GWCA - Any Item Specific Examples?

05/27/2010 21:12 JohnM1983#1
Heya, trying to put together a nice little complete bot as a learning experiance.
Are there any examples of looting/selling/breaking down specific items? Or any lists of model ID, rarity ect.

Regards.

*Edit*

Code:
[Rare]
61=White
63=Blue
[ModalID]
100=Grawl Longspear Gear
116=Handaxe
132=Flatbow
146=Dye
176=Earth Scroll
191=Healing Ankh
343=Tall Shield
412=Longsword
420=Tribal Blade
424=Icy Loadstone
425=Dull Carapace
427=Worm Belt
428=Unatiral seed
430=Skeletal Limb
431=Enchanted Loadstone
432=Grawl Necklace
433=Baked Husk
560=Staff
612=Staff
921=Bone
929=Piles of Glittering Dust
2510=Gold
2557=Beautiful Feather
2994=Red Iris Flower
05/27/2010 21:18 Killerzwerg829#2
DONT USE GWCA ;)
I get 4 Accounts banned this night.
05/28/2010 00:14 LaHonda781#3
same here.

never inject a dll again, if you dont want to see the BAN-Scythe
05/28/2010 16:40 JohnM1983#4
Also, Any one know how to pickup items only assigned to the character?
05/28/2010 21:51 Deset#5
i had used PickUpItems(x,y)

x = How much Items
y = in which Area around your char
05/29/2010 00:09 JohnM1983#6
Quote:
Originally Posted by Deset View Post
i had used PickUpItems(x,y)

x = How much Items
y = in which Area around your char
I was talking about sticking all items into an arrey and then looting the ones you need.

Which i have managed to do, aslong as you have a list of modal ids.

I have also managed to implament the same idea for mobs.
With this you can cycle the array and attack specific mobs depending on certain variables.

For example casting, low health, enchantments? hexes? distance ect.

If any one else is interested in the code I will post it.