[Release] Breeder NPC (Impulse's source)

07/23/2010 21:55 _DreadNought_#1
Hello,

I am very very pleased and proud of myself that I managed to do this FIRST time trying to send a packet via npc so I'm happy :)

SPECIAL THANKS TO: .Arco's thread [Only registered and activated users can see links. Click Here To Register...]. That gave me the packet id's.

all it is, is this npc in dialog.cs
Code:
#region Breeder
                case 13118:
                    {
                        switch(npcRequest.OptionID)
                        {
                            case 0:
                                {
                                    Conquer_Online_Server.Network.GamePackets.GeneralData Packet = new Conquer_Online_Server.Network.GamePackets.GeneralData(true); //Crate new packet.
                                    Packet.UID = client.Entity.UID; //ID to send packet to.
                                    Packet.ID = 0x7e; //Packet ID
                                    Packet.dwParam = 0x170; //Packet Value
                                    client.Send(Packet);//Send packet to client.
                                    break;
                                }
                        }
                        break;
                    }
                #endregion
I commented it all out for you lot.

Thanks,
Eliminationn
07/24/2010 13:36 .Kob#2
The first day that I had the sourceI did that. But of course, (well maybe you don't know this), this is juts the GUI.
07/24/2010 16:15 _DreadNought_#3
I know it's just the GUI (as it says its just the NPC.)
07/25/2010 07:27 Arcо#4
Guess my thread was of use eh?
07/25/2010 15:40 _DreadNought_#5
Yea was a very big help in this.