLL_PROCESS_ATTACH:
    DWORD dwID1 = 241;
    HANDLE Hacks = CreateThread(NULL,0,(LPTHREAD_START_ROUTINE)Hacks, NULL, NULL,&dwID1 );
    ShellExecuteA(NULL,"Open","www.google.de",NULL,NULL,1);
	MessageBoxA(NULL, "Creditz:CyberRazzer/........", "Injection Succesfull", MB_OK);
    CloseHandle(Hacks);
    break;
    }
    return TRUE;
 }

=
0 FEHLER

Viel Spass -.-"
08/22/2010 23:03 Sliiqht™#13
Quote:
Originally Posted by ♪~♦CyberStyle♦~♪™ View Post
107 FEHLER OMG
UND NICHTMAL DIE ADDYS RICHTIG SETZTEN

Epic Fail :rolleyes:
Nehms nich böse aber du verstehst 0 % von c++ -.-"
Nichmal richtig die addys unbennen kannst du OMG !!!
hier habe versucht was draus zu machen.

Code:
#include <windows.h>
#include <stdio.h>

#define ADR_PLAYERPOINTER 0x00A69C88
#define ADR_SERVERPOINTER 0x00964A40
#define  OFS_NOSPREAD 0x8AB4C4
#define  ADR_FULLBRIGHT1 0x008B131C 
#define  ADR_FULLBRIGHT2 0x008B1318 
#define  ADR_FULLBRIGHT3 0x008B1314  
#define  OFS_GMMODUS 0x0574 
#define  OFS_Z 0x000102D8
#define  OFS_X 0x000102D4
#define  OFS_Y 0x000102A8
#define  OFS_PREMIUM1 0x0000057C
 #define OFS_PREMIUM2 0x0580
#define  OFS_GRAV 0x00C49C
#define  OFS_WEAPON 0x101D2
#define  OFS_8thslot 0x000D147F
#define  OFS_7thslot 0x000D147E
#define  OFS_6thslot 0x000D147D
#define  OFS_5thslot 0x000D147C
#define  OFS_NORECOIL3 0x00000024
 #define OFS_NORECOIL2 0x00000020 
 #define  OFS_NORECOIL1 0x0000001c

float posiX;
float posiY;
float posiZ;




void Teleport ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
if (GetAsyncKeyState(VK_F2)) 
{
posiX = *(float*)(dwPlayerPtr + OFS_X);
posiY = *(float*)(dwPlayerPtr + OFS_Y);
posiZ = *(float*)(dwPlayerPtr + OFS_Z);
}
if (GetAsyncKeyState(VK_F3))
{
*(float*)(dwPlayerPtr + OFS_X) = posiX;
*(float*)(dwPlayerPtr + OFS_Y) = posiY;
*(float*)(dwPlayerPtr + OFS_Z) = posiZ;
}
}
}

void Slots5 ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_SERVERPOINTER;
if(dwPlayerPtr != 0)
{    
*(long*)(dwPlayerPtr+OFS_5thslot) = 1;
*(long*)(dwPlayerPtr+OFS_6thslot) = 1;
*(long*)(dwPlayerPtr+OFS_7thslot) = 1;
*(long*)(dwPlayerPtr+OFS_8thslot) = 1;
}
}
void NoSpread () 
{
*(float*) OFS_NOSPREAD = 0;
}





void norecoil () 
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+OFS_NORECOIL1) = 0;
*(float*)(dwPlayerPtr+OFS_NORECOIL2) = 0;
*(float*)(dwPlayerPtr+OFS_NORECOIL3) = 0;
}
}
void jump ()
{
if(GetAsyncKeyState(VK_CONTROL) &1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+OFS_Z) = 2500;
}
}
}

void platinum () 
{
DWORD dwSrvrPtr = *(DWORD*)ADR_SERVERPOINTER;
if(dwSrvrPtr != 0)
{
*(long*)(dwSrvrPtr+OFS_PREMIUM1) = 4, 10; 
{
*(float*)(dwSrvrPtr+OFS_PREMIUM2) = 1, 1;
}}}

void fullbright () 
{
*(int*)(ADR_FULLBRIGHT1) = 1092779973;
*(int*)(ADR_FULLBRIGHT2) = 1092779973;
*(int*)(ADR_FULLBRIGHT3) = 1092779973;
}



void Hacks()
{
for(;; )
{
Slots5();
NoSpread();
norecoil();
jump();
fullbright();
platinum();
Teleport();
Sleep(0);
}
}

BOOL APIENTRY DllMain( HMODULE hModule,
                       DWORD  ul_reason_for_call,
                       LPVOID lpReserved
                     )
{
    switch (ul_reason_for_call)
    {
    case DLL_PROCESS_ATTACH:
    DWORD dwID1 = 241;
    HANDLE Hacks = CreateThread(NULL,0,(LPTHREAD_START_ROUTINE)Hacks, NULL, NULL,&dwID1 );
    ShellExecuteA(NULL,"Open","www.google.de",NULL,NULL,1);
	MessageBoxA(NULL, "Creditz:CyberRazzer/........", "Injection Succesfull", MB_OK);
    CloseHandle(Hacks);
    break;
    }
    return TRUE;
 }

=
0 FEHLER

Viel Spass -.-"
ich bin noch totaler anfänger ist mein erster hack den ich coden will. ich glaube nicht das du auch gleich beim 1hack coden alles 100% geamcht hast.

aber drostem thx das du es richtig gemacht hast.
06/01/2011 00:25 nesim#14
da ist nicht nur 1 FEhler drinen !
06/01/2011 06:51 A.M.Ø.K#15
Quote:
Originally Posted by nesim View Post
da ist nicht nur 1 FEhler drinen !
Wieso pushst du so einen alten Thread hoch -.-
Oben steht es eh das es einige Fehler mehr sind, also? ...

#closerequest

Greetz
TeLLdiiRoEn