Hello,
I am very very pleased and proud of myself that I managed to do this FIRST time trying to send a packet via npc so I'm happy :)
SPECIAL THANKS TO: .Arco's thread [Only registered and activated users can see links. Click Here To Register...]. That gave me the packet id's.
all it is, is this npc in dialog.cs
I commented it all out for you lot.
Thanks,
Eliminationn
I am very very pleased and proud of myself that I managed to do this FIRST time trying to send a packet via npc so I'm happy :)
SPECIAL THANKS TO: .Arco's thread [Only registered and activated users can see links. Click Here To Register...]. That gave me the packet id's.
all it is, is this npc in dialog.cs
Code:
#region Breeder
case 13118:
{
switch(npcRequest.OptionID)
{
case 0:
{
Conquer_Online_Server.Network.GamePackets.GeneralData Packet = new Conquer_Online_Server.Network.GamePackets.GeneralData(true); //Crate new packet.
Packet.UID = client.Entity.UID; //ID to send packet to.
Packet.ID = 0x7e; //Packet ID
Packet.dwParam = 0x170; //Packet Value
client.Send(Packet);//Send packet to client.
break;
}
}
break;
}
#endregion
Thanks,
Eliminationn