Infinite double experience

06/22/2010 07:52 woodyfly#1
I like to sometimes grind in "Elite" mob areas. These mobs take 1-3 minutes to kill and give large amounts of exp.

A 'trick' that you can do is to activate your double experience right before the mob dies, the killing blow will give you double experience. You can freeze the double experience afterwards and save double-experience minutes.

If we can somehow incorporate that into a bot to automatically do that, we'd have unlimited double experience!
06/22/2010 08:02 LcDog#2
The title is somewhat misleading, however that's how i also kill elite mobs so if it was implemented it would be nice.
06/22/2010 08:50 woodyfly#3
Well, I know it was misleading, but if it could be implemented to a bot, It would essentially be infinite double experience.

It can be done by hand manually but... we all know how tedious and unpractical that is.
06/22/2010 08:57 FamousOnion#4
almost positive thats possible with packet editor. ll take a look at it when i get some free time
06/22/2010 10:44 superskunk55#5
Off topic slightly but . . .
If anyone wasn't aware you can purchase 30/60 minutes DBL XP stones with medals of triumph. This and the the glory bonus medals are really the only things worth buying with medals of triumph that i have found so far.
06/22/2010 17:45 summoner01#6
: Tested with WPE
: Note: 0E at the beginning of ' Start Double Exp ' packet changes sometimes, to Random.
: Note: 0E at the beginning of ' End Double Exp ' packet changes sometimes, to 0F.
: Note: ' Start Double Exp ' seems to d/c when sent, and the ports change on relog.

Server/Port:
74.201.183.73:30000
74.201.183.73:30001
74.201.183.73:30002
74.201.183.73:30003

Start Double Exp: 0E 0E 00 00 30 37 20 2E 02 20 2B 00 00 01
End Double Exp: 0E 0E 00 00 F0 F2 22 29 02 20 2B 00 00 00
06/22/2010 22:16 v1510n#7
Also, it seemed like it always rounded down my minutes once i froze, so this might not work as well as you think.
06/23/2010 07:53 thezig#8
Quote:
Originally Posted by v1510n View Post
Also, it seemed like it always rounded down my minutes once i froze, so this might not work as well as you think.
It's rounding down how many minutes it says you have left, because it counts your time in seconds. You're not actually losing any time.

If you've got 10m1s left, it'll say 10 minutes. If you activate DXP for two seconds to kill something, then disable it, it'll say you have 9 minutes left.
07/05/2010 18:46 renatopta#9
Ok, I have a tip to give.

IF you don't disconnect from server, you can leave the double EXP on 4EVER !

Because when time runs out, it KEEP ACTIVATED.

And you still get the Bonus 100% EXP.

When you don't have any more time left, you only won't be able to ACTIVATE it, but, if you got 0 minutes and it still activated, you can keep the Bonus 4ever.

Just pray to don't get d/c.

Cya
07/05/2010 18:55 kay0s#10
The easiest (although messy) way I can think of is to have the bot hit the correct hotkey to open the actual dialog of double exp, use SetCursorPos() to click activate roughly 2-3min into combat, then freeze instantly after combat sequence is over (which would be before "tabbing" to another target)

I only say this because sending the Start Double Exp packet disconnects.