Spawn Entity - Equipment (5273)

06/28/2010 14:12 kinshi88#1
The Entity Spawn packet (10014) is sent by the server and contains values to spawn the character, such as the equipment id's.
Now when logging packets, I never once see this packet sent, am I missing something?
I need to log it to get the correct offsets of the equipment id's, since my equipment isn't showing up on my character (looks naked, but if you go in the stats it shows the equipment is equipped).

So does anyone know if TQ changed some shit around? Thanks.
(PS, this is for client version 5273, as the title states)
06/28/2010 16:23 © Haydz#2
My immediate thoughts are packet splitting.

I'll login my proxy later and check nothings changed though.
06/29/2010 00:50 ImmuneOne#3
Quote:
Originally Posted by © Haydz View Post
My immediate thoughts are packet splitting.

I'll login my proxy later and check nothings changed though.
He's using our proxy, which does split the packets. Anyhow, conquer doesn't send the character spawn of the player, only sends of other entities.

Example:
Quote:
[TQServer] D9 00 1E 27 49 01 00 00 64 3C 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FF FF 7F 00 00 00 7F 01 42 02 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 0D 49 63 79 42 6C 61 64 65 44 65 76 69 6C 00 ...'I...d<......
................
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..B.............
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...........IcyBl
adeDevil.
06/29/2010 01:45 kinshi88#4
Quote:
Originally Posted by © Haydz View Post
My immediate thoughts are packet splitting.

I'll login my proxy later and check nothings changed though.
Yeah I have been packet splitting =P

Quote:
Originally Posted by ImmuneOne View Post
He's using our proxy, which does split the packets. Anyhow, conquer doesn't send the character spawn of the player, only sends of other entities.

Example:
Yeah I found that out, how does your equipment show up then? I've seen some Item Info (1008) packets sent, but I've sent them too and still doesn't show up.
06/29/2010 02:21 © Haydz#5
Oh, I was under the impression you just weren't receiving any, sorry.

Equipment is sent with the 1008/0x3F0 "ItemDataPacket", with a subtype of 0x1.
06/29/2010 06:48 kinshi88#6
Quote:
Originally Posted by © Haydz View Post
Oh, I was under the impression you just weren't receiving any, sorry.

Equipment is sent with the 1008/0x3F0 "ItemDataPacket", with a subtype of 0x1.
Yeah, exactly what I'm sending.
Code:
                ConquerItem packet = new ConquerItem(true);
                packet.FromPlayerItem(Item);
                Client.Send(packet);
Code:
        public ConquerItem(bool CreateInstance)
        {
            if (CreateInstance)
            {
                Packet = new byte[68];
                PacketBuilder.WriteUInt16(68, Packet, 0);
                PacketBuilder.WriteUInt16(1008, Packet, 2);
                Mode = Enums.ItemMode.Default;
            }
        }
Code:
    public enum ItemMode : ushort
    {
        Default = 0x1,
        Trade = 0x2,
        Update = 0x3,
        View = 0x4
    }
Edit:
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Edit 2:
And yes, if I log another character, I can see the first character's equipment.
06/29/2010 10:30 ImmuneOne#7
Yeah, I had problems with that too first time I tried last patch. I managed to fix it afterall. Oh well, since we're on the same team, you can contact me tonight and I'll fix it for you.
06/29/2010 10:45 kinshi88#8
Quote:
Originally Posted by ImmuneOne View Post
Yeah, I had problems with that too first time I tried last patch. I managed to fix it afterall. Oh well, since we're on the same team, you can contact me tonight and I'll fix it for you.
Then it's a date <3
=P
06/29/2010 11:37 ImmuneOne#9
Kinshi's problem has been fixed now, anyone else who runs into this problem can private message me.
06/29/2010 12:11 kinshi88#10
Quote:
Originally Posted by ImmuneOne View Post
Kinshi's problem has been fixed now, anyone else who runs into this problem can private message me.
Or mee =P