Since I am currently working on [Only registered and activated users can see links. Click Here To Register...], I am now working on Npc implementation.
This won't be very hard, however perhaps the dialogue system will be, therefore I ask what kind of system do you recommend me to use?
I was thinking:
- Extern files, with a simple script language. (However, this will make it very hard to make functions, so I dislike this one)
- C# files, with a simple script language. (Just one, or multiple strings with a syntax the dialogue processor will read, advantage is you can still access the entity class.)
- Lots of other options.
I need detailed opinions and ideas!
This won't be very hard, however perhaps the dialogue system will be, therefore I ask what kind of system do you recommend me to use?
I was thinking:
- Extern files, with a simple script language. (However, this will make it very hard to make functions, so I dislike this one)
- C# files, with a simple script language. (Just one, or multiple strings with a syntax the dialogue processor will read, advantage is you can still access the entity class.)
- Lots of other options.
I need detailed opinions and ideas!