Ground Colors

12/26/2006 22:42 Silver_Rose#1
is there any way to modify the colors of the ground texture files? maybe turn the sand blue?
The desert maps (both the DC map and the sandy part of MZ) hurt to look at for long, makes running quests and hunting difficult.
12/27/2006 15:44 DragoNLegacY#2
ya there is, i don't really know how but check out this thread [Only registered and activated users can see links. Click Here To Register...]

and pm the thread starter she might be able to help you...
12/27/2006 18:35 hondureno#3
this is my desert city edit, readme file inside.
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I posted how to do it in this topic:
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12/27/2006 19:57 darksonic#4
extract the files under /ani using the WDF extractor (search), get any dds convertor:
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go to /data folder where the files were extracted, then convert the files from dds (direct draw surface) to psd files (photohop files), use photoshop (or GIMP) to convert the color of one of them to your liking, then use batches in photoshop so it can be done with all the files without u having to redo the coloring for each manually.
convert the files back from psd to dds and place in the original directory
12/28/2006 03:06 Silver_Rose#5
thank you for the help,
i'm sorry i started a new thread, but I ran all the searches I could think of and couldn't find them.
12/28/2006 05:23 smoothjonny#6
well we are always glad to help ^^

#close, if you wish :)
12/28/2006 16:31 DragoNLegacY#7
LOL, all that effort and no karma, lol,